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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-07-29 02:18:59 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-02 16:52:06 +0200 |
commit | 225c2fa9f6bc2ebffcc9160090482e6833a220ce (patch) | |
tree | b72a5b27b49e38fe160da580a6f659a1a9d93308 /src/Simulator/FloodyFluidSimulator.cpp | |
parent | Add WakeUp/AddBlock distinction (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/FloodyFluidSimulator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp index c63d7e965..5f4d5ba85 100644 --- a/src/Simulator/FloodyFluidSimulator.cpp +++ b/src/Simulator/FloodyFluidSimulator.cpp @@ -309,7 +309,7 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i // Spread: FLUID_FLOG(" Spreading to {0} with meta {1}", absPos, a_NewMeta); a_NearChunk->SetBlock(relPos, m_FluidBlock, a_NewMeta); - m_World.GetSimulatorManager()->WakeUp(absPos, a_NearChunk); + m_World.GetSimulatorManager()->WakeUp(*a_NearChunk, relPos); HardenBlock(a_NearChunk, relPos, m_FluidBlock, a_NewMeta); } |