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author | Mattes D <github@xoft.cz> | 2014-04-25 08:11:49 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-04-25 08:11:49 +0200 |
commit | a40108da90f8d0e4fff4027e45176cbe637106ad (patch) | |
tree | eacd3dbb2f969e3cedfecaa16b0f23d6c59f5fb5 /src/UI/SlotArea.h | |
parent | Merge pull request #929 from archshift/master (diff) | |
parent | Add commit what the code is doing. (diff) | |
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Diffstat (limited to 'src/UI/SlotArea.h')
-rw-r--r-- | src/UI/SlotArea.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h index bab1098bb..254722822 100644 --- a/src/UI/SlotArea.h +++ b/src/UI/SlotArea.h @@ -145,8 +145,13 @@ public: { } - // Distributing the stack is allowed only for compatible items (helmets into helmet slot etc.) + /** Distributing the stack is allowed only for compatible items (helmets into helmet slot etc.) */ virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override; + + /** Called when a player clicks in the window. Parameters taken from the click packet. */ + virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override; + + bool CanPlaceInSlot(int a_SlotNum, const cItem & a_Item); } ; |