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author | madmaxoft <github@xoft.cz> | 2014-08-04 13:20:16 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-08-04 13:20:29 +0200 |
commit | 7bfb0b05d0514c47095ba3ec8ebb6a1073d9962a (patch) | |
tree | 31ce509c35c190aab82c86b3252f59b8acc74355 /src/Simulator/IncrementalRedstoneSimulator.cpp | |
parent | BasicStyleCheck: Dividers are exactly 80 slashes. (diff) | |
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator.cpp')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index ada8de4b8..c1a2fcaae 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -847,7 +847,7 @@ void cIncrementalRedstoneSimulator::HandleDropSpenser(int a_RelBlockX, int a_Rel bool m_IsPowered; public: cSetPowerToDropSpenser(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} - + virtual bool Item(cDropSpenserEntity * a_DropSpenser) override { a_DropSpenser->SetRedstonePower(m_IsPowered); @@ -948,7 +948,7 @@ void cIncrementalRedstoneSimulator::HandleCommandBlock(int a_RelBlockX, int a_Re bool m_IsPowered; public: cSetPowerToCommandBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} - + virtual bool Item(cCommandBlockEntity * a_CommandBlock) override { a_CommandBlock->SetRedstonePower(m_IsPowered); @@ -1844,7 +1844,7 @@ void cIncrementalRedstoneSimulator::SetDirectionLinkedPowered(int a_RelBlockX, i { return; } - + SetBlockLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ - 2, a_RelBlockX, a_RelBlockY, a_RelBlockZ - 1, a_RelBlockX, a_RelBlockY, a_RelBlockZ, MiddleBlock, a_PowerLevel); SetBlockLinkedPowered(a_RelBlockX + 1, a_RelBlockY, a_RelBlockZ - 1, a_RelBlockX, a_RelBlockY, a_RelBlockZ - 1, a_RelBlockX, a_RelBlockY, a_RelBlockZ, MiddleBlock, a_PowerLevel); SetBlockLinkedPowered(a_RelBlockX - 1, a_RelBlockY, a_RelBlockZ - 1, a_RelBlockX, a_RelBlockY, a_RelBlockZ - 1, a_RelBlockX, a_RelBlockY, a_RelBlockZ, MiddleBlock, a_PowerLevel); |