diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-27 00:24:51 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-12-18 14:17:38 +0100 |
commit | 5b62c4c3145c08b093521e42c565922fa85de4ad (patch) | |
tree | dca8cbfe86aa27af174da21f6835a8fbbe83d248 /src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h | |
parent | Merge pull request #2770 from cuberite/RemoveChunkDataCollector (diff) | |
download | cuberite-5b62c4c3145c08b093521e42c565922fa85de4ad.tar cuberite-5b62c4c3145c08b093521e42c565922fa85de4ad.tar.gz cuberite-5b62c4c3145c08b093521e42c565922fa85de4ad.tar.bz2 cuberite-5b62c4c3145c08b093521e42c565922fa85de4ad.tar.lz cuberite-5b62c4c3145c08b093521e42c565922fa85de4ad.tar.xz cuberite-5b62c4c3145c08b093521e42c565922fa85de4ad.tar.zst cuberite-5b62c4c3145c08b093521e42c565922fa85de4ad.zip |
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h new file mode 100644 index 000000000..f51e39a17 --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h @@ -0,0 +1,58 @@ + +#pragma once + +#include "RedstoneHandler.h" +#include "Blocks/BlockButton.h" +#include "Blocks/BlockLever.h" + + + + + +class cTNTHandler : public cRedstoneHandler +{ + typedef cRedstoneHandler super; +public: + + cTNTHandler(cWorld & a_World) : + super(a_World) + { + } + + virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override + { + UNUSED(a_Position); + UNUSED(a_BlockType); + UNUSED(a_Meta); + UNUSED(a_QueryPosition); + UNUSED(a_QueryBlockType); + return 0; + } + + virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_Position); + UNUSED(a_BlockType); + UNUSED(a_Meta); + return 0; + } + + virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override + { + LOGD("Evaluating explodinator the trinitrotoluene (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); + if (a_PoweringData.PowerLevel != 0) + { + m_World.BroadcastSoundEffect("game.tnt.primed", (double)a_Position.x, (double)a_Position.y, (double)a_Position.z, 0.5f, 0.6f); + m_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_AIR, 0); + m_World.SpawnPrimedTNT(a_Position.x + 0.5, a_Position.y + 0.5, a_Position.z + 0.5); // 80 ticks to boom + } + return {}; + } + + virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_BlockType); + UNUSED(a_Meta); + return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());; + } +}; |