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authorMasy98 <masy@antheruscraft.de>2014-09-26 18:32:31 +0200
committerMasy98 <masy@antheruscraft.de>2014-09-26 18:32:31 +0200
commit2feee3b316bf5cad87f9b9540c6b49f1775ada6e (patch)
tree7e508a2cc3d2c8586327e8074337da537cbbad5f /src/Simulator/SandSimulator.h
parentAdded slime block to slime balls recipe (diff)
parentFixed issue with casting (diff)
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Diffstat (limited to 'src/Simulator/SandSimulator.h')
-rw-r--r--src/Simulator/SandSimulator.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/Simulator/SandSimulator.h b/src/Simulator/SandSimulator.h
index 1262f2792..feb82b4d5 100644
--- a/src/Simulator/SandSimulator.h
+++ b/src/Simulator/SandSimulator.h
@@ -3,13 +3,15 @@
#include "Simulator.h"
+/// Per-chunk data for the simulator, specified individual chunks to simulate; Data is not used
+typedef cCoordWithIntList cSandSimulatorChunkData;
-
+#include "Chunk.h"
/// Despite the class name, this simulator takes care of all blocks that fall when suspended in the air.
class cSandSimulator :
- public cSimulator
+ public cSimulator<cChunk, cWorld>
{
public:
cSandSimulator(cWorld & a_World, cIniFile & a_IniFile);
@@ -55,8 +57,7 @@ protected:
-/// Per-chunk data for the simulator, specified individual chunks to simulate; Data is not used
-typedef cCoordWithIntList cSandSimulatorChunkData;
+