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authorworktycho <work.tycho@gmail.com>2013-12-09 18:51:12 +0100
committerworktycho <work.tycho@gmail.com>2013-12-09 18:51:12 +0100
commit843605d59ebc128be0a578dc6f45ef8c05da6e79 (patch)
tree3ffebc6ba27baf7a9e1d4bc51501ffeea9b14226 /src/VoronoiMap.h
parentmerged makefile changes (diff)
parentFix Undefined behavior at Bindings/LuaWindow line 32 (diff)
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+
+// VoronoiMap.h
+
+// Declares the cVoronoiMap class that implements a Voronoi algorithm over a noise to produce a map
+
+
+
+
+
+#pragma once
+
+#include "Noise.h"
+
+
+
+
+
+class cVoronoiMap
+{
+public:
+ cVoronoiMap(int a_Seed, int a_CellSize = 128);
+
+ /// Sets the cell size used for generating the Voronoi seeds
+ void SetCellSize(int a_CellSize);
+
+ /// Returns the value in the cell into which the specified point lies
+ int GetValueAt(int a_X, int a_Y);
+
+ /// Returns the value in the cell into which the specified point lies, and the distance to the nearest Voronoi seed
+ int GetValueAt(int a_X, int a_Y, int & a_MinDistance);
+
+ /// Returns the value in the cell into which the specified point lies, and the distances to the 2 nearest Voronoi seeds
+ int GetValueAt(int a_X, int a_Y, int & a_MinDistance1, int & a_MinDistance2);
+
+protected:
+ /// The noise used for generating Voronoi seeds
+ cNoise m_Noise;
+
+ /// Size of the Voronoi cells (avg X/Y distance between the seeds)
+ int m_CellSize;
+} ;
+
+
+
+