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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-20 11:46:45 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-20 11:46:45 +0200 |
commit | 6ab9afd0fd808fad99cd8387c72ce461c37aef80 (patch) | |
tree | c7fdd4f7cdc75b4958c297e55e2801510654ee76 /src/Root.h | |
parent | Fix failed merge and other issues (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Root.h | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/Root.h b/src/Root.h index c3aca37f9..4e3fcf080 100644 --- a/src/Root.h +++ b/src/Root.h @@ -51,8 +51,17 @@ public: // tolua_begin cServer * GetServer(void) { return m_Server; } cWorld * GetDefaultWorld(void); - cWorld * GetWorld(const AString & a_WorldName); - cWorld * CreateAndInitializeWorld(const AString & a_WorldName, eDimension a_Dimension = dimOverworld, const AString & a_OverworldName = ""); + + /** Returns a pointer to the world specified + If no world of that name was currently loaded and a_SearchForFolder was true, it will consult cFile::IsFolder() to see if a world folder of that name exists and if so, initialise a world based on that name + */ + cWorld * GetWorld(const AString & a_WorldName, bool a_SearchForFolder = false); + + /** Returns a pointer to a world of specified name - will search loaded worlds first, then create anew if not found + The dimension parameter is used to create a world with a specific dimension + a_OverworldName should be set for non-overworld dimensions if one wishes that world to link back to an overworld via portals + */ + cWorld * CreateAndInitializeWorld(const AString & a_WorldName, eDimension a_Dimension = dimOverworld, const AString & a_OverworldName = ""); // tolua_end /// Calls the callback for each world; returns true if the callback didn't abort (return true) |