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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-12-13 13:11:01 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-12-13 13:11:01 +0100 |
commit | 4b20a615192baeb5ef0a04a10161a03428cda8cd (patch) | |
tree | c6f25102267b0cc4a444f6e746679405948142b0 /src/UI/SlotArea.cpp | |
parent | Fixed compilation? (diff) | |
parent | Merge pull request #1660 from Seadragon91/master (diff) | |
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Diffstat (limited to 'src/UI/SlotArea.cpp')
-rw-r--r-- | src/UI/SlotArea.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 9113ec343..e784569d9 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -1167,7 +1167,7 @@ void cSlotAreaAnvil::UpdateResult(cPlayer & a_Player) { m_MaximumCost = 39; } - if (m_MaximumCost >= 40 && !a_Player.IsGameModeCreative()) + if ((m_MaximumCost >= 40) && !a_Player.IsGameModeCreative()) { Input.Empty(); } @@ -2322,7 +2322,7 @@ cItem * cSlotAreaTemporary::GetPlayerSlots(cPlayer & a_Player) { return nullptr; } - return &(itr->second[0]); + return itr->second.data(); } |