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author | Howaner <franzi.moos@googlemail.com> | 2014-11-18 14:56:32 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-11-18 14:56:32 +0100 |
commit | 42120e2ea5db0cdb9920ff1c5efef33e0f496d48 (patch) | |
tree | 20ba1ae0a53f757cb8814b6cd6a466fe5acf1308 /src/SetChunkData.h | |
parent | Fixed compile errors. (diff) | |
parent | Merge pull request #1598 from mc-server/SignEditor (diff) | |
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Diffstat (limited to 'src/SetChunkData.h')
-rw-r--r-- | src/SetChunkData.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SetChunkData.h b/src/SetChunkData.h index 03e9ef4d9..1eeb75ca9 100644 --- a/src/SetChunkData.h +++ b/src/SetChunkData.h @@ -27,7 +27,7 @@ public: Will move the entity and blockentity lists into the internal storage, and empty the a_Entities and a_BlockEntities lists. a_BlockTypes and a_BlockMetas must always be valid. - If either of the light arrays are NULL, the chunk data will be marked as not having any light at all and + If either of the light arrays are nullptr, the chunk data will be marked as not having any light at all and will be scheduled for re-lighting once it is set into the chunkmap. If a_Biomes is not valid, the internal flag is set and the world will calculate the biomes using the chunk generator when setting the chunk data. |