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author | Masy98 <masy@antheruscraft.de> | 2014-09-10 21:07:37 +0200 |
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committer | Masy98 <masy@antheruscraft.de> | 2014-09-10 21:07:37 +0200 |
commit | 074dcbf9505fa7ab3fc11efc7efbf919929e7b23 (patch) | |
tree | e90598decbc465cadf6943efffbda90a5ad89436 /src/Simulator/IncrementalRedstoneSimulator.cpp | |
parent | Added 1.8 Blocks and Items (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 7b3a2c2fa..a024a8be7 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -286,8 +286,14 @@ void cIncrementalRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int case E_BLOCK_BLOCK_OF_REDSTONE: HandleRedstoneBlock(dataitr->x, dataitr->y, dataitr->z); break; case E_BLOCK_LEVER: HandleRedstoneLever(dataitr->x, dataitr->y, dataitr->z); break; case E_BLOCK_FENCE_GATE: HandleFenceGate(dataitr->x, dataitr->y, dataitr->z); break; + case E_BLOCK_SPRUCE_FENCE_GATE: HandleFenceGate(dataitr->x, dataitr->y, dataitr->z); break; + case E_BLOCK_BIRCH_FENCE_GATE: HandleFenceGate(dataitr->x, dataitr->y, dataitr->z); break; + case E_BLOCK_JUNGLE_FENCE_GATE: HandleFenceGate(dataitr->x, dataitr->y, dataitr->z); break; + case E_BLOCK_DARK_OAK_FENCE_GATE: HandleFenceGate(dataitr->x, dataitr->y, dataitr->z); break; + case E_BLOCK_ACACIA_FENCE_GATE: HandleFenceGate(dataitr->x, dataitr->y, dataitr->z); break; case E_BLOCK_TNT: HandleTNT(dataitr->x, dataitr->y, dataitr->z); break; case E_BLOCK_TRAPDOOR: HandleTrapdoor(dataitr->x, dataitr->y, dataitr->z); break; + case E_BLOCK_IRON_TRAPDOOR: HandleTrapdoor(dataitr->x, dataitr->y, dataitr->z); break; case E_BLOCK_TRAPPED_CHEST: HandleTrappedChest(dataitr->x, dataitr->y, dataitr->z); break; case E_BLOCK_ACTIVATOR_RAIL: @@ -298,6 +304,11 @@ void cIncrementalRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int break; } case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_SPRUCE_DOOR: + case E_BLOCK_BIRCH_DOOR: + case E_BLOCK_JUNGLE_DOOR: + case E_BLOCK_DARK_OAK_DOOR: + case E_BLOCK_ACACIA_DOOR: case E_BLOCK_IRON_DOOR: { HandleDoor(dataitr->x, dataitr->y, dataitr->z); |