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author | Mattes D <github@xoft.cz> | 2014-12-10 22:35:16 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-12-10 22:35:16 +0100 |
commit | fcd3d1bfedbfbe535f406e3db933486bad913ab4 (patch) | |
tree | 24ad1b9b30473e686ded1e2a89a02ce04fb2cc91 /src/World.h | |
parent | Lighting thread: skip chunks that are already lit. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/World.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h index d64be208e..c87ecd8c7 100644 --- a/src/World.h +++ b/src/World.h @@ -375,6 +375,12 @@ public: /** Touches the chunk, causing it to be loaded or generated */ void TouchChunk(int a_ChunkX, int a_ChunkZ); + + /** Queues the chunk for preparing - making sure that it's generated and lit. + The specified chunk is queued to be loaded or generated, and lit if needed. + The specified callback is called after the chunk has been prepared. If there's no preparation to do, only the callback is called. + It is legal to call with no callback. */ + void PrepareChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallAfter = nullptr); /** Marks the chunk as failed-to-load: */ void ChunkLoadFailed(int a_ChunkX, int a_ChunkZ); |