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authorTycho <work.tycho+git@gmail.com>2014-09-05 16:56:31 +0200
committerTycho <work.tycho+git@gmail.com>2014-09-05 16:56:31 +0200
commit28f66efe307150558f4ad2546e058370a828be3e (patch)
tree2ef088aa2d1a8ae85007b34b463d5044847bf006 /src/Simulator/FluidSimulator.h
parentMerge branch 'master' into ComponentRewrite (diff)
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Diffstat (limited to 'src/Simulator/FluidSimulator.h')
-rw-r--r--src/Simulator/FluidSimulator.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Simulator/FluidSimulator.h b/src/Simulator/FluidSimulator.h
index dcfa05782..672b740a2 100644
--- a/src/Simulator/FluidSimulator.h
+++ b/src/Simulator/FluidSimulator.h
@@ -43,8 +43,8 @@ class cFluidSimulator :
public:
cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid);
- // cSimulator /*override*/s:
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) /*override*/;
+ // cSimulator overrides:
+ virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
/// Gets the flowing direction. If a_Over is true also the block over the current block affects the direction (standard)
virtual Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true);