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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-05-31 23:28:51 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-05-31 23:28:51 +0200
commit8bff3e5af220070ecc789ef551c0b8428b8953ef (patch)
tree4e0b04d1595f8441a9ca5f319ea94244143294db /src/World.cpp
parentVery minor code changes (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 807065bfa..9869e90fa 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -571,6 +571,37 @@ void cWorld::Start(void)
m_GameMode = (eGameMode) Clamp(GameMode, (int)gmSurvival, (int)gmAdventure);
m_TNTShrapnelLevel = (eShrapnelLevel)Clamp(TNTShrapnelLevel, (int)slNone, (int)slAll);
+ switch (GetDimension())
+ {
+ case dimEnd:
+ {
+ IniFile.GetValueSet("Generator", "BiomeGen", "Constant");
+ IniFile.GetValueSet("Generator", "ConstantBiome", "End");
+ IniFile.GetValueSet("Generator", "HeightGen", "Biomal");
+ IniFile.GetValueSet("Generator", "CompositionGen", "End");
+ break;
+ }
+ case dimOverworld:
+ {
+ IniFile.GetValueSet("Generator", "BiomeGen", "MultiStepMap");
+ IniFile.GetValueSet("Generator", "HeightGen", "DistortedHeightmap");
+ IniFile.GetValueSet("Generator", "CompositionGen", "DistortedHeightmap");
+ IniFile.GetValueSet("Generator", "Finishers", "Ravines, WormNestCaves, WaterLakes, WaterSprings, LavaLakes, LavaSprings, OreNests, Mineshafts, Trees, SprinkleFoliage, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator");
+ break;
+ }
+ case dimNether:
+ {
+ IniFile.GetValueSet("Generator", "BiomeGen", "Constant");
+ IniFile.GetValueSet("Generator", "ConstantBiome", "Nether");
+ IniFile.GetValueSet("Generator", "HeightGen", "Flat");
+ IniFile.GetValueSet("Generator", "FlatHeight", "128");
+ IniFile.GetValueSet("Generator", "CompositionGen", "Nether");
+ IniFile.GetValueSet("Generator", "Finishers", "WormNestCaves, BottomLava, LavaSprings, NetherClumpFoliage, NetherForts, PreSimulator");
+ IniFile.GetValueSet("Generator", "BottomLavaHeight", "30");
+ break;
+ }
+ }
+
// Load allowed mobs:
const char * DefaultMonsters = "";
switch (m_Dimension)