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author | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
commit | 2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch) | |
tree | 713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/UI/SlotArea.cpp | |
parent | Fixed merge conflict (diff) | |
parent | Fixed some more minor issues with the redstone simulator. (diff) | |
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Diffstat (limited to 'src/UI/SlotArea.cpp')
-rw-r--r-- | src/UI/SlotArea.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 03bfd275a..9463bc593 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -226,6 +226,24 @@ void cSlotArea::DblClicked(cPlayer & a_Player, int a_SlotNum) +void cSlotArea::OnPlayerAdded(cPlayer & a_Player) +{ + UNUSED(a_Player); +} + + + + + +void cSlotArea::OnPlayerRemoved(cPlayer & a_Player) +{ + UNUSED(a_Player); +} + + + + + void cSlotArea::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_Apply, bool a_KeepEmptySlots) { for (int i = 0; i < m_NumSlots; i++) @@ -449,6 +467,18 @@ void cSlotAreaCrafting::OnPlayerRemoved(cPlayer & a_Player) + +void cSlotAreaCrafting::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) +{ + UNUSED(a_ItemStack); + UNUSED(a_Player); + UNUSED(a_ShouldApply); + UNUSED(a_KeepEmptySlots); +} + + + + void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player) { cItem & DraggingItem = a_Player.GetDraggingItem(); |