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author | Mattes D <github@xoft.cz> | 2014-05-05 17:19:55 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-05-05 17:19:55 +0200 |
commit | 3c4054433648b3940d24f36b6c624242cc52536c (patch) | |
tree | 22de2280687b04a148f534df040f2f27b727a67e /src/Vector3.h | |
parent | Fixed crash on creating a world during plugin initialisation (diff) | |
parent | Removed convert-assign operator. (diff) | |
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Diffstat (limited to 'src/Vector3.h')
-rw-r--r-- | src/Vector3.h | 44 |
1 files changed, 32 insertions, 12 deletions
diff --git a/src/Vector3.h b/src/Vector3.h index 2c79f9ff1..276bf67c9 100644 --- a/src/Vector3.h +++ b/src/Vector3.h @@ -40,7 +40,6 @@ public: Vector3(const Vector3<_T> * a_Rhs) : x(a_Rhs->x), y(a_Rhs->y), z(a_Rhs->z) {} // tolua_begin - inline void Set(T a_x, T a_y, T a_z) { x = a_x; @@ -105,18 +104,23 @@ public: inline bool Equals(const Vector3<T> & a_Rhs) const { - return x == a_Rhs.x && y == a_Rhs.y && z == a_Rhs.z; + // Perform a bitwise comparison of the contents - we want to know whether this object is exactly equal + // To perform EPS-based comparison, use the EqualsEps() function + return ( + (memcmp(&x, &a_Rhs.x, sizeof(x)) == 0) && + (memcmp(&y, &a_Rhs.y, sizeof(y)) == 0) && + (memcmp(&z, &a_Rhs.z, sizeof(z)) == 0) + ); } - - inline bool operator == (const Vector3<T> & a_Rhs) const + + inline bool EqualsEps(const Vector3<T> & a_Rhs, T a_Eps) const { - return Equals(a_Rhs); + return (Abs(x - a_Rhs.x) < a_Eps) && (Abs(y - a_Rhs.y) < a_Eps) && (Abs(z - a_Rhs.z) < a_Eps); } - inline bool operator < (const Vector3<T> & a_Rhs) + inline bool operator == (const Vector3<T> & a_Rhs) const { - // return (x < a_Rhs.x) && (y < a_Rhs.y) && (z < a_Rhs.z); ? - return (x < a_Rhs.x) || (x == a_Rhs.x && y < a_Rhs.y) || (x == a_Rhs.x && y == a_Rhs.y && z < a_Rhs.z); + return Equals(a_Rhs); } inline void Move(T a_X, T a_Y, T a_Z) @@ -163,8 +167,16 @@ public: z *= a_v; } - // tolua_begin + inline Vector3<T> & operator = (const Vector3<T> & a_Rhs) + { + x = a_Rhs.x; + y = a_Rhs.y; + z = a_Rhs.z; + return *this; + } + // tolua_begin + inline Vector3<T> operator + (const Vector3<T>& a_Rhs) const { return Vector3<T>( @@ -217,7 +229,7 @@ public: */ inline double LineCoeffToXYPlane(const Vector3<T> & a_OtherEnd, T a_Z) const { - if (abs(z - a_OtherEnd.z) < EPS) + if (Abs(z - a_OtherEnd.z) < EPS) { return NO_INTERSECTION; } @@ -232,7 +244,7 @@ public: */ inline double LineCoeffToXZPlane(const Vector3<T> & a_OtherEnd, T a_Y) const { - if (abs(y - a_OtherEnd.y) < EPS) + if (Abs(y - a_OtherEnd.y) < EPS) { return NO_INTERSECTION; } @@ -247,7 +259,7 @@ public: */ inline double LineCoeffToYZPlane(const Vector3<T> & a_OtherEnd, T a_X) const { - if (abs(x - a_OtherEnd.x) < EPS) + if (Abs(x - a_OtherEnd.x) < EPS) { return NO_INTERSECTION; } @@ -260,7 +272,15 @@ public: /** Return value of LineCoeffToPlane() if the line is parallel to the plane. */ static const double NO_INTERSECTION; + +protected: + /** Returns the absolute value of the given argument. + Templatized because the standard library differentiates between abs() and fabs(). */ + static T Abs(T a_Value) + { + return (a_Value < 0) ? -a_Value : a_Value; + } }; // tolua_end |