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author | andrew <xdotftw@gmail.com> | 2014-01-20 15:10:39 +0100 |
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committer | andrew <xdotftw@gmail.com> | 2014-01-20 15:10:39 +0100 |
commit | 7728f4bcbee7fa61f005c7b972685deb4bf04f2a (patch) | |
tree | 2aa40e20c9045a997abb25e17d2fa4890bf47e08 /src/Scoreboard.h | |
parent | Scoreboard improvements (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Scoreboard.h | 85 |
1 files changed, 57 insertions, 28 deletions
diff --git a/src/Scoreboard.h b/src/Scoreboard.h index 7993b1333..f7285a9cf 100644 --- a/src/Scoreboard.h +++ b/src/Scoreboard.h @@ -24,6 +24,7 @@ typedef cItemCallback<cObjective> cObjectiveCallback; class cObjective { public: + typedef int Score; enum eType @@ -47,21 +48,17 @@ public: E_TYPE_STAT_ENTITY_KILLED_BY }; - enum eDisplaySlot - { - E_DISPLAY_SLOT_LIST, - E_DISPLAY_SLOT_SIDEBAR, - E_DISPLAY_SLOT_NAME - }; + static AString TypeToString(eType a_Type); + + static eType StringToType(const AString & a_Name); public: - cObjective(eType a_Type); - eType GetType(void) const { return m_Type; } + cObjective(const AString & a_DisplayName, eType a_Type); - eDisplaySlot GetDisplaySlot(void) const { return m_Display; } + eType GetType(void) const { return m_Type; } - void SetDisplaySlot(eDisplaySlot a_Display); + const AString & GetDisplayName(void) const { return m_DisplayName; } /// Resets the objective void Reset(void); @@ -82,15 +79,17 @@ public: Score SubScore(const AString & a_Name, Score a_Delta); private: + typedef std::pair<AString, Score> TrackedPlayer; typedef std::map<AString, Score> ScoreMap; ScoreMap m_Scores; + AString m_DisplayName; + eType m_Type; - eDisplaySlot m_Display; }; @@ -112,6 +111,9 @@ public: /// Removes a player from the team bool RemovePlayer(const AString & a_Name); + /// Returns whether the specified player is in this team + bool HasPlayer(const AString & a_Name) const; + /// Removes all registered players void Reset(void); @@ -127,8 +129,8 @@ public: const AString & GetPrefix(void) const { return m_Prefix; } const AString & GetSuffix(void) const { return m_Suffix; } - void SetFriendlyFire(bool a_Flag); - void SetCanSeeFriendlyInvisible(bool a_Flag); + void SetFriendlyFire(bool a_Flag) { m_AllowsFriendlyFire = a_Flag; } + void SetCanSeeFriendlyInvisible(bool a_Flag) { m_CanSeeFriendlyInvisible = a_Flag; } void SetDisplayName(const AString & a_Name); @@ -137,6 +139,8 @@ public: private: + typedef std::set<AString> cPlayerNameSet; + bool m_AllowsFriendlyFire; bool m_CanSeeFriendlyInvisible; @@ -146,10 +150,8 @@ private: AString m_Prefix; AString m_Suffix; - // TODO 2014-01-19 xdot: Potential optimization - vector/list - typedef std::set<AString> PlayerNameSet; + cPlayerNameSet m_Players; - PlayerNameSet m_Players; }; @@ -159,41 +161,68 @@ private: class cScoreboard { public: - cScoreboard() {} + + enum eDisplaySlot + { + E_DISPLAY_SLOT_LIST = 0, + E_DISPLAY_SLOT_SIDEBAR, + E_DISPLAY_SLOT_NAME, + + E_DISPLAY_SLOT_COUNT + }; + + +public: + + cScoreboard(); /// Registers a new scoreboard objective, returns the cObjective instance, NULL on name collision - cObjective* RegisterObjective(const AString & a_Name, cObjective::eType a_Type); + cObjective * RegisterObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type); /// Removes a registered objective, returns true if operation was successful bool RemoveObjective(const AString & a_Name); /// Retrieves the objective with the specified name, NULL if not found - cObjective* GetObjective(const AString & a_Name); + cObjective * GetObjective(const AString & a_Name); /// Registers a new team, returns the cTeam instance, NULL on name collision - cTeam* RegisterTeam(const AString & a_Name, const AString & a_DisplayName, - const AString & a_Prefix, const AString & a_Suffix); + cTeam * RegisterTeam(const AString & a_Name, const AString & a_DisplayName, const AString & a_Prefix, const AString & a_Suffix); /// Removes a registered team, returns true if operation was successful bool RemoveTeam(const AString & a_Name); /// Retrieves the team with the specified name, NULL if not found - cTeam* GetTeam(const AString & a_Name); + cTeam * GetTeam(const AString & a_Name); + + cTeam * QueryPlayerTeam(const AString & a_Name); // WARNING: O(n logn) + + void SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot); + + cObjective* GetObjectiveIn(eDisplaySlot a_Slot); /// Execute callback for each objective with the specified type void ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback); + unsigned int GetNumObjectives(void) const; + + unsigned int GetNumTeams(void) const; + + private: - typedef std::pair<AString, cObjective> NamedObjective; - typedef std::pair<AString, cTeam> NamedTeam; - typedef std::map<AString, cObjective> ObjectiveMap; - typedef std::map<AString, cTeam> TeamMap; + typedef std::pair<AString, cObjective> cNamedObjective; + typedef std::pair<AString, cTeam> cNamedTeam; + + typedef std::map<AString, cObjective> cObjectiveMap; + typedef std::map<AString, cTeam> cTeamMap; // TODO 2014-01-19 xdot: Potential optimization - Sort objectives based on type - ObjectiveMap m_Objectives; + cObjectiveMap m_Objectives; + + cTeamMap m_Teams; + + cObjective* m_Display[E_DISPLAY_SLOT_COUNT]; - TeamMap m_Teams; } ; |