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authorTiger Wang <ziwei.tiger@outlook.com>2020-09-12 20:57:44 +0200
committerGitHub <noreply@github.com>2020-09-12 20:57:44 +0200
commit93adbdce9a769b42baeb70f9ead5c7c6a35834b5 (patch)
treee0116770113a78af0d2d1c4d44a3878f551f0703 /src/Simulator/SandSimulator.h
parentfixed missing include for FreeBSD. (#4852) (diff)
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-rw-r--r--src/Simulator/SandSimulator.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Simulator/SandSimulator.h b/src/Simulator/SandSimulator.h
index 113484158..e05b0de80 100644
--- a/src/Simulator/SandSimulator.h
+++ b/src/Simulator/SandSimulator.h
@@ -51,13 +51,13 @@ public:
BLOCKTYPE a_FallingBlockType, NIBBLETYPE a_FallingBlockMeta
);
+ static bool IsAllowedBlock(BLOCKTYPE a_BlockType);
+
private:
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
- static bool IsAllowedBlock(BLOCKTYPE a_BlockType);
-
bool m_IsInstantFall; // If set to true, blocks don't fall using cFallingBlock entity, but instantly instead
int m_TotalBlocks; // Total number of blocks currently in the queue for simulating