diff options
author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-20 21:04:28 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-21 01:50:09 +0200 |
commit | d8c8d0124da12587bbaf52992f7a8d2e0b010544 (patch) | |
tree | 305983c82fdb55ec7f9bc37cda1b54304f4a0ecf /src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h | |
parent | cChunk's deleted copy constructor needs const (diff) | |
download | cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.gz cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.bz2 cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.lz cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.xz cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.tar.zst cuberite-d8c8d0124da12587bbaf52992f7a8d2e0b010544.zip |
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h index f8f9241b2..2ac3ec869 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h @@ -7,7 +7,7 @@ namespace TNTHandler { - inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) + inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) { UNUSED(a_Chunk); UNUSED(a_Position); @@ -18,10 +18,10 @@ namespace TNTHandler return 0; } - inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) + inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power) { // LOGD("Evaluating explodinator the trinitrotoluene (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); - if (a_PoweringData.PowerLevel != 0) + if (Power != 0) { a_Chunk.SetBlock(a_Position, E_BLOCK_AIR, 0); a_Chunk.GetWorld()->SpawnPrimedTNT(Vector3d(0.5, 0.5, 0.5) + cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos())); // 80 ticks to boom |