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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-24 19:57:25 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-24 19:57:25 +0200
commit48904ae201a38c4b6e018567976c00c40c2829c9 (patch)
treedfba8600b7f48e09c3c1d752b1cce1b4a45c8ea8 /src/Simulator/FireSimulator.cpp
parentSome change to Entity.cpp (diff)
parentThe new leaves don't decay anymore. (diff)
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Diffstat (limited to 'src/Simulator/FireSimulator.cpp')
-rw-r--r--src/Simulator/FireSimulator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp
index 470dfc791..4fbfffd43 100644
--- a/src/Simulator/FireSimulator.cpp
+++ b/src/Simulator/FireSimulator.cpp
@@ -350,7 +350,7 @@ void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_Rel
{
continue;
}
- BlockType = Neighbour->GetBlock(X, a_RelY + gCrossCoords[i].y, Z);
+ BlockType = Neighbour->GetBlock(X, a_RelY + gNeighborCoords[i].y, Z);
if (!IsFuel(BlockType))
{