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authordaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
commit2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch)
tree713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Protocol
parentFixed merge conflict (diff)
parentFixed some more minor issues with the redstone simulator. (diff)
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Diffstat (limited to 'src/Protocol')
-rw-r--r--src/Protocol/ChunkDataSerializer.cpp4
-rw-r--r--src/Protocol/Protocol.h43
-rw-r--r--src/Protocol/Protocol125.cpp220
-rw-r--r--src/Protocol/Protocol125.h30
-rw-r--r--src/Protocol/Protocol132.cpp222
-rw-r--r--src/Protocol/Protocol132.h20
-rw-r--r--src/Protocol/Protocol14x.cpp16
-rw-r--r--src/Protocol/Protocol15x.cpp54
-rw-r--r--src/Protocol/Protocol15x.h3
-rw-r--r--src/Protocol/Protocol16x.cpp36
-rw-r--r--src/Protocol/Protocol16x.h1
-rw-r--r--src/Protocol/Protocol17x.cpp678
-rw-r--r--src/Protocol/Protocol17x.h72
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp92
-rw-r--r--src/Protocol/ProtocolRecognizer.h14
15 files changed, 1139 insertions, 366 deletions
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp
index 78318a5ee..ebe61631b 100644
--- a/src/Protocol/ChunkDataSerializer.cpp
+++ b/src/Protocol/ChunkDataSerializer.cpp
@@ -105,7 +105,7 @@ void cChunkDataSerializer::Serialize29(AString & a_Data)
a_Data.append((const char *)&BitMap1, sizeof(short));
a_Data.append((const char *)&BitMap2, sizeof(short));
- Int32 CompressedSizeBE = htonl(CompressedSize);
+ UInt32 CompressedSizeBE = htonl((UInt32)CompressedSize);
a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
Int32 UnusedInt32 = 0;
@@ -163,7 +163,7 @@ void cChunkDataSerializer::Serialize39(AString & a_Data)
a_Data.append((const char *)&BitMap1, sizeof(short));
a_Data.append((const char *)&BitMap2, sizeof(short));
- Int32 CompressedSizeBE = htonl(CompressedSize);
+ UInt32 CompressedSizeBE = htonl((UInt32)CompressedSize);
a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
// Unlike 29, 39 doesn't have the "unused" int
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 1bc5d528e..939170f0e 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -12,6 +12,8 @@
#include "../Defines.h"
#include "../Endianness.h"
+#include "../Scoreboard.h"
+#include "../Map.h"
@@ -23,10 +25,12 @@ class cWindow;
class cInventory;
class cPawn;
class cPickup;
+class cPainting;
class cWorld;
class cMonster;
class cChunkDataSerializer;
class cFallingBlock;
+class cCompositeChat;
@@ -48,7 +52,7 @@ public:
virtual ~cProtocol() {}
/// Called when client sends some data
- virtual void DataReceived(const char * a_Data, int a_Size) = 0;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) = 0;
// Sending stuff to clients (alphabetically sorted):
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0;
@@ -57,6 +61,7 @@ public:
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
virtual void SendChat (const AString & a_Message) = 0;
+ virtual void SendChat (const cCompositeChat & a_Message) = 0;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0;
virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) = 0;
virtual void SendDestroyEntity (const cEntity & a_Entity) = 0;
@@ -78,6 +83,10 @@ public:
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0;
virtual void SendKeepAlive (int a_PingID) = 0;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) = 0;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) = 0;
+ virtual void SendMapInfo (int a_ID, unsigned int a_Scale) = 0;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0;
virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0;
virtual void SendPlayerAbilities (void) = 0;
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) = 0;
@@ -92,6 +101,9 @@ public:
virtual void SendRespawn (void) = 0;
virtual void SendExperience (void) = 0;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) = 0;
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) = 0;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
@@ -120,7 +132,7 @@ protected:
cCriticalSection m_CSPacket; //< Each SendXYZ() function must acquire this CS in order to send the whole packet at once
/// A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it
- virtual void SendData(const char * a_Data, int a_Size) = 0;
+ virtual void SendData(const char * a_Data, size_t a_Size) = 0;
/// Called after writing each packet, enables descendants to flush their buffers
virtual void Flush(void) {};
@@ -131,10 +143,15 @@ protected:
SendData((const char *)&a_Value, 1);
}
+ void WriteChar(char a_Value)
+ {
+ SendData(&a_Value, 1);
+ }
+
void WriteShort(short a_Value)
{
- a_Value = htons(a_Value);
- SendData((const char *)&a_Value, 2);
+ u_short Value = htons((u_short)a_Value);
+ SendData((const char *)&Value, 2);
}
/*
@@ -147,8 +164,8 @@ protected:
void WriteInt(int a_Value)
{
- a_Value = htonl(a_Value);
- SendData((const char *)&a_Value, 4);
+ u_long Value = htonl((u_long)a_Value);
+ SendData((const char *)&Value, 4);
}
void WriteUInt(unsigned int a_Value)
@@ -159,19 +176,19 @@ protected:
void WriteInt64 (Int64 a_Value)
{
- a_Value = HostToNetwork8(&a_Value);
- SendData((const char *)&a_Value, 8);
+ UInt64 Value = HostToNetwork8(&a_Value);
+ SendData((const char *)&Value, 8);
}
void WriteFloat (float a_Value)
{
- unsigned int val = HostToNetwork4(&a_Value);
+ UInt32 val = HostToNetwork4(&a_Value);
SendData((const char *)&val, 4);
}
void WriteDouble(double a_Value)
{
- unsigned long long val = HostToNetwork8(&a_Value);
+ UInt64 val = HostToNetwork8(&a_Value);
SendData((const char *)&val, 8);
}
@@ -179,7 +196,7 @@ protected:
{
AString UTF16;
UTF8ToRawBEUTF16(a_Value.c_str(), a_Value.length(), UTF16);
- WriteShort((unsigned short)(UTF16.size() / 2));
+ WriteShort((short)(UTF16.size() / 2));
SendData(UTF16.data(), UTF16.size());
}
@@ -199,7 +216,7 @@ protected:
{
// A 32-bit integer can be encoded by at most 5 bytes:
unsigned char b[5];
- int idx = 0;
+ size_t idx = 0;
do
{
b[idx] = (a_Value & 0x7f) | ((a_Value > 0x7f) ? 0x80 : 0x00);
@@ -212,7 +229,7 @@ protected:
void WriteVarUTF8String(const AString & a_String)
{
- WriteVarInt(a_String.size());
+ WriteVarInt((UInt32)a_String.size());
SendData(a_String.data(), a_String.size());
}
} ;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 2df2a695b..867cf3ef3 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -32,6 +32,8 @@ Documentation:
#include "../Mobs/IncludeAllMonsters.h"
+#include "../CompositeChat.h"
+
@@ -96,6 +98,7 @@ enum
PACKET_CREATIVE_INVENTORY_ACTION = 0x6B,
PACKET_ENCHANT_ITEM = 0x6C,
PACKET_UPDATE_SIGN = 0x82,
+ PACKET_ITEM_DATA = 0x83,
PACKET_PLAYER_LIST_ITEM = 0xC9,
PACKET_PLAYER_ABILITIES = 0xca,
PACKET_PLUGIN_MESSAGE = 0xfa,
@@ -159,8 +162,8 @@ void cProtocol125::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha
WriteInt (a_BlockX);
WriteShort((short)a_BlockY);
WriteInt (a_BlockZ);
- WriteByte (a_Byte1);
- WriteByte (a_Byte2);
+ WriteChar (a_Byte1);
+ WriteChar (a_Byte2);
Flush();
}
@@ -207,12 +210,12 @@ void cProtocol125::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
WriteByte (PACKET_MULTI_BLOCK);
WriteInt (a_ChunkX);
WriteInt (a_ChunkZ);
- WriteShort((unsigned short)a_Changes.size());
- WriteUInt (sizeof(int) * a_Changes.size());
+ WriteShort((short)a_Changes.size());
+ WriteUInt ((UInt32)(4 * a_Changes.size()));
for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
{
- unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12);
- unsigned int Blocks = itr->BlockMeta | (itr->BlockType << 4);
+ UInt32 Coords = ((UInt32)itr->y) | ((UInt32)(itr->z << 8)) | ((UInt32)(itr->x << 12));
+ UInt32 Blocks = ((UInt32)itr->BlockMeta) | ((UInt32)(itr->BlockType << 4));
WriteUInt(Coords << 16 | Blocks);
}
Flush();
@@ -234,6 +237,21 @@ void cProtocol125::SendChat(const AString & a_Message)
+void cProtocol125::SendChat(const cCompositeChat & a_Message)
+{
+ // This version doesn't support composite messages, just extract each part's text and use it:
+
+ // Send the message:
+ cCSLock Lock(m_CSPacket);
+ WriteByte (PACKET_CHAT);
+ WriteString(a_Message.ExtractText());
+ Flush();
+}
+
+
+
+
+
void cProtocol125::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
{
cCSLock Lock(m_CSPacket);
@@ -308,8 +326,8 @@ void cProtocol125::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, in
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_ENTITY_EFFECT);
WriteInt (a_Entity.GetUniqueID());
- WriteByte (a_EffectID);
- WriteByte (a_Amplifier);
+ WriteByte ((Byte)a_EffectID);
+ WriteByte ((Byte)a_Amplifier);
WriteShort(a_Duration);
Flush();
}
@@ -340,7 +358,7 @@ void cProtocol125::SendEntityHeadLook(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_HEAD_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetHeadYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetHeadYaw() / 360.f) * 256));
Flush();
}
@@ -355,8 +373,8 @@ void cProtocol125::SendEntityLook(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -404,9 +422,9 @@ void cProtocol125::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_REL_MOVE);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
+ WriteChar(a_RelX);
+ WriteChar(a_RelY);
+ WriteChar(a_RelZ);
Flush();
}
@@ -421,11 +439,11 @@ void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX,
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_REL_MOVE_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
- WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar(a_RelX);
+ WriteChar(a_RelY);
+ WriteChar(a_RelZ);
+ WriteChar((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -438,7 +456,7 @@ void cProtocol125::SendEntityStatus(const cEntity & a_Entity, char a_Status)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_STATUS);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_Status);
+ WriteChar(a_Status);
Flush();
}
@@ -471,7 +489,7 @@ void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc
WriteDouble (a_BlockY);
WriteDouble (a_BlockZ);
WriteFloat (a_Radius);
- WriteInt (a_BlocksAffected.size());
+ WriteInt ((Int32)a_BlocksAffected.size());
int BlockX = (int)a_BlockX;
int BlockY = (int)a_BlockY;
int BlockZ = (int)a_BlockZ;
@@ -496,7 +514,7 @@ void cProtocol125::SendGameMode(eGameMode a_GameMode)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_CHANGE_GAME_STATE);
WriteByte(3);
- WriteByte((char)a_GameMode);
+ WriteChar((char)a_GameMode);
Flush();
}
@@ -521,7 +539,7 @@ void cProtocol125::SendHealth(void)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_HEALTH);
WriteShort((short)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
+ WriteShort((short)m_Client->GetPlayer()->GetFoodLevel());
WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
Flush();
}
@@ -534,7 +552,7 @@ void cProtocol125::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_INVENTORY_SLOT);
- WriteByte (a_WindowID);
+ WriteChar (a_WindowID);
WriteShort(a_SlotNum);
WriteItem (a_Item);
Flush();
@@ -577,13 +595,61 @@ void cProtocol125::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
+void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+{
+ cCSLock Lock(m_CSPacket);
+
+ WriteByte (PACKET_ITEM_DATA);
+ WriteShort(E_ITEM_MAP);
+ WriteShort((short)a_ID);
+ WriteShort((short)(3 + a_Length));
+
+ WriteByte(0);
+ WriteChar((char)a_X);
+ WriteChar((char)a_Y);
+
+ SendData((const char *)a_Colors, a_Length);
+
+ Flush();
+}
+
+
+
+
+
+void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+{
+ cCSLock Lock(m_CSPacket);
+
+ WriteByte (PACKET_ITEM_DATA);
+ WriteShort(E_ITEM_MAP);
+ WriteShort((short)a_ID);
+ WriteShort((short)(1 + (3 * a_Decorators.size())));
+
+ WriteByte(1);
+
+ for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it)
+ {
+ WriteByte((Byte)(it->GetType() << 4) | (it->GetRot() & 0xf));
+ WriteByte((Byte)it->GetPixelX());
+ WriteByte((Byte)it->GetPixelZ());
+ }
+
+ Flush();
+}
+
+
+
+
+
+
void cProtocol125::SendPickupSpawn(const cPickup & a_Pickup)
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_PICKUP_SPAWN);
WriteInt (a_Pickup.GetUniqueID());
WriteShort (a_Pickup.GetItem().m_ItemType);
- WriteByte (a_Pickup.GetItem().m_ItemCount);
+ WriteChar (a_Pickup.GetItem().m_ItemCount);
WriteShort (a_Pickup.GetItem().m_ItemDamage);
WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
@@ -601,7 +667,7 @@ void cProtocol125::SendEntityAnimation(const cEntity & a_Entity, char a_Animatio
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ANIMATION);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_Animation);
+ WriteChar(a_Animation);
Flush();
}
@@ -695,8 +761,8 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player)
WriteInt ((int)(a_Player.GetPosX() * 32));
WriteInt ((int)(a_Player.GetPosY() * 32));
WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256));
- WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256));
+ WriteChar ((char)((a_Player.GetYaw() / 360.f) * 256));
+ WriteChar ((char)((a_Player.GetPitch() / 360.f) * 256));
WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
Flush();
}
@@ -722,9 +788,9 @@ void cProtocol125::SendPluginMessage(const AString & a_Channel, const AString &
void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_REMOVE_ENTITY_EFFECT);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte (a_EffectID);
+ WriteByte(PACKET_REMOVE_ENTITY_EFFECT);
+ WriteInt (a_Entity.GetUniqueID());
+ WriteChar((char)a_EffectID);
Flush();
}
@@ -738,7 +804,7 @@ void cProtocol125::SendRespawn(void)
WriteByte (PACKET_RESPAWN);
WriteInt ((int)(m_Client->GetPlayer()->GetWorld()->GetDimension()));
WriteByte (2); // TODO: Difficulty; 2 = Normal
- WriteByte ((char)m_Client->GetPlayer()->GetGameMode());
+ WriteChar ((char)m_Client->GetPlayer()->GetGameMode());
WriteShort (256); // Current world height
WriteString("default");
}
@@ -769,7 +835,7 @@ void cProtocol125::SendExperienceOrb(const cExpOrb & a_ExpOrb)
WriteInt((int) a_ExpOrb.GetPosX());
WriteInt((int) a_ExpOrb.GetPosY());
WriteInt((int) a_ExpOrb.GetPosZ());
- WriteShort(a_ExpOrb.GetReward());
+ WriteShort((short)a_ExpOrb.GetReward());
Flush();
}
@@ -810,7 +876,7 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_SPAWN_MOB);
WriteInt (a_Mob.GetUniqueID());
- WriteByte (a_Mob.GetMobType());
+ WriteByte ((Byte)a_Mob.GetMobType());
WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
WriteByte (0);
WriteByte (0);
@@ -835,7 +901,7 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SPAWN_OBJECT);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
+ WriteChar(a_ObjectType);
WriteInt ((int)(a_Entity.GetPosX() * 32));
WriteInt ((int)(a_Entity.GetPosY() * 32));
WriteInt ((int)(a_Entity.GetPosZ() * 32));
@@ -860,7 +926,7 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_SPAWN_OBJECT);
WriteInt (a_Vehicle.GetUniqueID());
- WriteByte (a_VehicleType);
+ WriteChar (a_VehicleType);
WriteInt ((int)(a_Vehicle.GetPosX() * 32));
WriteInt ((int)(a_Vehicle.GetPosY() * 32));
WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
@@ -898,8 +964,8 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity)
WriteInt ((int)(floor(a_Entity.GetPosX() * 32)));
WriteInt ((int)(floor(a_Entity.GetPosY() * 32)));
WriteInt ((int)(floor(a_Entity.GetPosZ() * 32)));
- WriteByte ((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar ((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar ((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -974,7 +1040,7 @@ void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc
WriteInt (a_Entity.GetUniqueID());
WriteByte(0); // Unknown byte only 0 has been observed
WriteInt (a_BlockX);
- WriteByte(a_BlockY);
+ WriteByte((Byte)a_BlockY);
WriteInt (a_BlockZ);
Flush();
}
@@ -1018,7 +1084,7 @@ void cProtocol125::SendWholeInventory(const cWindow & a_Window)
cCSLock Lock(m_CSPacket);
cItems Slots;
a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
- SendWindowSlots(a_Window.GetWindowID(), Slots.size(), &(Slots[0]));
+ SendWindowSlots(a_Window.GetWindowID(), (int)Slots.size(), &(Slots[0]));
}
@@ -1035,7 +1101,7 @@ void cProtocol125::SendWindowClose(const cWindow & a_Window)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_WINDOW_CLOSE);
- WriteByte(a_Window.GetWindowID());
+ WriteChar(a_Window.GetWindowID());
Flush();
}
@@ -1052,10 +1118,10 @@ void cProtocol125::SendWindowOpen(const cWindow & a_Window)
}
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
+ WriteChar (a_Window.GetWindowID());
+ WriteByte ((Byte)a_Window.GetWindowType());
WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
+ WriteByte ((Byte)a_Window.GetNumNonInventorySlots());
Flush();
}
@@ -1067,7 +1133,7 @@ void cProtocol125::SendWindowProperty(const cWindow & a_Window, short a_Property
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_WINDOW_PROPERTY);
- WriteByte (a_Window.GetWindowID());
+ WriteChar (a_Window.GetWindowID());
WriteShort(a_Property);
WriteShort(a_Value);
Flush();
@@ -1088,7 +1154,7 @@ AString cProtocol125::GetAuthServerID(void)
-void cProtocol125::SendData(const char * a_Data, int a_Size)
+void cProtocol125::SendData(const char * a_Data, size_t a_Size)
{
m_Client->SendData(a_Data, a_Size);
}
@@ -1097,7 +1163,7 @@ void cProtocol125::SendData(const char * a_Data, int a_Size)
-void cProtocol125::DataReceived(const char * a_Data, int a_Size)
+void cProtocol125::DataReceived(const char * a_Data, size_t a_Size)
{
if (!m_ReceivedData.Write(a_Data, a_Size))
{
@@ -1181,19 +1247,6 @@ int cProtocol125::ParsePacket(unsigned char a_PacketType)
-#define HANDLE_PACKET_PARSE(Packet) \
- { \
- int res = Packet.Parse(m_ReceivedData); \
- if (res < 0) \
- { \
- return res; \
- } \
- }
-
-
-
-
-
int cProtocol125::ParseArmAnim(void)
{
HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
@@ -1213,7 +1266,7 @@ int cProtocol125::ParseBlockDig(void)
HANDLE_PACKET_READ(ReadByte, Byte, PosY);
HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
HANDLE_PACKET_READ(ReadChar, char, BlockFace);
- m_Client->HandleLeftClick(PosX, PosY, PosZ, BlockFace, Status);
+ m_Client->HandleLeftClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), Status);
return PARSE_OK;
}
@@ -1236,7 +1289,7 @@ int cProtocol125::ParseBlockPlace(void)
}
// 1.2.5 didn't have any cursor position, so use 8, 8, 8, so that halfslabs and stairs work correctly and the special value is recognizable.
- m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, 8, 8, 8, HeldItem);
+ m_Client->HandleRightClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), 8, 8, 8, HeldItem);
return PARSE_OK;
}
@@ -1287,7 +1340,16 @@ int cProtocol125::ParseEntityAction(void)
{
HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
HANDLE_PACKET_READ(ReadChar, char, ActionID);
- m_Client->HandleEntityAction(EntityID, ActionID);
+
+ switch (ActionID)
+ {
+ case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch
+ case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch
+ case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed
+ case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting
+ case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting
+ }
+
return PARSE_OK;
}
@@ -1464,7 +1526,7 @@ int cProtocol125::ParsePluginMessage(void)
HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ChannelName);
HANDLE_PACKET_READ(ReadBEShort, short, Length);
AString Data;
- if (!m_ReceivedData.ReadString(Data, Length))
+ if (!m_ReceivedData.ReadString(Data, (size_t)Length))
{
m_ReceivedData.CheckValid();
return PARSE_INCOMPLETE;
@@ -1641,7 +1703,7 @@ void cProtocol125::SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad)
void cProtocol125::SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items)
{
WriteByte (PACKET_INVENTORY_WHOLE);
- WriteByte (a_WindowID);
+ WriteChar (a_WindowID);
WriteShort((short)a_NumItems);
for (int j = 0; j < a_NumItems; j++)
@@ -1671,7 +1733,7 @@ void cProtocol125::WriteItem(const cItem & a_Item)
return;
}
- WriteByte (a_Item.m_ItemCount);
+ WriteChar (a_Item.m_ItemCount);
WriteShort(a_Item.m_ItemDamage);
if (cItem::IsEnchantable(a_Item.m_ItemType))
@@ -1718,7 +1780,7 @@ int cProtocol125::ParseItem(cItem & a_Item)
}
// TODO: Enchantment not implemented yet!
- if (!m_ReceivedData.SkipRead(EnchantNumBytes))
+ if (!m_ReceivedData.SkipRead((size_t)EnchantNumBytes))
{
return PARSE_INCOMPLETE;
}
@@ -1803,7 +1865,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
case cMonster::mtCreeper:
{
WriteByte(0x10);
- WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
+ WriteChar(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
WriteByte(0x11);
WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged?
break;
@@ -1873,9 +1935,9 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(0x10);
Byte SheepMetadata = 0;
- SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour
+ SheepMetadata = (Byte)((const cSheep &)a_Mob).GetFurColor();
- if (((const cSheep &)a_Mob).IsSheared()) // Is sheared?
+ if (((const cSheep &)a_Mob).IsSheared())
{
SheepMetadata |= 0x16;
}
@@ -1904,17 +1966,25 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything
break;
}
+ case cMonster::mtWither:
+ {
+ WriteByte(0x54); // Int at index 20
+ WriteInt((Int32)((const cWither &)a_Mob).GetNumInvulnerableTicks());
+ WriteByte(0x66); // Float at index 6
+ WriteFloat((float)(a_Mob.GetHealth()));
+ break;
+ }
case cMonster::mtSlime:
case cMonster::mtMagmaCube:
{
WriteByte(0x10);
if (a_Mob.GetMobType() == cMonster::mtSlime)
{
- WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ WriteByte((Byte)((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
}
else
{
- WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ WriteByte((Byte)((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
}
break;
}
@@ -1953,7 +2023,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteInt(Flags);
WriteByte(0x13);
- WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
+ WriteByte((Byte)((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
WriteByte(0x54);
int Appearance = 0;
@@ -1965,6 +2035,10 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour
break;
}
+ default:
+ {
+ break;
+ }
}
}
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index e3c8765b1..753458ebc 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -11,6 +11,7 @@
#include "Protocol.h"
#include "../ByteBuffer.h"
+#include "../Entities/Painting.h"
@@ -24,7 +25,7 @@ public:
cProtocol125(cClientHandle * a_Client);
/// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) override;
/// Sending stuff to clients (alphabetically sorted):
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
@@ -33,6 +34,7 @@ public:
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
@@ -54,7 +56,19 @@ public:
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
virtual void SendKeepAlive (int a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override
+ {
+ // This protocol doesn't support such message
+ UNUSED(a_ID);
+ UNUSED(a_Scale);
+ }
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) override
+ {
+ UNUSED(a_Painting);
+ };
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
@@ -68,6 +82,14 @@ public:
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override
+ {
+ UNUSED(a_Name);
+ UNUSED(a_DisplayName);
+ UNUSED(a_Mode);
+ } // This protocol doesn't support such message
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
@@ -83,8 +105,8 @@ public:
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
virtual void SendWeather (eWeather a_Weather) override;
- virtual void SendWholeInventory (const cWindow & a_Window) override;
- virtual void SendWindowClose (const cWindow & a_Window) override;
+ virtual void SendWholeInventory (const cWindow & a_Window) override;
+ virtual void SendWindowClose (const cWindow & a_Window) override;
virtual void SendWindowOpen (const cWindow & a_Window) override;
virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override;
@@ -103,7 +125,7 @@ protected:
AString m_Username; ///< Stored in ParseHandshake(), compared to Login username
- virtual void SendData(const char * a_Data, int a_Size) override;
+ virtual void SendData(const char * a_Data, size_t a_Size) override;
/// Sends the Handshake packet
void SendHandshake(const AString & a_ConnectionHash);
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index b4ca37d37..ce5942a5c 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -28,13 +28,14 @@
#pragma warning(disable:4702)
#endif
-#include "cryptopp/randpool.h"
-
#ifdef _MSC_VER
#pragma warning(pop)
#endif
+
+
+
#define HANDLE_PACKET_READ(Proc, Type, Var) \
Type Var; \
{ \
@@ -49,17 +50,6 @@
-typedef unsigned char Byte;
-
-
-
-
-
-using namespace CryptoPP;
-
-
-
-
const int MAX_ENC_LEN = 512; // Maximum size of the encrypted message; should be 128, but who knows...
@@ -93,81 +83,6 @@ enum
-// Converts a raw 160-bit SHA1 digest into a Java Hex representation
-// According to http://wiki.vg/wiki/index.php?title=Protocol_Encryption&oldid=2802
-static void DigestToJava(byte a_Digest[20], AString & a_Out)
-{
- bool IsNegative = (a_Digest[0] >= 0x80);
- if (IsNegative)
- {
- // Two's complement:
- bool carry = true; // Add one to the whole number
- for (int i = 19; i >= 0; i--)
- {
- a_Digest[i] = ~a_Digest[i];
- if (carry)
- {
- carry = (a_Digest[i] == 0xff);
- a_Digest[i]++;
- }
- }
- }
- a_Out.clear();
- a_Out.reserve(40);
- for (int i = 0; i < 20; i++)
- {
- AppendPrintf(a_Out, "%02x", a_Digest[i]);
- }
- while ((a_Out.length() > 0) && (a_Out[0] == '0'))
- {
- a_Out.erase(0, 1);
- }
- if (IsNegative)
- {
- a_Out.insert(0, "-");
- }
-}
-
-
-
-
-
-/*
-// Self-test the hash formatting for known values:
-// sha1(Notch) : 4ed1f46bbe04bc756bcb17c0c7ce3e4632f06a48
-// sha1(jeb_) : -7c9d5b0044c130109a5d7b5fb5c317c02b4e28c1
-// sha1(simon) : 88e16a1019277b15d58faf0541e11910eb756f6
-
-class Test
-{
-public:
- Test(void)
- {
- AString DigestNotch, DigestJeb, DigestSimon;
- byte Digest[20];
- CryptoPP::SHA1 Checksum;
- Checksum.Update((const byte *)"Notch", 5);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestNotch);
- Checksum.Restart();
- Checksum.Update((const byte *)"jeb_", 4);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestJeb);
- Checksum.Restart();
- Checksum.Update((const byte *)"simon", 5);
- Checksum.Final(Digest);
- DigestToJava(Digest, DigestSimon);
- printf("Notch: \"%s\"", DigestNotch.c_str());
- printf("jeb_: \"%s\"", DigestJeb.c_str());
- printf("simon: \"%s\"", DigestSimon.c_str());
- }
-} test;
-*/
-
-
-
-
-
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cProtocol132:
@@ -185,7 +100,7 @@ cProtocol132::~cProtocol132()
{
if (!m_DataToSend.empty())
{
- LOGD("There are %d unsent bytes while deleting cProtocol132", m_DataToSend.size());
+ LOGD("There are " SIZE_T_FMT " unsent bytes while deleting cProtocol132", m_DataToSend.size());
}
}
@@ -193,15 +108,15 @@ cProtocol132::~cProtocol132()
-void cProtocol132::DataReceived(const char * a_Data, int a_Size)
+void cProtocol132::DataReceived(const char * a_Data, size_t a_Size)
{
if (m_IsEncrypted)
{
- byte Decrypted[512];
+ Byte Decrypted[512];
while (a_Size > 0)
{
- int NumBytes = (a_Size > (int)sizeof(Decrypted)) ? (int)sizeof(Decrypted) : a_Size;
- m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes);
+ size_t NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
+ m_Decryptor.ProcessData(Decrypted, (Byte *)a_Data, NumBytes);
super::DataReceived((const char *)Decrypted, NumBytes);
a_Size -= NumBytes;
a_Data += NumBytes;
@@ -224,8 +139,8 @@ void cProtocol132::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha
WriteInt (a_BlockX);
WriteShort((short)a_BlockY);
WriteInt (a_BlockZ);
- WriteByte (a_Byte1);
- WriteByte (a_Byte2);
+ WriteChar (a_Byte1);
+ WriteChar (a_Byte2);
WriteShort(a_BlockType);
Flush();
}
@@ -242,7 +157,7 @@ void cProtocol132::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY
WriteInt (a_BlockX);
WriteInt (a_BlockY);
WriteInt (a_BlockZ);
- WriteByte (stage);
+ WriteChar (stage);
Flush();
}
@@ -344,7 +259,7 @@ void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
WriteByte (PACKET_LOGIN);
WriteInt (a_Player.GetUniqueID()); // EntityID of the player
WriteString("default"); // Level type
- WriteByte ((int)a_Player.GetGameMode());
+ WriteByte ((Byte)a_Player.GetGameMode());
WriteByte ((Byte)(a_World.GetDimension()));
WriteByte (2); // TODO: Difficulty
WriteByte (0); // Unused, used to be world height
@@ -368,8 +283,8 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player)
WriteInt ((int)(a_Player.GetPosX() * 32));
WriteInt ((int)(a_Player.GetPosY() * 32));
WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256));
- WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256));
+ WriteChar ((char)((a_Player.GetYaw() / 360.f) * 256));
+ WriteChar ((char)((a_Player.GetPitch() / 360.f) * 256));
WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
// Player metadata: just use a default metadata value, since the client doesn't like starting without any metadata:
WriteByte (0); // Index 0, byte (flags)
@@ -391,7 +306,7 @@ void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int
WriteInt (a_SrcY);
WriteInt (a_SrcZ);
WriteFloat (a_Volume);
- WriteByte ((char)(a_Pitch * 63.0f));
+ WriteChar ((char)(a_Pitch * 63.0f));
Flush();
}
@@ -405,7 +320,7 @@ void cProtocol132::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
WriteInt (a_EffectID);
WriteInt (a_SrcX);
- WriteByte(a_SrcY);
+ WriteByte((Byte)a_SrcY);
WriteInt (a_SrcZ);
WriteInt (a_Data);
Flush();
@@ -420,7 +335,7 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_SPAWN_MOB);
WriteInt (a_Mob.GetUniqueID());
- WriteByte (a_Mob.GetMobType());
+ WriteByte ((Byte)a_Mob.GetMobType());
WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
WriteByte ((Byte)((a_Mob.GetYaw() / 360.f) * 256));
WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256));
@@ -496,12 +411,12 @@ void cProtocol132::SendWholeInventory(const cWindow & a_Window)
const cInventory & Inventory = m_Client->GetPlayer()->GetInventory();
int BaseOffset = a_Window.GetNumSlots() - (cInventory::invNumSlots - cInventory::invInventoryOffset); // Number of non-inventory slots
char WindowID = a_Window.GetWindowID();
- for (int i = 0; i < cInventory::invInventoryCount; i++)
+ for (short i = 0; i < cInventory::invInventoryCount; i++)
{
SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetInventorySlot(i));
} // for i - Inventory[]
BaseOffset += cInventory::invInventoryCount;
- for (int i = 0; i < cInventory::invHotbarCount; i++)
+ for (short i = 0; i < cInventory::invHotbarCount; i++)
{
SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetHotbarSlot(i));
} // for i - Hotbar[]
@@ -561,7 +476,7 @@ int cProtocol132::ParseBlockPlace(void)
HANDLE_PACKET_READ(ReadChar, char, CursorY);
HANDLE_PACKET_READ(ReadChar, char, CursorZ);
- m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, CursorX, CursorY, CursorZ, HeldItem);
+ m_Client->HandleRightClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), CursorX, CursorY, CursorZ, HeldItem);
return PARSE_OK;
}
@@ -582,9 +497,7 @@ int cProtocol132::ParseHandshake(void)
return PARSE_OK; // Player is not allowed into the server
}
- // Send a 0xFD Encryption Key Request http://wiki.vg/Protocol#0xFD
- CryptoPP::StringSink sink(m_ServerPublicKey); // GCC won't allow inline instantiation in the following line, damned temporary refs
- cRoot::Get()->GetServer()->GetPublicKey().Save(sink);
+ // Send a 0xfd Encryption Key Request http://wiki.vg/Protocol#0xFD
SendEncryptionKeyRequest();
return PARSE_OK;
@@ -596,7 +509,7 @@ int cProtocol132::ParseHandshake(void)
int cProtocol132::ParseClientStatuses(void)
{
- HANDLE_PACKET_READ(ReadByte, byte, Status);
+ HANDLE_PACKET_READ(ReadByte, Byte, Status);
if ((Status & 1) == 0)
{
m_Client->HandleLogin(39, m_Username);
@@ -614,21 +527,30 @@ int cProtocol132::ParseClientStatuses(void)
int cProtocol132::ParseEncryptionKeyResponse(void)
{
+ // Read the encryption key:
HANDLE_PACKET_READ(ReadBEShort, short, EncKeyLength);
+ if (EncKeyLength > MAX_ENC_LEN)
+ {
+ LOGD("Too long encryption key");
+ m_Client->Kick("Hacked client");
+ return PARSE_OK;
+ }
AString EncKey;
- if (!m_ReceivedData.ReadString(EncKey, EncKeyLength))
+ if (!m_ReceivedData.ReadString(EncKey, (size_t)EncKeyLength))
{
return PARSE_INCOMPLETE;
}
+
+ // Read the encryption nonce:
HANDLE_PACKET_READ(ReadBEShort, short, EncNonceLength);
AString EncNonce;
- if (!m_ReceivedData.ReadString(EncNonce, EncNonceLength))
+ if (!m_ReceivedData.ReadString(EncNonce, (size_t)EncNonceLength))
{
return PARSE_INCOMPLETE;
}
- if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
+ if (EncNonceLength > MAX_ENC_LEN)
{
- LOGD("Too long encryption");
+ LOGD("Too long encryption nonce");
m_Client->Kick("Hacked client");
return PARSE_OK;
}
@@ -647,7 +569,7 @@ int cProtocol132::ParseLocaleViewDistance(void)
HANDLE_PACKET_READ(ReadChar, char, ViewDistance);
HANDLE_PACKET_READ(ReadChar, char, ChatFlags);
HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty);
- // TODO: m_Client->HandleLocale(Locale);
+ m_Client->SetLocale(Locale);
// TODO: m_Client->HandleViewDistance(ViewDistance);
// TODO: m_Client->HandleChatFlags(ChatFlags);
// Ignoring client difficulty
@@ -692,7 +614,7 @@ int cProtocol132::ParseTabCompletion(void)
-void cProtocol132::SendData(const char * a_Data, int a_Size)
+void cProtocol132::SendData(const char * a_Data, size_t a_Size)
{
m_DataToSend.append(a_Data, a_Size);
}
@@ -710,23 +632,23 @@ void cProtocol132::Flush(void)
LOGD("Flushing empty");
return;
}
- const char * a_Data = m_DataToSend.data();
- int a_Size = m_DataToSend.size();
+ const char * Data = m_DataToSend.data();
+ size_t Size = m_DataToSend.size();
if (m_IsEncrypted)
{
- byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
- while (a_Size > 0)
+ Byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
+ while (Size > 0)
{
- int NumBytes = (a_Size > (int)sizeof(Encrypted)) ? (int)sizeof(Encrypted) : a_Size;
- m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes);
+ size_t NumBytes = (Size > sizeof(Encrypted)) ? sizeof(Encrypted) : Size;
+ m_Encryptor.ProcessData(Encrypted, (Byte *)Data, NumBytes);
super::SendData((const char *)Encrypted, NumBytes);
- a_Size -= NumBytes;
- a_Data += NumBytes;
+ Size -= NumBytes;
+ Data += NumBytes;
}
}
else
{
- super::SendData(a_Data, a_Size);
+ super::SendData(Data, Size);
}
m_DataToSend.clear();
}
@@ -752,7 +674,7 @@ void cProtocol132::WriteItem(const cItem & a_Item)
}
WriteShort(ItemType);
- WriteByte (a_Item.m_ItemCount);
+ WriteChar (a_Item.m_ItemCount);
WriteShort(a_Item.m_ItemDamage);
if (a_Item.m_Enchantments.IsEmpty())
@@ -768,7 +690,7 @@ void cProtocol132::WriteItem(const cItem & a_Item)
Writer.Finish();
AString Compressed;
CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
- WriteShort(Compressed.size());
+ WriteShort((short)Compressed.size());
SendData(Compressed.data(), Compressed.size());
}
@@ -804,8 +726,8 @@ int cProtocol132::ParseItem(cItem & a_Item)
// Read the metadata
AString Metadata;
- Metadata.resize(MetadataLength);
- if (!m_ReceivedData.ReadBuf((void *)Metadata.data(), MetadataLength))
+ Metadata.resize((size_t)MetadataLength);
+ if (!m_ReceivedData.ReadBuf((void *)Metadata.data(), (size_t)MetadataLength))
{
return PARSE_INCOMPLETE;
}
@@ -880,8 +802,8 @@ void cProtocol132::SendEncryptionKeyRequest(void)
cCSLock Lock(m_CSPacket);
WriteByte(0xfd);
WriteString(cRoot::Get()->GetServer()->GetServerID());
- WriteShort((short)m_ServerPublicKey.size());
- SendData(m_ServerPublicKey.data(), m_ServerPublicKey.size());
+ WriteShort((short)(cRoot::Get()->GetServer()->GetPublicKeyDER().size()));
+ SendData(cRoot::Get()->GetServer()->GetPublicKeyDER().data(), cRoot::Get()->GetServer()->GetPublicKeyDER().size());
WriteShort(4);
WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
Flush();
@@ -894,13 +816,11 @@ void cProtocol132::SendEncryptionKeyRequest(void)
void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce)
{
// Decrypt EncNonce using privkey
- RSAES<PKCS1v15>::Decryptor rsaDecryptor(cRoot::Get()->GetServer()->GetPrivateKey());
- time_t CurTime = time(NULL);
- CryptoPP::RandomPool rng;
- rng.Put((const byte *)&CurTime, sizeof(CurTime));
+ cRSAPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey();
+
Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)];
- DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), (byte *)DecryptedNonce);
- if (!res.isValidCoding || (res.messageLength != 4))
+ int res = rsaDecryptor.Decrypt((const Byte *)a_EncNonce.data(), a_EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce));
+ if (res != 4)
{
LOGD("Bad nonce length");
m_Client->Kick("Hacked client");
@@ -914,9 +834,9 @@ void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const A
}
// Decrypt the symmetric encryption key using privkey:
- byte DecryptedKey[MAX_ENC_LEN];
- res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncKey.data(), a_EncKey.size(), DecryptedKey);
- if (!res.isValidCoding || (res.messageLength != 16))
+ Byte DecryptedKey[MAX_ENC_LEN];
+ res = rsaDecryptor.Decrypt((const Byte *)a_EncKey.data(), a_EncKey.size(), DecryptedKey, sizeof(DecryptedKey));
+ if (res != 16)
{
LOGD("Bad key length");
m_Client->Kick("Hacked client");
@@ -932,6 +852,12 @@ void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const A
Flush();
}
+ #ifdef _DEBUG
+ AString DecryptedKeyHex;
+ CreateHexDump(DecryptedKeyHex, DecryptedKey, res, 16);
+ LOGD("Received encryption key, %d bytes:\n%s", res, DecryptedKeyHex.c_str());
+ #endif
+
StartEncryption(DecryptedKey);
return;
}
@@ -940,21 +866,21 @@ void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const A
-void cProtocol132::StartEncryption(const byte * a_Key)
+void cProtocol132::StartEncryption(const Byte * a_Key)
{
- m_Encryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
- m_Decryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
+ m_Encryptor.Init(a_Key, a_Key);
+ m_Decryptor.Init(a_Key, a_Key);
m_IsEncrypted = true;
// Prepare the m_AuthServerID:
- CryptoPP::SHA1 Checksum;
+ cSHA1Checksum Checksum;
AString ServerID = cRoot::Get()->GetServer()->GetServerID();
- Checksum.Update((const byte *)ServerID.c_str(), ServerID.length());
+ Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length());
Checksum.Update(a_Key, 16);
- Checksum.Update((const byte *)m_ServerPublicKey.c_str(), m_ServerPublicKey.length());
- byte Digest[20];
- Checksum.Final(Digest);
- DigestToJava(Digest, m_AuthServerID);
+ Checksum.Update((const Byte *)cRoot::Get()->GetServer()->GetPublicKeyDER().data(), cRoot::Get()->GetServer()->GetPublicKeyDER().size());
+ Byte Digest[20];
+ Checksum.Finalize(Digest);
+ cSHA1Checksum::DigestToJava(Digest, m_AuthServerID);
}
diff --git a/src/Protocol/Protocol132.h b/src/Protocol/Protocol132.h
index 80fc8740a..b280c8a41 100644
--- a/src/Protocol/Protocol132.h
+++ b/src/Protocol/Protocol132.h
@@ -20,13 +20,12 @@
#pragma warning(disable:4702)
#endif
-#include "cryptopp/modes.h"
-#include "cryptopp/aes.h"
-
#ifdef _MSC_VER
#pragma warning(pop)
#endif
+#include "../Crypto.h"
+
@@ -41,7 +40,7 @@ public:
virtual ~cProtocol132();
/// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) override;
// Sending commands (alphabetically sorted):
virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
@@ -79,17 +78,16 @@ public:
protected:
bool m_IsEncrypted;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor;
+
+ cAESCFBDecryptor m_Decryptor;
+ cAESCFBEncryptor m_Encryptor;
+
AString m_DataToSend;
/// The ServerID used for session authentication; set in StartEncryption(), used in GetAuthServerID()
AString m_AuthServerID;
- /// The server's public key, as used by SendEncryptionKeyRequest() and StartEncryption()
- AString m_ServerPublicKey;
-
- virtual void SendData(const char * a_Data, int a_Size) override;
+ virtual void SendData(const char * a_Data, size_t a_Size) override;
// DEBUG:
virtual void Flush(void) override;
@@ -108,7 +106,7 @@ protected:
void HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce);
/// Starts the symmetric encryption with the specified key; also sets m_AuthServerID
- void StartEncryption(const byte * a_Key);
+ void StartEncryption(const Byte * a_Key);
} ;
diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp
index 127ce9d4b..f694af1eb 100644
--- a/src/Protocol/Protocol14x.cpp
+++ b/src/Protocol/Protocol14x.cpp
@@ -33,8 +33,6 @@ Implements the 1.4.x protocol classes representing these protocols:
#pragma warning(disable:4702)
#endif
-#include "cryptopp/randpool.h"
-
#ifdef _MSC_VER
#pragma warning(pop)
#endif
@@ -87,7 +85,7 @@ int cProtocol142::ParseLocaleViewDistance(void)
HANDLE_PACKET_READ(ReadChar, char, ChatFlags);
HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty);
HANDLE_PACKET_READ(ReadChar, char, ShouldShowCape); // <-- new in 1.4.2
- // TODO: m_Client->HandleLocale(Locale);
+ m_Client->SetLocale(Locale);
// TODO: m_Client->HandleViewDistance(ViewDistance);
// TODO: m_Client->HandleChatFlags(ChatFlags);
// Ignoring client difficulty
@@ -105,9 +103,9 @@ void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup)
WriteInt (a_Pickup.GetUniqueID());
WriteItem (a_Pickup.GetItem());
WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
- WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
- WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
+ WriteChar ((char)(a_Pickup.GetSpeed().x * 8));
+ WriteChar ((char)(a_Pickup.GetSpeed().y * 8));
+ WriteChar ((char)(a_Pickup.GetSpeed().z * 8));
Flush();
}
@@ -121,7 +119,7 @@ void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
WriteInt (a_EffectID);
WriteInt (a_SrcX);
- WriteByte(a_SrcY);
+ WriteByte((Byte)a_SrcY);
WriteInt (a_SrcZ);
WriteInt (a_Data);
WriteBool(0);
@@ -220,7 +218,7 @@ void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SPAWN_OBJECT);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
+ WriteChar(a_ObjectType);
WriteInt ((int)(a_Entity.GetPosX() * 32));
WriteInt ((int)(a_Entity.GetPosY() * 32));
WriteInt ((int)(a_Entity.GetPosZ() * 32));
@@ -245,7 +243,7 @@ void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_SPAWN_OBJECT);
WriteInt (a_Vehicle.GetUniqueID());
- WriteByte (a_VehicleType);
+ WriteChar (a_VehicleType);
WriteInt ((int)(a_Vehicle.GetPosX() * 32));
WriteInt ((int)(a_Vehicle.GetPosY() * 32));
WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
diff --git a/src/Protocol/Protocol15x.cpp b/src/Protocol/Protocol15x.cpp
index 0f1e59f10..264a596b9 100644
--- a/src/Protocol/Protocol15x.cpp
+++ b/src/Protocol/Protocol15x.cpp
@@ -35,8 +35,11 @@ Implements the 1.5.x protocol classes:
enum
{
- PACKET_WINDOW_OPEN = 0x64,
- PACKET_PARTICLE_EFFECT = 0x3F,
+ PACKET_WINDOW_OPEN = 0x64,
+ PACKET_PARTICLE_EFFECT = 0x3F,
+ PACKET_SCOREBOARD_OBJECTIVE = 0xCE,
+ PACKET_SCORE_UPDATE = 0xCF,
+ PACKET_DISPLAY_OBJECTIVE = 0xD0
} ;
@@ -97,6 +100,53 @@ void cProtocol150::SendParticleEffect(const AString & a_ParticleName, float a_Sr
+void cProtocol150::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
+{
+ cCSLock Lock(m_CSPacket);
+ WriteByte(PACKET_SCOREBOARD_OBJECTIVE);
+ WriteString(a_Name);
+ WriteString(a_DisplayName);
+ WriteByte(a_Mode);
+ Flush();
+}
+
+
+
+
+
+void cProtocol150::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
+{
+ cCSLock Lock(m_CSPacket);
+ WriteByte(PACKET_SCORE_UPDATE);
+ WriteString(a_Player);
+ WriteByte(a_Mode);
+
+ if (a_Mode != 1)
+ {
+ WriteString(a_Objective);
+ WriteInt((int) a_Score);
+ }
+
+ Flush();
+}
+
+
+
+
+
+void cProtocol150::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
+{
+ cCSLock Lock(m_CSPacket);
+ WriteByte(PACKET_DISPLAY_OBJECTIVE);
+ WriteByte((int) a_Display);
+ WriteString(a_Objective);
+ Flush();
+}
+
+
+
+
+
int cProtocol150::ParseWindowClick(void)
{
HANDLE_PACKET_READ(ReadChar, char, WindowID);
diff --git a/src/Protocol/Protocol15x.h b/src/Protocol/Protocol15x.h
index 0074b3a83..0d171a67c 100644
--- a/src/Protocol/Protocol15x.h
+++ b/src/Protocol/Protocol15x.h
@@ -30,6 +30,9 @@ public:
virtual void SendWindowOpen (const cWindow & a_Window) override;
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
virtual int ParseWindowClick(void);
} ;
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp
index cfa27b3c4..3da23a1dc 100644
--- a/src/Protocol/Protocol16x.cpp
+++ b/src/Protocol/Protocol16x.cpp
@@ -18,6 +18,7 @@ Implements the 1.6.x protocol classes:
#include "../Entities/Entity.h"
#include "../Entities/Player.h"
#include "../UI/Window.h"
+#include "../CompositeChat.h"
@@ -89,6 +90,18 @@ void cProtocol161::SendChat(const AString & a_Message)
+void cProtocol161::SendChat(const cCompositeChat & a_Message)
+{
+ // This protocol version doesn't support composite messages to the full
+ // Just extract each part's text and use it:
+
+ super::SendChat(Printf("{\"text\":\"%s\"}", EscapeString(a_Message.ExtractText()).c_str()));
+}
+
+
+
+
+
void cProtocol161::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
{
cCSLock Lock(m_CSPacket);
@@ -119,7 +132,7 @@ void cProtocol161::SendHealth(void)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_HEALTH);
WriteFloat((float)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
+ WriteShort((short)m_Client->GetPlayer()->GetFoodLevel());
WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
Flush();
}
@@ -135,7 +148,7 @@ void cProtocol161::SendPlayerMaxSpeed(void)
WriteInt(m_Client->GetPlayer()->GetUniqueID());
WriteInt(1);
WriteString("generic.movementSpeed");
- WriteDouble(m_Client->GetPlayer()->GetMaxSpeed());
+ WriteDouble(0.1 * m_Client->GetPlayer()->GetMaxSpeed());
Flush();
}
@@ -163,10 +176,10 @@ void cProtocol161::SendWindowOpen(const cWindow & a_Window)
}
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
+ WriteChar (a_Window.GetWindowID());
+ WriteByte ((Byte)a_Window.GetWindowType());
WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
+ WriteByte ((Byte)a_Window.GetNumNonInventorySlots());
WriteByte (1); // Use title
if (a_Window.GetWindowType() == cWindow::wtAnimalChest)
{
@@ -184,7 +197,16 @@ int cProtocol161::ParseEntityAction(void)
HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
HANDLE_PACKET_READ(ReadChar, char, ActionID);
HANDLE_PACKET_READ(ReadBEInt, int, UnknownHorseVal);
- m_Client->HandleEntityAction(EntityID, ActionID);
+
+ switch (ActionID)
+ {
+ case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch
+ case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch
+ case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed
+ case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting
+ case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting
+ }
+
return PARSE_OK;
}
@@ -258,7 +280,7 @@ void cProtocol162::SendPlayerMaxSpeed(void)
WriteInt(m_Client->GetPlayer()->GetUniqueID());
WriteInt(1);
WriteString("generic.movementSpeed");
- WriteDouble(m_Client->GetPlayer()->GetMaxSpeed());
+ WriteDouble(0.1 * m_Client->GetPlayer()->GetMaxSpeed());
WriteShort(0);
Flush();
}
diff --git a/src/Protocol/Protocol16x.h b/src/Protocol/Protocol16x.h
index 325e41c5a..ae1388649 100644
--- a/src/Protocol/Protocol16x.h
+++ b/src/Protocol/Protocol16x.h
@@ -37,6 +37,7 @@ protected:
// cProtocol150 overrides:
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
virtual void SendGameMode (eGameMode a_GameMode) override;
virtual void SendHealth (void) override;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 05b7ebd45..785dbf935 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -1,4 +1,3 @@
-
// Protocol17x.cpp
/*
@@ -9,6 +8,7 @@ Implements the 1.7.x protocol classes:
*/
#include "Globals.h"
+#include "json/json.h"
#include "Protocol17x.h"
#include "ChunkDataSerializer.h"
#include "../ClientHandle.h"
@@ -21,11 +21,16 @@ Implements the 1.7.x protocol classes:
#include "../Entities/ExpOrb.h"
#include "../Entities/Minecart.h"
#include "../Entities/FallingBlock.h"
+#include "../Entities/Painting.h"
#include "../Entities/Pickup.h"
#include "../Entities/Player.h"
+#include "../Entities/ItemFrame.h"
#include "../Mobs/IncludeAllMonsters.h"
#include "../UI/Window.h"
#include "../BlockEntities/CommandBlockEntity.h"
+#include "../BlockEntities/MobHeadEntity.h"
+#include "../BlockEntities/FlowerPotEntity.h"
+#include "../CompositeChat.h"
@@ -54,6 +59,22 @@ Implements the 1.7.x protocol classes:
+const int MAX_ENC_LEN = 512; // Maximum size of the encrypted message; should be 128, but who knows...
+
+
+
+
+
+// fwd: main.cpp:
+extern bool g_ShouldLogCommIn, g_ShouldLogCommOut;
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cProtocol172:
+
cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
super(a_Client),
m_ServerAddress(a_ServerAddress),
@@ -64,21 +85,28 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
m_OutPacketLenBuffer(20), // 20 bytes is more than enough for one VarInt
m_IsEncrypted(false)
{
+ // Create the comm log file, if so requested:
+ if (g_ShouldLogCommIn || g_ShouldLogCommOut)
+ {
+ cFile::CreateFolder("CommLogs");
+ AString FileName = Printf("CommLogs/%x__%s.log", (unsigned)time(NULL), a_Client->GetIPString().c_str());
+ m_CommLogFile.Open(FileName, cFile::fmWrite);
+ }
}
-void cProtocol172::DataReceived(const char * a_Data, int a_Size)
+void cProtocol172::DataReceived(const char * a_Data, size_t a_Size)
{
if (m_IsEncrypted)
{
- byte Decrypted[512];
+ Byte Decrypted[512];
while (a_Size > 0)
{
- int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
- m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes);
+ size_t NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
+ m_Decryptor.ProcessData(Decrypted, (Byte *)a_Data, NumBytes);
AddReceivedData((const char *)Decrypted, NumBytes);
a_Size -= NumBytes;
a_Data += NumBytes;
@@ -124,7 +152,7 @@ void cProtocol172::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha
void cProtocol172::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage)
{
cPacketizer Pkt(*this, 0x25); // Block Break Animation packet
- Pkt.WriteInt(a_EntityID);
+ Pkt.WriteVarInt(a_EntityID);
Pkt.WriteInt(a_BlockX);
Pkt.WriteInt(a_BlockY);
Pkt.WriteInt(a_BlockZ);
@@ -178,6 +206,78 @@ void cProtocol172::SendChat(const AString & a_Message)
+void cProtocol172::SendChat(const cCompositeChat & a_Message)
+{
+ // Compose the complete Json string to send:
+ Json::Value msg;
+ msg["text"] = ""; // The client crashes without this
+ const cCompositeChat::cParts & Parts = a_Message.GetParts();
+ for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr)
+ {
+ Json::Value Part;
+ switch ((*itr)->m_PartType)
+ {
+ case cCompositeChat::ptText:
+ {
+ Part["text"] = (*itr)->m_Text;
+ AddChatPartStyle(Part, (*itr)->m_Style);
+ break;
+ }
+
+ case cCompositeChat::ptClientTranslated:
+ {
+ const cCompositeChat::cClientTranslatedPart & p = (const cCompositeChat::cClientTranslatedPart &)**itr;
+ Part["translate"] = p.m_Text;
+ Json::Value With;
+ for (AStringVector::const_iterator itrW = p.m_Parameters.begin(), endW = p.m_Parameters.end(); itrW != endW; ++itr)
+ {
+ With.append(*itrW);
+ }
+ if (!p.m_Parameters.empty())
+ {
+ Part["with"] = With;
+ }
+ AddChatPartStyle(Part, p.m_Style);
+ break;
+ }
+
+ case cCompositeChat::ptUrl:
+ {
+ const cCompositeChat::cUrlPart & p = (const cCompositeChat::cUrlPart &)**itr;
+ Part["text"] = p.m_Text;
+ Json::Value Url;
+ Url["action"] = "open_url";
+ Url["value"] = p.m_Url;
+ Part["clickEvent"] = Url;
+ AddChatPartStyle(Part, p.m_Style);
+ break;
+ }
+
+ case cCompositeChat::ptSuggestCommand:
+ case cCompositeChat::ptRunCommand:
+ {
+ const cCompositeChat::cCommandPart & p = (const cCompositeChat::cCommandPart &)**itr;
+ Part["text"] = p.m_Text;
+ Json::Value Cmd;
+ Cmd["action"] = (p.m_PartType == cCompositeChat::ptRunCommand) ? "run_command" : "suggest_command";
+ Cmd["value"] = p.m_Command;
+ Part["clickEvent"] = Cmd;
+ AddChatPartStyle(Part, p.m_Style);
+ break;
+ }
+ }
+ msg["extra"].append(Part);
+ } // for itr - Parts[]
+
+ // Send the message to the client:
+ cPacketizer Pkt(*this, 0x02);
+ Pkt.WriteString(msg.toStyledString());
+}
+
+
+
+
+
void cProtocol172::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
{
// Serialize first, before creating the Packetizer (the packetizer locks a CS)
@@ -454,7 +554,7 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (cRoot::Get()->GetServer()->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
Pkt.WriteChar((char)a_World.GetDimension());
Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteByte(cRoot::Get()->GetServer()->GetMaxPlayers());
+ Pkt.WriteByte(std::min(cRoot::Get()->GetServer()->GetMaxPlayers(), 60));
Pkt.WriteString("default"); // Level type - wtf?
}
@@ -473,6 +573,75 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
+void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting)
+{
+ cPacketizer Pkt(*this, 0x10); // Spawn Painting packet
+ Pkt.WriteVarInt(a_Painting.GetUniqueID());
+ Pkt.WriteString(a_Painting.GetName().c_str());
+ Pkt.WriteInt((int)a_Painting.GetPosX());
+ Pkt.WriteInt((int)a_Painting.GetPosY());
+ Pkt.WriteInt((int)a_Painting.GetPosZ());
+ Pkt.WriteInt(a_Painting.GetDirection());
+}
+
+
+
+
+
+void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+{
+ cPacketizer Pkt(*this, 0x34);
+ Pkt.WriteVarInt(a_ID);
+ Pkt.WriteShort (3 + a_Length);
+
+ Pkt.WriteByte(0);
+ Pkt.WriteByte(a_X);
+ Pkt.WriteByte(a_Y);
+
+ for (unsigned int i = 0; i < a_Length; ++i)
+ {
+ Pkt.WriteByte(a_Colors[i]);
+ }
+}
+
+
+
+
+
+void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+{
+ cPacketizer Pkt(*this, 0x34);
+ Pkt.WriteVarInt(a_ID);
+ Pkt.WriteShort (1 + (3 * a_Decorators.size()));
+
+ Pkt.WriteByte(1);
+
+ for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it)
+ {
+ Pkt.WriteByte((it->GetType() << 4) | (it->GetRot() & 0xf));
+ Pkt.WriteByte(it->GetPixelX());
+ Pkt.WriteByte(it->GetPixelZ());
+ }
+}
+
+
+
+
+
+void cProtocol172::SendMapInfo(int a_ID, unsigned int a_Scale)
+{
+ cPacketizer Pkt(*this, 0x34);
+ Pkt.WriteVarInt(a_ID);
+ Pkt.WriteShort (2);
+
+ Pkt.WriteByte(2);
+ Pkt.WriteByte(a_Scale);
+}
+
+
+
+
+
void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup)
{
@@ -518,9 +687,8 @@ void cProtocol172::SendPlayerAbilities(void)
Flags |= 0x04;
}
Pkt.WriteByte(Flags);
- // TODO: Pkt.WriteFloat(m_Client->GetPlayer()->GetMaxFlyingSpeed());
- Pkt.WriteFloat(0.05f);
- Pkt.WriteFloat((float)m_Client->GetPlayer()->GetMaxSpeed());
+ Pkt.WriteFloat((float)(0.05 * m_Client->GetPlayer()->GetFlyingMaxSpeed()));
+ Pkt.WriteFloat((float)(0.1 * m_Client->GetPlayer()->GetMaxSpeed()));
}
@@ -574,13 +742,14 @@ void cProtocol172::SendPlayerMaxSpeed(void)
Pkt.WriteInt(m_Client->GetPlayer()->GetUniqueID());
Pkt.WriteInt(1); // Count
Pkt.WriteString("generic.movementSpeed");
- Pkt.WriteDouble(0.1);
+ // The default game speed is 0.1, multiply that value by the relative speed:
+ Pkt.WriteDouble(0.1 * m_Client->GetPlayer()->GetNormalMaxSpeed());
if (m_Client->GetPlayer()->IsSprinting())
{
Pkt.WriteShort(1); // Modifier count
Pkt.WriteInt64(0x662a6b8dda3e4c1c);
Pkt.WriteInt64(0x881396ea6097278d); // UUID of the modifier
- Pkt.WriteDouble(0.3);
+ Pkt.WriteDouble(m_Client->GetPlayer()->GetSprintingMaxSpeed() - m_Client->GetPlayer()->GetNormalMaxSpeed());
Pkt.WriteByte(2);
}
else
@@ -707,6 +876,46 @@ void cProtocol172::SendExperienceOrb(const cExpOrb & a_ExpOrb)
+void cProtocol172::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
+{
+ cPacketizer Pkt(*this, 0x3B);
+ Pkt.WriteString(a_Name);
+ Pkt.WriteString(a_DisplayName);
+ Pkt.WriteByte(a_Mode);
+}
+
+
+
+
+
+void cProtocol172::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
+{
+ cPacketizer Pkt(*this, 0x3C);
+ Pkt.WriteString(a_Player);
+ Pkt.WriteByte(a_Mode);
+
+ if (a_Mode != 1)
+ {
+ Pkt.WriteString(a_Objective);
+ Pkt.WriteInt((int) a_Score);
+ }
+}
+
+
+
+
+
+void cProtocol172::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
+{
+ cPacketizer Pkt(*this, 0x3D);
+ Pkt.WriteByte((int) a_Display);
+ Pkt.WriteString(a_Objective);
+}
+
+
+
+
+
void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
{
cPacketizer Pkt(*this, 0x29); // Sound Effect packet
@@ -787,8 +996,8 @@ void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
Pkt.WriteFPInt(a_Entity.GetPosX());
Pkt.WriteFPInt(a_Entity.GetPosY());
Pkt.WriteFPInt(a_Entity.GetPosZ());
- Pkt.WriteByteAngle(a_Entity.GetYaw());
Pkt.WriteByteAngle(a_Entity.GetPitch());
+ Pkt.WriteByteAngle(a_Entity.GetYaw());
Pkt.WriteInt(a_ObjectData);
if (a_ObjectData != 0)
{
@@ -810,8 +1019,8 @@ void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
Pkt.WriteFPInt(a_Vehicle.GetPosX());
Pkt.WriteFPInt(a_Vehicle.GetPosY());
Pkt.WriteFPInt(a_Vehicle.GetPosZ());
- Pkt.WriteByteAngle(a_Vehicle.GetYaw());
Pkt.WriteByteAngle(a_Vehicle.GetPitch());
+ Pkt.WriteByteAngle(a_Vehicle.GetYaw());
Pkt.WriteInt(a_VehicleSubType);
if (a_VehicleSubType != 0)
{
@@ -906,6 +1115,8 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
{
case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
+ case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
+ case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot
default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break;
}
Pkt.WriteByte(Action);
@@ -923,10 +1134,11 @@ void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, cons
Pkt.WriteInt(a_BlockX);
Pkt.WriteShort((short)a_BlockY);
Pkt.WriteInt(a_BlockZ);
- Pkt.WriteString(a_Line1);
- Pkt.WriteString(a_Line2);
- Pkt.WriteString(a_Line3);
- Pkt.WriteString(a_Line4);
+ // Need to send only up to 15 chars, otherwise the client crashes (#598)
+ Pkt.WriteString(a_Line1.substr(0, 15));
+ Pkt.WriteString(a_Line2.substr(0, 15));
+ Pkt.WriteString(a_Line3.substr(0, 15));
+ Pkt.WriteString(a_Line4.substr(0, 15));
}
@@ -1024,8 +1236,33 @@ void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property
-void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
+void cProtocol172::AddReceivedData(const char * a_Data, size_t a_Size)
{
+ // Write the incoming data into the comm log file:
+ if (g_ShouldLogCommIn)
+ {
+ if (m_ReceivedData.GetReadableSpace() > 0)
+ {
+ AString AllData;
+ size_t OldReadableSpace = m_ReceivedData.GetReadableSpace();
+ m_ReceivedData.ReadAll(AllData);
+ m_ReceivedData.ResetRead();
+ m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace);
+ ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace);
+ AString Hex;
+ CreateHexDump(Hex, AllData.data(), AllData.size(), 16);
+ m_CommLogFile.Printf("Incoming data, " SIZE_T_FMT " (0x" SIZE_T_FMT_HEX ") unparsed bytes already present in buffer:\n%s\n",
+ AllData.size(), AllData.size(), Hex.c_str()
+ );
+ }
+ AString Hex;
+ CreateHexDump(Hex, a_Data, a_Size, 16);
+ m_CommLogFile.Printf("Incoming data: %d (0x%x) bytes: \n%s\n",
+ (unsigned)a_Size, (unsigned)a_Size, Hex.c_str()
+ );
+ m_CommLogFile.Flush();
+ }
+
if (!m_ReceivedData.Write(a_Data, a_Size))
{
// Too much data in the incoming queue, report to caller:
@@ -1040,12 +1277,14 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
if (!m_ReceivedData.ReadVarInt(PacketLen))
{
// Not enough data
- return;
+ m_ReceivedData.ResetRead();
+ break;
}
if (!m_ReceivedData.CanReadBytes(PacketLen))
{
// The full packet hasn't been received yet
- return;
+ m_ReceivedData.ResetRead();
+ break;
}
cByteBuffer bb(PacketLen + 1);
VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen));
@@ -1058,9 +1297,25 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
if (!bb.ReadVarInt(PacketType))
{
// Not enough data
- return;
+ break;
}
+ // Log the packet info into the comm log file:
+ if (g_ShouldLogCommIn)
+ {
+ AString PacketData;
+ bb.ReadAll(PacketData);
+ bb.ResetRead();
+ bb.ReadVarInt(PacketType);
+ ASSERT(PacketData.size() > 0);
+ PacketData.resize(PacketData.size() - 1);
+ AString PacketDataHex;
+ CreateHexDump(PacketDataHex, PacketData.data(), PacketData.size(), 16);
+ m_CommLogFile.Printf("Next incoming packet is type %u (0x%x), length %u (0x%x) at state %d. Payload:\n%s\n",
+ PacketType, PacketType, PacketLen, PacketLen, m_State, PacketDataHex.c_str()
+ );
+ }
+
if (!HandlePacket(bb, PacketType))
{
// Unknown packet, already been reported, but without the length. Log the length here:
@@ -1077,19 +1332,52 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
LOGD("Packet contents:\n%s", Out.c_str());
#endif // _DEBUG
+ // Put a message in the comm log:
+ if (g_ShouldLogCommIn)
+ {
+ m_CommLogFile.Printf("^^^^^^ Unhandled packet ^^^^^^\n\n\n");
+ }
+
return;
}
if (bb.GetReadableSpace() != 1)
{
// Read more or less than packet length, report as error
- LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read %u bytes, packet contained %u bytes",
+ LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read " SIZE_T_FMT " bytes, packet contained %u bytes",
PacketType, m_State, bb.GetUsedSpace() - bb.GetReadableSpace(), PacketLen
);
+
+ // Put a message in the comm log:
+ if (g_ShouldLogCommIn)
+ {
+ m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got " SIZE_T_FMT " left) ^^^^^^\n\n\n",
+ 1, bb.GetReadableSpace()
+ );
+ m_CommLogFile.Flush();
+ }
+
ASSERT(!"Read wrong number of bytes!");
m_Client->PacketError(PacketType);
}
- } // while (true)
+ } // for(ever)
+
+ // Log any leftover bytes into the logfile:
+ if (g_ShouldLogCommIn && (m_ReceivedData.GetReadableSpace() > 0))
+ {
+ AString AllData;
+ size_t OldReadableSpace = m_ReceivedData.GetReadableSpace();
+ m_ReceivedData.ReadAll(AllData);
+ m_ReceivedData.ResetRead();
+ m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace);
+ ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace);
+ AString Hex;
+ CreateHexDump(Hex, AllData.data(), AllData.size(), 16);
+ m_CommLogFile.Printf("There are " SIZE_T_FMT " (0x" SIZE_T_FMT_HEX ") bytes of non-parse-able data left in the buffer:\n%s",
+ m_ReceivedData.GetReadableSpace(), m_ReceivedData.GetReadableSpace(), Hex.c_str()
+ );
+ m_CommLogFile.Flush();
+ }
}
@@ -1220,7 +1508,64 @@ void cProtocol172::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
void cProtocol172::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer)
{
- // TODO: Add protocol encryption
+ short EncKeyLength, EncNonceLength;
+ a_ByteBuffer.ReadBEShort(EncKeyLength);
+ AString EncKey;
+ if (!a_ByteBuffer.ReadString(EncKey, EncKeyLength))
+ {
+ return;
+ }
+ a_ByteBuffer.ReadBEShort(EncNonceLength);
+ AString EncNonce;
+ if (!a_ByteBuffer.ReadString(EncNonce, EncNonceLength))
+ {
+ return;
+ }
+ if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
+ {
+ LOGD("Too long encryption");
+ m_Client->Kick("Hacked client");
+ return;
+ }
+
+ // Decrypt EncNonce using privkey
+ cRSAPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey();
+ Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)];
+ int res = rsaDecryptor.Decrypt((const Byte *)EncNonce.data(), EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce));
+ if (res != 4)
+ {
+ LOGD("Bad nonce length: got %d, exp %d", res, 4);
+ m_Client->Kick("Hacked client");
+ return;
+ }
+ if (ntohl(DecryptedNonce[0]) != (unsigned)(uintptr_t)this)
+ {
+ LOGD("Bad nonce value");
+ m_Client->Kick("Hacked client");
+ return;
+ }
+
+ // Decrypt the symmetric encryption key using privkey:
+ Byte DecryptedKey[MAX_ENC_LEN];
+ res = rsaDecryptor.Decrypt((const Byte *)EncKey.data(), EncKey.size(), DecryptedKey, sizeof(DecryptedKey));
+ if (res != 16)
+ {
+ LOGD("Bad key length");
+ m_Client->Kick("Hacked client");
+ return;
+ }
+
+ StartEncryption(DecryptedKey);
+
+ // Send login success:
+ {
+ cPacketizer Pkt(*this, 0x02); // Login success packet
+ Pkt.WriteString(Printf("%d", m_Client->GetUniqueID())); // TODO: proper UUID
+ Pkt.WriteString(m_Client->GetUsername());
+ }
+
+ m_State = 3; // State = Game
+ m_Client->HandleLogin(4, m_Client->GetUsername());
}
@@ -1232,14 +1577,26 @@ void cProtocol172::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer)
AString Username;
a_ByteBuffer.ReadVarUTF8String(Username);
- // TODO: Protocol encryption should be set up here if not localhost / auth
-
if (!m_Client->HandleHandshake(Username))
{
// The client is not welcome here, they have been sent a Kick packet already
return;
}
+ // If auth is required, then send the encryption request:
+ if (cRoot::Get()->GetServer()->ShouldAuthenticate())
+ {
+ cPacketizer Pkt(*this, 0x01);
+ Pkt.WriteString(cRoot::Get()->GetServer()->GetServerID());
+ const AString & PubKeyDer = cRoot::Get()->GetServer()->GetPublicKeyDER();
+ Pkt.WriteShort(PubKeyDer.size());
+ Pkt.WriteBuf(PubKeyDer.data(), PubKeyDer.size());
+ Pkt.WriteShort(4);
+ Pkt.WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
+ m_Client->SetUsername(Username);
+ return;
+ }
+
// Send login success:
{
cPacketizer Pkt(*this, 0x02); // Login success packet
@@ -1272,8 +1629,8 @@ void cProtocol172::HandlePacketBlockDig(cByteBuffer & a_ByteBuffer)
HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockX);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, BlockY);
HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockZ);
- HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Face);
- m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, Face, Status);
+ HANDLE_READ(a_ByteBuffer, ReadChar, char, Face);
+ m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, static_cast<eBlockFace>(Face), Status);
}
@@ -1285,14 +1642,14 @@ void cProtocol172::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer)
HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockX);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, BlockY);
HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockZ);
- HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Face);
+ HANDLE_READ(a_ByteBuffer, ReadChar, char, Face);
cItem Item;
ReadItem(a_ByteBuffer, Item);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, CursorX);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, CursorY);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, CursorZ);
- m_Client->HandleRightClick(BlockX, BlockY, BlockZ, Face, CursorX, CursorY, CursorZ, m_Client->GetPlayer()->GetEquippedItem());
+ m_Client->HandleRightClick(BlockX, BlockY, BlockZ, static_cast<eBlockFace>(Face), CursorX, CursorY, CursorZ, m_Client->GetPlayer()->GetEquippedItem());
}
@@ -1317,6 +1674,8 @@ void cProtocol172::HandlePacketClientSettings(cByteBuffer & a_ByteBuffer)
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, ChatColors);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Difficulty);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, ShowCape);
+
+ m_Client->SetLocale(Locale);
// TODO: handle in m_Client
}
@@ -1374,7 +1733,15 @@ void cProtocol172::HandlePacketEntityAction(cByteBuffer & a_ByteBuffer)
HANDLE_READ(a_ByteBuffer, ReadBEInt, int, PlayerID);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Action);
HANDLE_READ(a_ByteBuffer, ReadBEInt, int, JumpBoost);
- m_Client->HandleEntityAction(PlayerID, Action);
+
+ switch (Action)
+ {
+ case 1: m_Client->HandleEntityCrouch(PlayerID, true); break; // Crouch
+ case 2: m_Client->HandleEntityCrouch(PlayerID, false); break; // Uncrouch
+ case 3: m_Client->HandleEntityLeaveBed(PlayerID); break; // Leave Bed
+ case 4: m_Client->HandleEntitySprinting(PlayerID, true); break; // Start sprinting
+ case 5: m_Client->HandleEntitySprinting(PlayerID, false); break; // Stop sprinting
+ }
}
@@ -1637,15 +2004,15 @@ void cProtocol172::WritePacket(cByteBuffer & a_Packet)
-void cProtocol172::SendData(const char * a_Data, int a_Size)
+void cProtocol172::SendData(const char * a_Data, size_t a_Size)
{
if (m_IsEncrypted)
{
- byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
+ Byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
while (a_Size > 0)
{
- int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
- m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes);
+ size_t NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
+ m_Encryptor.ProcessData(Encrypted, (Byte *)a_Data, NumBytes);
m_Client->SendData((const char *)Encrypted, NumBytes);
a_Size -= NumBytes;
a_Data += NumBytes;
@@ -1711,7 +2078,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
{
AString HexDump;
CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16);
- LOGWARNING("Cannot unGZIP item metadata (%u bytes):\n%s", a_Metadata.size(), HexDump.c_str());
+ LOGWARNING("Cannot unGZIP item metadata (" SIZE_T_FMT " bytes):\n%s", a_Metadata.size(), HexDump.c_str());
return;
}
@@ -1721,43 +2088,54 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
{
AString HexDump;
CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16);
- LOGWARNING("Cannot parse NBT item metadata: (%u bytes)\n%s", Uncompressed.size(), HexDump.c_str());
+ LOGWARNING("Cannot parse NBT item metadata: (" SIZE_T_FMT " bytes)\n%s", Uncompressed.size(), HexDump.c_str());
return;
}
// Load enchantments and custom display names from the NBT data:
for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag))
{
- if (
- (NBT.GetType(tag) == TAG_List) &&
- (
- (NBT.GetName(tag) == "ench") ||
- (NBT.GetName(tag) == "StoredEnchantments")
- )
- )
- {
- EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, NBT, tag);
- }
- else if ((NBT.GetType(tag) == TAG_Compound) && (NBT.GetName(tag) == "display")) // Custom name and lore tag
+ AString TagName = NBT.GetName(tag);
+ switch (NBT.GetType(tag))
{
- for (int displaytag = NBT.GetFirstChild(tag); displaytag >= 0; displaytag = NBT.GetNextSibling(displaytag))
+ case TAG_List:
{
- if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag
+ if ((TagName == "ench") || (TagName == "StoredEnchantments")) // Enchantments tags
{
- a_Item.m_CustomName = NBT.GetString(displaytag);
+ EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, NBT, tag);
}
- else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag
+ break;
+ }
+ case TAG_Compound:
+ {
+ if (TagName == "display") // Custom name and lore tag
{
- AString Lore;
-
- for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings
+ for (int displaytag = NBT.GetFirstChild(tag); displaytag >= 0; displaytag = NBT.GetNextSibling(displaytag))
{
- AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a newline, used internally by MCS to display a new line in the client; don't forget to c_str ;)
+ if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag
+ {
+ a_Item.m_CustomName = NBT.GetString(displaytag);
+ }
+ else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag
+ {
+ AString Lore;
+
+ for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings
+ {
+ AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a newline, used internally by MCS to display a new line in the client; don't forget to c_str ;)
+ }
+
+ a_Item.m_Lore = Lore;
+ }
}
-
- a_Item.m_Lore = Lore;
}
+ else if ((TagName == "Fireworks") || (TagName == "Explosion"))
+ {
+ cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, (ENUM_ITEM_ID)a_Item.m_ItemType);
+ }
+ break;
}
+ default: LOGD("Unimplemented NBT data when parsing!"); break;
}
}
}
@@ -1766,6 +2144,106 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
+void cProtocol172::StartEncryption(const Byte * a_Key)
+{
+ m_Encryptor.Init(a_Key, a_Key);
+ m_Decryptor.Init(a_Key, a_Key);
+ m_IsEncrypted = true;
+
+ // Prepare the m_AuthServerID:
+ cSHA1Checksum Checksum;
+ const AString & ServerID = cRoot::Get()->GetServer()->GetServerID();
+ Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length());
+ Checksum.Update(a_Key, 16);
+ Checksum.Update((const Byte *)cRoot::Get()->GetServer()->GetPublicKeyDER().data(), cRoot::Get()->GetServer()->GetPublicKeyDER().size());
+ Byte Digest[20];
+ Checksum.Finalize(Digest);
+ cSHA1Checksum::DigestToJava(Digest, m_AuthServerID);
+}
+
+
+
+
+
+void cProtocol172::AddChatPartStyle(Json::Value & a_Value, const AString & a_PartStyle)
+{
+ size_t len = a_PartStyle.length();
+ for (size_t i = 0; i < len; i++)
+ {
+ switch (a_PartStyle[i])
+ {
+ case 'b':
+ {
+ // bold
+ a_Value["bold"] = Json::Value(true);
+ break;
+ }
+
+ case 'i':
+ {
+ // italic
+ a_Value["italic"] = Json::Value(true);
+ break;
+ }
+
+ case 'u':
+ {
+ // Underlined
+ a_Value["underlined"] = Json::Value(true);
+ break;
+ }
+
+ case 's':
+ {
+ // strikethrough
+ a_Value["strikethrough"] = Json::Value(true);
+ break;
+ }
+
+ case 'o':
+ {
+ // obfuscated
+ a_Value["obfuscated"] = Json::Value(true);
+ break;
+ }
+
+ case '@':
+ {
+ // Color, specified by the next char:
+ i++;
+ if (i >= len)
+ {
+ // String too short, didn't contain a color
+ break;
+ }
+ switch (a_PartStyle[i])
+ {
+ case '0': a_Value["color"] = Json::Value("black"); break;
+ case '1': a_Value["color"] = Json::Value("dark_blue"); break;
+ case '2': a_Value["color"] = Json::Value("dark_green"); break;
+ case '3': a_Value["color"] = Json::Value("dark_aqua"); break;
+ case '4': a_Value["color"] = Json::Value("dark_red"); break;
+ case '5': a_Value["color"] = Json::Value("dark_purple"); break;
+ case '6': a_Value["color"] = Json::Value("gold"); break;
+ case '7': a_Value["color"] = Json::Value("gray"); break;
+ case '8': a_Value["color"] = Json::Value("dark_gray"); break;
+ case '9': a_Value["color"] = Json::Value("blue"); break;
+ case 'a': a_Value["color"] = Json::Value("green"); break;
+ case 'b': a_Value["color"] = Json::Value("aqua"); break;
+ case 'c': a_Value["color"] = Json::Value("red"); break;
+ case 'd': a_Value["color"] = Json::Value("light_purple"); break;
+ case 'e': a_Value["color"] = Json::Value("yellow"); break;
+ case 'f': a_Value["color"] = Json::Value("white"); break;
+ } // switch (color)
+ } // case '@'
+ } // switch (Style[i])
+ } // for i - a_PartStyle[]
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cProtocol172::cPacketizer:
@@ -1784,6 +2262,17 @@ cProtocol172::cPacketizer::~cPacketizer()
m_Out.ReadAll(DataToSend);
m_Protocol.SendData(DataToSend.data(), DataToSend.size());
m_Out.CommitRead();
+
+ // Log the comm into logfile:
+ if (g_ShouldLogCommOut)
+ {
+ AString Hex;
+ ASSERT(DataToSend.size() > 0);
+ CreateHexDump(Hex, DataToSend.data() + 1, DataToSend.size() - 1, 16);
+ m_Protocol.m_CommLogFile.Printf("Outgoing packet: type %d (0x%x), length %u (0x%x), state %d. Payload:\n%s\n",
+ DataToSend[0], DataToSend[0], PacketLen, PacketLen, m_Protocol.m_State, Hex.c_str()
+ );
+ }
}
@@ -1810,7 +2299,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
WriteByte (a_Item.m_ItemCount);
WriteShort(a_Item.m_ItemDamage);
- if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty())
+ if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR))
{
WriteShort(-1);
return;
@@ -1849,6 +2338,10 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
}
Writer.EndCompound();
}
+ if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR))
+ {
+ cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, Writer, (ENUM_ITEM_ID)a_Item.m_ItemType);
+ }
Writer.Finish();
AString Compressed;
CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
@@ -1890,6 +2383,31 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
}
break;
}
+ case E_BLOCK_HEAD:
+ {
+ cMobHeadEntity & MobHeadEntity = (cMobHeadEntity &)a_BlockEntity;
+
+ Writer.AddInt("x", MobHeadEntity.GetPosX());
+ Writer.AddInt("y", MobHeadEntity.GetPosY());
+ Writer.AddInt("z", MobHeadEntity.GetPosZ());
+ Writer.AddByte("SkullType", MobHeadEntity.GetType() & 0xFF);
+ Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF);
+ Writer.AddString("ExtraType", MobHeadEntity.GetOwner().c_str());
+ Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
+ break;
+ }
+ case E_BLOCK_FLOWER_POT:
+ {
+ cFlowerPotEntity & FlowerPotEntity = (cFlowerPotEntity &)a_BlockEntity;
+
+ Writer.AddInt("x", FlowerPotEntity.GetPosX());
+ Writer.AddInt("y", FlowerPotEntity.GetPosY());
+ Writer.AddInt("z", FlowerPotEntity.GetPosZ());
+ Writer.AddInt("Item", (Int32) FlowerPotEntity.GetItem().m_ItemType);
+ Writer.AddInt("Data", (Int32) FlowerPotEntity.GetItem().m_ItemDamage);
+ Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
+ break;
+ }
default: break;
}
@@ -2000,10 +2518,22 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
}
case cEntity::etProjectile:
{
- if (((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow)
+ cProjectileEntity & Projectile = (cProjectileEntity &)a_Entity;
+ switch (Projectile.GetProjectileKind())
{
- WriteByte(0x10);
- WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0);
+ case cProjectileEntity::pkArrow:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0);
+ break;
+ }
+ case cProjectileEntity::pkFirework:
+ {
+ WriteByte(0xA8);
+ WriteItem(((const cFireworkEntity &)a_Entity).GetItem());
+ break;
+ }
+ default: break;
}
break;
}
@@ -2012,6 +2542,16 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
WriteMobMetadata((const cMonster &)a_Entity);
break;
}
+ case cEntity::etItemFrame:
+ {
+ cItemFrame & Frame = (cItemFrame &)a_Entity;
+ WriteByte(0xA2);
+ WriteItem(Frame.GetItem());
+ WriteByte(0x3);
+ WriteByte(Frame.GetRotation());
+ break;
+ }
+ default: break;
}
}
@@ -2136,6 +2676,15 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0);
break;
}
+
+ case cMonster::mtWither:
+ {
+ WriteByte(0x54); // Int at index 20
+ WriteInt(((const cWither &)a_Mob).GetNumInvulnerableTicks());
+ WriteByte(0x66); // Float at index 6
+ WriteFloat((float)(a_Mob.GetHealth()));
+ break;
+ }
case cMonster::mtSlime:
{
@@ -2211,7 +2760,8 @@ void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity)
WriteInt(0);
return;
}
- const cMonster & Mob = (const cMonster &)a_Entity;
+
+ //const cMonster & Mob = (const cMonster &)a_Entity;
// TODO: Send properties and modifiers based on the mob type
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 1f3039edb..a1ad1f049 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -26,36 +26,46 @@ Declares the 1.7.x protocol classes:
#pragma warning(disable:4702)
#endif
-#include "cryptopp/modes.h"
-#include "cryptopp/aes.h"
-
#ifdef _MSC_VER
#pragma warning(pop)
#endif
+#include "../Crypto.h"
+
+
+
+
+
+// fwd:
+namespace Json
+{
+ class Value;
+}
+
class cProtocol172 :
- public cProtocol // TODO
+ public cProtocol
{
- typedef cProtocol super; // TODO
+ typedef cProtocol super;
public:
cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
- /// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
+ /** Called when client sends some data: */
+ virtual void DataReceived(const char * a_Data, size_t a_Size) override;
- /// Sending stuff to clients (alphabetically sorted):
+ /** Sending stuff to clients (alphabetically sorted): */
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
@@ -77,6 +87,10 @@ public:
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
virtual void SendKeepAlive (int a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendPlayerAbilities (void) override;
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
@@ -92,6 +106,9 @@ public:
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;
@@ -115,7 +132,7 @@ public:
protected:
- /// Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed
+ /** Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed */
class cPacketizer
{
public:
@@ -179,7 +196,7 @@ protected:
m_Out.WriteVarUTF8String(a_Value);
}
- void WriteBuf(const char * a_Data, int a_Size)
+ void WriteBuf(const char * a_Data, size_t a_Size)
{
m_Out.Write(a_Data, a_Size);
}
@@ -204,25 +221,29 @@ protected:
AString m_AuthServerID;
- /// State of the protocol. 1 = status, 2 = login, 3 = game
+ /** State of the protocol. 1 = status, 2 = login, 3 = game */
UInt32 m_State;
- /// Buffer for the received data
+ /** Buffer for the received data */
cByteBuffer m_ReceivedData;
- /// Buffer for composing the outgoing packets, through cPacketizer
+ /** Buffer for composing the outgoing packets, through cPacketizer */
cByteBuffer m_OutPacketBuffer;
- /// Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer)
+ /** Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer) */
cByteBuffer m_OutPacketLenBuffer;
bool m_IsEncrypted;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor;
- CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor;
+
+ cAESCFBDecryptor m_Decryptor;
+ cAESCFBEncryptor m_Encryptor;
+
+ /** The logfile where the comm is logged, when g_ShouldLogComm is true */
+ cFile m_CommLogFile;
- /// Adds the received (unencrypted) data to m_ReceivedData, parses complete packets
- void AddReceivedData(const char * a_Data, int a_Size);
+ /** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */
+ void AddReceivedData(const char * a_Data, size_t a_Size);
/** Reads and handles the packet. The packet length and type have already been read.
Returns true if the packet was understood, false if it was an unknown packet
@@ -263,19 +284,24 @@ protected:
void HandlePacketWindowClose (cByteBuffer & a_ByteBuffer);
- /// Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here.
+ /** Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here. */
void WritePacket(cByteBuffer & a_Packet);
- /// Sends the data to the client, encrypting them if needed.
- virtual void SendData(const char * a_Data, int a_Size) override;
+ /** Sends the data to the client, encrypting them if needed. */
+ virtual void SendData(const char * a_Data, size_t a_Size) override;
void SendCompass(const cWorld & a_World);
- /// Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data
+ /** Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data */
bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item);
- /// Parses item metadata as read by ReadItem(), into the item enchantments.
+ /** Parses item metadata as read by ReadItem(), into the item enchantments. */
void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
+
+ void StartEncryption(const Byte * a_Key);
+
+ /** Adds the chat part's style (represented by the part's stylestring) into the Json object. */
+ void AddChatPartStyle(Json::Value & a_Value, const AString & a_PartStyle);
} ;
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 5524af136..3f7d7b254 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -68,7 +68,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
-void cProtocolRecognizer::DataReceived(const char * a_Data, int a_Size)
+void cProtocolRecognizer::DataReceived(const char * a_Data, size_t a_Size)
{
if (m_Protocol == NULL)
{
@@ -159,6 +159,16 @@ void cProtocolRecognizer::SendChat(const AString & a_Message)
+void cProtocolRecognizer::SendChat(const cCompositeChat & a_Message)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendChat(a_Message);
+}
+
+
+
+
+
void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
{
ASSERT(m_Protocol != NULL);
@@ -386,6 +396,36 @@ void cProtocolRecognizer::SendLogin(const cPlayer & a_Player, const cWorld & a_W
+void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length);
+}
+
+
+
+
+
+void cProtocolRecognizer::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendMapDecorators(a_ID, a_Decorators);
+}
+
+
+
+
+
+void cProtocolRecognizer::SendMapInfo(int a_ID, unsigned int a_Scale)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendMapInfo(a_ID, a_Scale);
+}
+
+
+
+
+
void cProtocolRecognizer::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount)
{
ASSERT(m_Protocol != NULL);
@@ -395,6 +435,14 @@ void cProtocolRecognizer::SendParticleEffect(const AString & a_ParticleName, flo
+void cProtocolRecognizer::SendPaintingSpawn(const cPainting & a_Painting)
+{
+ m_Protocol->SendPaintingSpawn(a_Painting);
+}
+
+
+
+
void cProtocolRecognizer::SendPickupSpawn(const cPickup & a_Pickup)
{
@@ -526,6 +574,36 @@ void cProtocolRecognizer::SendExperienceOrb(const cExpOrb & a_ExpOrb)
+void cProtocolRecognizer::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode);
+}
+
+
+
+
+
+void cProtocolRecognizer::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode);
+}
+
+
+
+
+
+void cProtocolRecognizer::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendDisplayObjective(a_Objective, a_Display);
+}
+
+
+
+
+
void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
ASSERT(m_Protocol != NULL);
@@ -716,7 +794,7 @@ AString cProtocolRecognizer::GetAuthServerID(void)
-void cProtocolRecognizer::SendData(const char * a_Data, int a_Size)
+void cProtocolRecognizer::SendData(const char * a_Data, size_t a_Size)
{
// This is used only when handling the server ping
m_Client->SendData(a_Data, a_Size);
@@ -776,7 +854,7 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void)
// This must be a lengthed protocol, try if it has the entire initial handshake packet:
m_Buffer.ResetRead();
UInt32 PacketLen;
- UInt32 ReadSoFar = m_Buffer.GetReadableSpace();
+ UInt32 ReadSoFar = (UInt32)m_Buffer.GetReadableSpace();
if (!m_Buffer.ReadVarInt(PacketLen))
{
// Not enough bytes for the packet length, keep waiting
@@ -807,7 +885,7 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void)
}
switch (ch)
{
- case PROTO_VERSION_1_3_2:
+ case PROTO_VERSION_1_3_2:
{
m_Protocol = new cProtocol132(m_Client);
return true;
@@ -853,7 +931,7 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void)
bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining)
{
UInt32 PacketType;
- UInt32 NumBytesRead = m_Buffer.GetReadableSpace();
+ UInt32 NumBytesRead = (UInt32)m_Buffer.GetReadableSpace();
if (!m_Buffer.ReadVarInt(PacketType))
{
return false;
@@ -884,7 +962,7 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
m_Buffer.ReadBEShort(ServerPort);
m_Buffer.ReadVarInt(NextState);
m_Buffer.CommitRead();
- m_Protocol = new cProtocol172(m_Client, ServerAddress, ServerPort, NextState);
+ m_Protocol = new cProtocol172(m_Client, ServerAddress, (UInt16)ServerPort, NextState);
return true;
}
}
@@ -935,7 +1013,7 @@ void cProtocolRecognizer::SendLengthlessServerPing(void)
m_Buffer.ResetRead();
if (m_Buffer.CanReadBytes(2))
{
- byte val;
+ Byte val;
m_Buffer.ReadByte(val); // Packet type - Serverlist ping
m_Buffer.ReadByte(val); // 0x01 magic value
ASSERT(val == 0x01);
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 2dccace6e..072d7c2d2 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -18,7 +18,7 @@
// Adjust these if a new protocol is added or an old one is removed:
-#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2"
+#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2, 1.7.4"
#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74, 77, 78, 4"
@@ -59,7 +59,7 @@ public:
static AString GetVersionTextFromInt(int a_ProtocolVersion);
/// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, int a_Size) override;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) override;
/// Sending stuff to clients (alphabetically sorted):
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
@@ -68,6 +68,7 @@ public:
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
@@ -89,7 +90,11 @@ public:
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
virtual void SendKeepAlive (int a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendPlayerAbilities (void) override;
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
@@ -103,6 +108,9 @@ public:
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
@@ -125,7 +133,7 @@ public:
virtual AString GetAuthServerID(void) override;
- virtual void SendData(const char * a_Data, int a_Size) override;
+ virtual void SendData(const char * a_Data, size_t a_Size) override;
protected:
cProtocol * m_Protocol; //< The recognized protocol