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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-10-20 22:55:07 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-10-20 22:55:07 +0200 |
commit | 987f79afdd8945966d0dfa2d52539e005f771590 (patch) | |
tree | fa55849604121317e0a565465212032ebe4b79cb /src/Simulator/FluidSimulator.h | |
parent | Use std::recusive_mutex (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/FluidSimulator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/FluidSimulator.h b/src/Simulator/FluidSimulator.h index 0877a7bf1..d65a8e78b 100644 --- a/src/Simulator/FluidSimulator.h +++ b/src/Simulator/FluidSimulator.h @@ -51,7 +51,7 @@ public: virtual Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true); /// Creates a ChunkData object for the simulator to use. The simulator returns the correct object type. - virtual cFluidSimulatorData * CreateChunkData(void) { return NULL; } + virtual cFluidSimulatorData * CreateChunkData(void) { return nullptr; } bool IsFluidBlock (BLOCKTYPE a_BlockType) const { return (a_BlockType == m_FluidBlock); } bool IsStationaryFluidBlock(BLOCKTYPE a_BlockType) const { return (a_BlockType == m_StationaryFluidBlock); } |