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authorJulian Laubstein <julianlaubstein@yahoo.de>2015-07-31 19:26:33 +0200
committerJulian Laubstein <julianlaubstein@yahoo.de>2015-07-31 19:26:33 +0200
commitd19cde93fa3344f318fb0d4ffbf5bb0397a51a75 (patch)
treeb5ee221d8a8e63c7d3b7868da1db19bf717a6ffd /src/Simulator/FluidSimulator.h
parentMerge pull request #2400 from cuberite/OffloadBadChunks (diff)
parentUnified the doxy-comment format. (diff)
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Diffstat (limited to 'src/Simulator/FluidSimulator.h')
-rw-r--r--src/Simulator/FluidSimulator.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/Simulator/FluidSimulator.h b/src/Simulator/FluidSimulator.h
index 6d2c6a679..87a1361f1 100644
--- a/src/Simulator/FluidSimulator.h
+++ b/src/Simulator/FluidSimulator.h
@@ -24,8 +24,7 @@ enum Direction
/** This is a base class for all fluid simulator data classes.
-Needed so that cChunk can properly delete instances of fluid simulator data, no matter what simulator it's using
-*/
+Needed so that cChunk can properly delete instances of fluid simulator data, no matter what simulator it's using. */
class cFluidSimulatorData
{
public:
@@ -47,10 +46,10 @@ public:
// cSimulator overrides:
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
- /// Gets the flowing direction. If a_Over is true also the block over the current block affects the direction (standard)
+ /** Gets the flowing direction. If a_Over is true also the block over the current block affects the direction (standard) */
virtual Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true);
- /// Creates a ChunkData object for the simulator to use. The simulator returns the correct object type.
+ /** Creates a ChunkData object for the simulator to use. The simulator returns the correct object type. */
virtual cFluidSimulatorData * CreateChunkData(void) { return nullptr; }
bool IsFluidBlock (BLOCKTYPE a_BlockType) const { return (a_BlockType == m_FluidBlock); }
@@ -62,7 +61,7 @@ public:
bool IsSolidBlock (BLOCKTYPE a_BlockType);
bool IsPassableForFluid(BLOCKTYPE a_BlockType);
- /// Returns true if a_Meta1 is a higher fluid than a_Meta2. Takes source blocks into account.
+ /** Returns true if a_Meta1 is a higher fluid than a_Meta2. Takes source blocks into account. */
bool IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2);
protected: