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author | Howaner <franzi.moos@googlemail.com> | 2014-12-13 20:10:23 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-12-13 20:10:23 +0100 |
commit | a595a4a842123f10a4b27ae082794bad0250a307 (patch) | |
tree | b0f50e06e6f7a55a8d5a18cfb37a53234f527236 /src/Server.h | |
parent | Added cocoa pod. (diff) | |
parent | Merge pull request #1663 from mc-server/APIDumpSize (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Server.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/Server.h b/src/Server.h index 022794bbc..aab47987f 100644 --- a/src/Server.h +++ b/src/Server.h @@ -67,6 +67,14 @@ public: // tolua_export int GetNumPlayers(void) const; void SetMaxPlayers(int a_MaxPlayers) { m_MaxPlayers = a_MaxPlayers; } + /** Check if the player is queued to be transferred to a World. + Returns true is Player is found in queue. */ + bool IsPlayerInQueue(AString a_Username); + + /** Can login more than once with same username. + Returns false if it is not allowed, true otherwise. */ + bool DoesAllowMultiLogin(void) { return m_bAllowMultiLogin; } + // Hardcore mode or not: bool IsHardcore(void) const { return m_bIsHardcore; } @@ -216,6 +224,9 @@ private: int m_MaxPlayers; bool m_bIsHardcore; + /** True - allow same username to login more than once False - only once */ + bool m_bAllowMultiLogin; + cTickThread m_TickThread; cEvent m_RestartEvent; |