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authorSamuel Barney <samjbarney@gmail.com>2015-07-29 17:04:03 +0200
committerSamuel Barney <samjbarney@gmail.com>2015-07-29 17:49:30 +0200
commit804805d35a87c2acc9425d1762ad26b1ba2ec9ac (patch)
tree13b603c8bbf8177da92ce87f5413fb646d204f3f /src/Protocol
parentMerge pull request #2376 from mjhanninen/fix-freebsd-build (diff)
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Diffstat (limited to '')
-rw-r--r--src/Protocol/CMakeLists.txt6
-rw-r--r--src/Protocol/ChunkDataSerializer.cpp10
-rw-r--r--src/Protocol/MojangAPI.cpp6
-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol17x.cpp57
-rw-r--r--src/Protocol/Protocol17x.h2
-rw-r--r--src/Protocol/Protocol18x.cpp179
-rw-r--r--src/Protocol/Protocol18x.h2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp12
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
10 files changed, 138 insertions, 140 deletions
diff --git a/src/Protocol/CMakeLists.txt b/src/Protocol/CMakeLists.txt
index 42a7d5a9d..58a69efbf 100644
--- a/src/Protocol/CMakeLists.txt
+++ b/src/Protocol/CMakeLists.txt
@@ -26,12 +26,8 @@ SET (HDRS
)
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
- set_source_files_properties(ChunkDataSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast")
- set_source_files_properties(MojangAPI.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast")
- set_source_files_properties(Packetizer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast")
set_source_files_properties(Protocol18x.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast -Wno-error=sign-conversion -Wno-error=conversion -Wno-error=switch-enum -Wno-error=switch")
- set_source_files_properties(Protocol17x.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum -Wno-error=old-style-cast")
- set_source_files_properties(ProtocolRecognizer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast")
+ set_source_files_properties(Protocol17x.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum ")
endif()
if (NOT MSVC)
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp
index 37fbae0e5..8c5569cc7 100644
--- a/src/Protocol/ChunkDataSerializer.cpp
+++ b/src/Protocol/ChunkDataSerializer.cpp
@@ -95,7 +95,7 @@ void cChunkDataSerializer::Serialize39(AString & a_Data)
// Run-time check that our compile-time guess about CompressedMaxSize was enough:
ASSERT(CompressedSize <= CompressedMaxSize);
- compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
+ compress2(reinterpret_cast<Bytef*>(CompressedBlockData), &CompressedSize, reinterpret_cast<const Bytef*>(AllData), sizeof(AllData), Z_DEFAULT_COMPRESSION);
// Now put all those data into a_Data:
@@ -106,11 +106,11 @@ void cChunkDataSerializer::Serialize39(AString & a_Data)
// Also, no endian flipping is needed because of the const values
unsigned short BitMap1 = 0xffff;
unsigned short BitMap2 = 0;
- a_Data.append((const char *)&BitMap1, sizeof(short));
- a_Data.append((const char *)&BitMap2, sizeof(short));
+ a_Data.append(reinterpret_cast<const char *>(&BitMap1), sizeof(short));
+ a_Data.append(reinterpret_cast<const char *>(&BitMap2), sizeof(short));
- UInt32 CompressedSizeBE = htonl((UInt32)CompressedSize);
- a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
+ UInt32 CompressedSizeBE = htonl(static_cast<UInt32>(CompressedSize));
+ a_Data.append(reinterpret_cast<const char *>(&CompressedSizeBE), sizeof(CompressedSizeBE));
// Unlike 29, 39 doesn't have the "unused" int
diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp
index 110590359..f3f9baf25 100644
--- a/src/Protocol/MojangAPI.cpp
+++ b/src/Protocol/MojangAPI.cpp
@@ -456,7 +456,7 @@ bool cMojangAPI::SecureRequest(const AString & a_ServerName, const AString & a_R
break;
}
- a_Response.append((const char *)buf, (size_t)ret);
+ a_Response.append(reinterpret_cast<const char *>(buf), static_cast<size_t>(ret));
}
return true;
@@ -919,7 +919,7 @@ void cMojangAPI::Update(void)
}
if (!PlayerNames.empty())
{
- LOG("cMojangAPI: Updating name-to-uuid cache for %u names", (unsigned)PlayerNames.size());
+ LOG("cMojangAPI: Updating name-to-uuid cache for %u names", static_cast<unsigned>(PlayerNames.size()));
QueryNamesToUUIDs(PlayerNames);
}
@@ -937,7 +937,7 @@ void cMojangAPI::Update(void)
}
if (!ProfileUUIDs.empty())
{
- LOG("cMojangAPI: Updating uuid-to-profile cache for %u uuids", (unsigned)ProfileUUIDs.size());
+ LOG("cMojangAPI: Updating uuid-to-profile cache for %u uuids", static_cast<unsigned>(ProfileUUIDs.size()));
for (AStringVector::const_iterator itr = ProfileUUIDs.begin(), end = ProfileUUIDs.end(); itr != end; ++itr)
{
QueryUUIDToProfile(*itr);
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 9e80f7bd5..43c92989a 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -96,7 +96,7 @@ public:
virtual void SendHealth (void) = 0;
virtual void SendHideTitle (void) = 0;
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0;
- virtual void SendKeepAlive (int a_PingID) = 0;
+ virtual void SendKeepAlive (UInt32 a_PingID) = 0;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0;
virtual void SendLoginSuccess (void) = 0;
virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) = 0;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 098c62a90..003530c67 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -127,7 +127,7 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
{
static int sCounter = 0;
cFile::CreateFolder("CommLogs");
- AString FileName = Printf("CommLogs/%x_%d__%s.log", (unsigned)time(nullptr), sCounter++, a_Client->GetIPString().c_str());
+ AString FileName = Printf("CommLogs/%x_%d__%s.log", static_cast<unsigned>(time(nullptr)), sCounter++, a_Client->GetIPString().c_str());
m_CommLogFile.Open(FileName, cFile::fmWrite);
}
}
@@ -144,8 +144,8 @@ void cProtocol172::DataReceived(const char * a_Data, size_t a_Size)
while (a_Size > 0)
{
size_t NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
- m_Decryptor.ProcessData(Decrypted, (Byte *)a_Data, NumBytes);
- AddReceivedData((const char *)Decrypted, NumBytes);
+ m_Decryptor.ProcessData(Decrypted, reinterpret_cast<const Byte *>(a_Data), NumBytes);
+ AddReceivedData(reinterpret_cast<const char *>(Decrypted), NumBytes);
a_Size -= NumBytes;
a_Data += NumBytes;
}
@@ -642,7 +642,7 @@ void cProtocol172::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt
-void cProtocol172::SendKeepAlive(int a_PingID)
+void cProtocol172::SendKeepAlive(UInt32 a_PingID)
{
// Drop the packet if the protocol is not in the Game state yet (caused a client crash):
if (m_State != 3)
@@ -652,7 +652,7 @@ void cProtocol172::SendKeepAlive(int a_PingID)
}
cPacketizer Pkt(*this, 0x00); // Keep Alive packet
- Pkt.WriteBEInt32(a_PingID);
+ Pkt.WriteBEInt32(static_cast<Int32>(a_PingID));
}
@@ -1078,9 +1078,9 @@ void cProtocol172::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimens
cPacketizer Pkt(*this, 0x07); // Respawn packet
cPlayer * Player = m_Client->GetPlayer();
- Pkt.WriteBEInt32((int)a_Dimension);
+ Pkt.WriteBEInt32(static_cast<int>(a_Dimension));
Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteBEUInt8((Byte)Player->GetEffectiveGameMode());
+ Pkt.WriteBEUInt8(static_cast<Byte>(Player->GetEffectiveGameMode()));
Pkt.WriteString("default");
m_LastSentDimension = a_Dimension;
}
@@ -1146,7 +1146,7 @@ void cProtocol172::SendScoreUpdate(const AString & a_Objective, const AString &
if (a_Mode != 1)
{
Pkt.WriteString(a_Objective);
- Pkt.WriteBEInt32((int) a_Score);
+ Pkt.WriteBEInt32(static_cast<int>(a_Score));
}
}
@@ -1266,7 +1266,7 @@ void cProtocol172::SendSpawnMob(const cMonster & a_Mob)
cPacketizer Pkt(*this, 0x0f); // Spawn Mob packet
Pkt.WriteVarInt32(a_Mob.GetUniqueID());
- Pkt.WriteBEUInt8((Byte)a_Mob.GetMobType());
+ Pkt.WriteBEUInt8(static_cast<Byte>(a_Mob.GetMobType()));
Pkt.WriteFPInt(a_Mob.GetPosX());
Pkt.WriteFPInt(a_Mob.GetPosY());
Pkt.WriteFPInt(a_Mob.GetPosZ());
@@ -1341,10 +1341,11 @@ void cProtocol172::SendStatistics(const cStatManager & a_Manager)
cPacketizer Pkt(*this, 0x37);
Pkt.WriteVarInt32(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only
- for (size_t i = 0; i < (size_t)statCount; ++i)
+ size_t Count = static_cast<size_t>(statCount);
+ for (size_t i = 0; i < Count; ++i)
{
- StatValue Value = a_Manager.GetValue((eStatistic) i);
- const AString & StatName = cStatInfo::GetName((eStatistic) i);
+ StatValue Value = a_Manager.GetValue(static_cast<eStatistic>(i));
+ const AString & StatName = cStatInfo::GetName(static_cast<eStatistic>(i));
Pkt.WriteString(StatName);
Pkt.WriteVarInt32(static_cast<UInt32>(Value));
@@ -1621,8 +1622,8 @@ void cProtocol172::AddReceivedData(const char * a_Data, size_t a_Size)
}
AString Hex;
CreateHexDump(Hex, a_Data, a_Size, 16);
- m_CommLogFile.Printf("Incoming data: %d (0x%x) bytes: \n%s\n",
- (unsigned)a_Size, (unsigned)a_Size, Hex.c_str()
+ m_CommLogFile.Printf("Incoming data: %u (0x%x) bytes: \n%s\n",
+ static_cast<unsigned>(a_Size), static_cast<unsigned>(a_Size), Hex.c_str()
);
m_CommLogFile.Flush();
}
@@ -2495,8 +2496,8 @@ void cProtocol172::SendData(const char * a_Data, size_t a_Size)
while (a_Size > 0)
{
size_t NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
- m_Encryptor.ProcessData(Encrypted, (Byte *)a_Data, NumBytes);
- m_Client->SendData((const char *)Encrypted, NumBytes);
+ m_Encryptor.ProcessData(Encrypted, reinterpret_cast<const Byte *>(a_Data), NumBytes);
+ m_Client->SendData(reinterpret_cast<const char *>(Encrypted), NumBytes);
a_Size -= NumBytes;
a_Data += NumBytes;
}
@@ -2645,7 +2646,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
}
else if ((TagName == "Fireworks") || (TagName == "Explosion"))
{
- cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, (ENUM_ITEM_ID)a_Item.m_ItemType);
+ cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType));
}
break;
}
@@ -2675,9 +2676,9 @@ void cProtocol172::StartEncryption(const Byte * a_Key)
cSha1Checksum Checksum;
cServer * Server = cRoot::Get()->GetServer();
const AString & ServerID = Server->GetServerID();
- Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length());
+ Checksum.Update(reinterpret_cast<const Byte *>(ServerID.c_str()), ServerID.length());
Checksum.Update(a_Key, 16);
- Checksum.Update((const Byte *)Server->GetPublicKeyDER().data(), Server->GetPublicKeyDER().size());
+ Checksum.Update(reinterpret_cast<const Byte *>(Server->GetPublicKeyDER().data()), Server->GetPublicKeyDER().size());
Byte Digest[20];
Checksum.Finalize(Digest);
cSha1Checksum::DigestToJava(Digest, m_AuthServerID);
@@ -2778,7 +2779,7 @@ void cProtocol172::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item)
}
if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR))
{
- cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, Writer, (ENUM_ITEM_ID)a_Item.m_ItemType);
+ cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, Writer, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType));
}
Writer.Finish();
@@ -2851,8 +2852,8 @@ void cProtocol172::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_
Writer.AddInt("x", FlowerPotEntity.GetPosX());
Writer.AddInt("y", FlowerPotEntity.GetPosY());
Writer.AddInt("z", FlowerPotEntity.GetPosZ());
- Writer.AddInt("Item", (Int32) FlowerPotEntity.GetItem().m_ItemType);
- Writer.AddInt("Data", (Int32) FlowerPotEntity.GetItem().m_ItemDamage);
+ Writer.AddInt("Item", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemType));
+ Writer.AddInt("Data", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemDamage));
Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
@@ -3027,7 +3028,7 @@ void cProtocol172::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
}
a_Pkt.WriteBEUInt8(0x66);
- a_Pkt.WriteBEFloat(a_Mob.GetHealth());
+ a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth()));
switch (a_Mob.GetMobType())
{
@@ -3051,9 +3052,9 @@ void cProtocol172::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
{
auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob);
a_Pkt.WriteBEUInt8(0x10);
- a_Pkt.WriteBEUInt8((Byte)(Enderman.GetCarriedBlock()));
+ a_Pkt.WriteBEUInt8(static_cast<UInt8>(Enderman.GetCarriedBlock()));
a_Pkt.WriteBEUInt8(0x11);
- a_Pkt.WriteBEUInt8((Byte)(Enderman.GetCarriedMeta()));
+ a_Pkt.WriteBEUInt8(static_cast<UInt8>(Enderman.GetCarriedMeta()));
a_Pkt.WriteBEUInt8(0x12);
a_Pkt.WriteBEUInt8(Enderman.IsScreaming() ? 1 : 0);
break;
@@ -3280,9 +3281,9 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player)
for (Json::Value::iterator itr = Properties.begin(), end = Properties.end(); itr != end; ++itr)
{
- Pkt.WriteString(((Json::Value)*itr).get("name", "").asString());
- Pkt.WriteString(((Json::Value)*itr).get("value", "").asString());
- Pkt.WriteString(((Json::Value)*itr).get("signature", "").asString());
+ Pkt.WriteString(itr->get("name", "").asString());
+ Pkt.WriteString(itr->get("value", "").asString());
+ Pkt.WriteString(itr->get("signature", "").asString());
}
Pkt.WriteFPInt(a_Player.GetPosX());
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index c5625dd62..9d2d108dc 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -98,7 +98,7 @@ public:
virtual void SendHealth (void) override;
virtual void SendHideTitle (void) override;
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
+ virtual void SendKeepAlive (UInt32 a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendLoginSuccess (void) override;
virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index e8acf8bd4..bd38d25d8 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -140,8 +140,8 @@ void cProtocol180::DataReceived(const char * a_Data, size_t a_Size)
while (a_Size > 0)
{
size_t NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size;
- m_Decryptor.ProcessData(Decrypted, (Byte *)a_Data, NumBytes);
- AddReceivedData((const char *)Decrypted, NumBytes);
+ m_Decryptor.ProcessData(Decrypted, reinterpret_cast<const Byte *>(a_Data), NumBytes);
+ AddReceivedData(reinterpret_cast<const char *>(Decrypted), NumBytes);
a_Size -= NumBytes;
a_Data += NumBytes;
}
@@ -205,7 +205,7 @@ void cProtocol180::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLO
cPacketizer Pkt(*this, 0x23); // Block Change packet
Pkt.WritePosition64(a_BlockX, a_BlockY, a_BlockZ);
- Pkt.WriteVarInt32(((UInt32)a_BlockType << 4) | ((UInt32)a_BlockMeta & 15));
+ Pkt.WriteVarInt32((static_cast<UInt32>(a_BlockType) << 4) | (static_cast<UInt32>(a_BlockMeta) & 15));
}
@@ -219,12 +219,12 @@ void cProtocol180::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
cPacketizer Pkt(*this, 0x22); // Multi Block Change packet
Pkt.WriteBEInt32(a_ChunkX);
Pkt.WriteBEInt32(a_ChunkZ);
- Pkt.WriteVarInt32((UInt32)a_Changes.size());
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Changes.size()));
for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
{
Int16 Coords = static_cast<Int16>(itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12));
Pkt.WriteBEInt16(Coords);
- Pkt.WriteVarInt32((itr->m_BlockType & 0xFFF) << 4 | (itr->m_BlockMeta & 0xF));
+ Pkt.WriteVarInt32(static_cast<UInt32>(itr->m_BlockType & 0xFFF) << 4 | (itr->m_BlockMeta & 0xF));
} // for itr - a_Changes[]
}
@@ -403,7 +403,7 @@ void cProtocol180::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, in
Pkt.WriteVarInt32(a_Entity.GetUniqueID());
Pkt.WriteBEUInt8(static_cast<UInt8>(a_EffectID));
Pkt.WriteBEUInt8(static_cast<UInt8>(a_Amplifier));
- Pkt.WriteVarInt32((UInt32)a_Duration);
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Duration));
Pkt.WriteBool(false); // Hide particles
}
@@ -534,9 +534,9 @@ void cProtocol180::SendEntityVelocity(const cEntity & a_Entity)
cPacketizer Pkt(*this, 0x12); // Entity Velocity packet
Pkt.WriteVarInt32(a_Entity.GetUniqueID());
// 400 = 8000 / 20 ... Conversion from our speed in m / s to 8000 m / tick
- Pkt.WriteBEInt16((short)(a_Entity.GetSpeedX() * 400));
- Pkt.WriteBEInt16((short)(a_Entity.GetSpeedY() * 400));
- Pkt.WriteBEInt16((short)(a_Entity.GetSpeedZ() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedX() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedY() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedZ() * 400));
}
@@ -588,7 +588,7 @@ void cProtocol180::SendHealth(void)
cPacketizer Pkt(*this, 0x06); // Update Health packet
cPlayer * Player = m_Client->GetPlayer();
Pkt.WriteBEFloat(static_cast<float>(Player->GetHealth()));
- Pkt.WriteVarInt32((UInt32)Player->GetFoodLevel());
+ Pkt.WriteVarInt32(static_cast<UInt32>(Player->GetFoodLevel()));
Pkt.WriteBEFloat(static_cast<float>(Player->GetFoodSaturationLevel()));
}
@@ -622,7 +622,7 @@ void cProtocol180::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt
-void cProtocol180::SendKeepAlive(int a_PingID)
+void cProtocol180::SendKeepAlive(UInt32 a_PingID)
{
// Drop the packet if the protocol is not in the Game state yet (caused a client crash):
if (m_State != 3)
@@ -646,10 +646,10 @@ void cProtocol180::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
cServer * Server = cRoot::Get()->GetServer();
cPacketizer Pkt(*this, 0x01); // Join Game packet
Pkt.WriteBEUInt32(a_Player.GetUniqueID());
- Pkt.WriteBEUInt8((Byte)a_Player.GetEffectiveGameMode() | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
- Pkt.WriteBEInt8((char)a_World.GetDimension());
+ Pkt.WriteBEUInt8(static_cast<UInt8>(a_Player.GetEffectiveGameMode()) | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
+ Pkt.WriteBEInt8(static_cast<Int8>(a_World.GetDimension()));
Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteBEUInt8(Server->GetMaxPlayers());
+ Pkt.WriteBEUInt8(Clamp<UInt8>(Server->GetMaxPlayers(), 0, 255));
Pkt.WriteString("default"); // Level type - wtf?
Pkt.WriteBool(false); // Reduced Debug Info - wtf?
}
@@ -658,7 +658,7 @@ void cProtocol180::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
// Send the spawn position:
{
cPacketizer Pkt(*this, 0x05); // Spawn Position packet
- Pkt.WritePosition64((int)a_World.GetSpawnX(), (int)a_World.GetSpawnY(), (int)a_World.GetSpawnZ());
+ Pkt.WritePosition64(FloorC(a_World.GetSpawnX()), FloorC(a_World.GetSpawnY()), FloorC(a_World.GetSpawnZ()));
}
// Send the server difficulty:
@@ -707,8 +707,8 @@ void cProtocol180::SendPaintingSpawn(const cPainting & a_Painting)
cPacketizer Pkt(*this, 0x10); // Spawn Painting packet
Pkt.WriteVarInt32(a_Painting.GetUniqueID());
Pkt.WriteString(a_Painting.GetName().c_str());
- Pkt.WritePosition64((int)PosX, (int)PosY, (int)PosZ);
- Pkt.WriteBEInt8(a_Painting.GetProtocolFacing());
+ Pkt.WritePosition64(static_cast<Int32>(PosX), static_cast<Int32>(PosY), static_cast<Int32>(PosZ));
+ Pkt.WriteBEInt8(static_cast<Int8>(a_Painting.GetProtocolFacing()));
}
@@ -721,20 +721,20 @@ void cProtocol180::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataS
cPacketizer Pkt(*this, 0x34);
Pkt.WriteVarInt32(a_Map.GetID());
- Pkt.WriteBEUInt8(a_Map.GetScale());
+ Pkt.WriteBEUInt8(static_cast<UInt8>(a_Map.GetScale()));
Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetDecorators().size()));
for (const auto Decorator : a_Map.GetDecorators())
{
- Pkt.WriteBEUInt8(static_cast<Byte>((static_cast<int>(Decorator.GetType()) << 4) | (Decorator.GetRot() & 0xF)));
- Pkt.WriteBEUInt8(Decorator.GetPixelX());
- Pkt.WriteBEUInt8(Decorator.GetPixelZ());
+ Pkt.WriteBEUInt8(static_cast<Byte>((static_cast<Int32>(Decorator.GetType()) << 4) | (Decorator.GetRot() & 0xF)));
+ Pkt.WriteBEUInt8(static_cast<UInt8>(Decorator.GetPixelX()));
+ Pkt.WriteBEUInt8(static_cast<UInt8>(Decorator.GetPixelZ()));
}
Pkt.WriteBEUInt8(128);
Pkt.WriteBEUInt8(128);
- Pkt.WriteBEUInt8(a_DataStartX);
- Pkt.WriteBEUInt8(a_DataStartY);
+ Pkt.WriteBEUInt8(static_cast<UInt8>(a_DataStartX));
+ Pkt.WriteBEUInt8(static_cast<UInt8>(a_DataStartY));
Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetData().size()));
for (auto itr = a_Map.GetData().cbegin(); itr != a_Map.GetData().cend(); ++itr)
{
@@ -897,9 +897,9 @@ void cProtocol180::SendPlayerListAddPlayer(const cPlayer & a_Player)
Pkt.WriteVarInt32(Properties.size());
for (Json::Value::iterator itr = Properties.begin(), end = Properties.end(); itr != end; ++itr)
{
- Pkt.WriteString(((Json::Value)*itr).get("name", "").asString());
- Pkt.WriteString(((Json::Value)*itr).get("value", "").asString());
- AString Signature = ((Json::Value)*itr).get("signature", "").asString();
+ Pkt.WriteString(static_cast<Json::Value>(*itr).get("name", "").asString());
+ Pkt.WriteString(static_cast<Json::Value>(*itr).get("value", "").asString());
+ AString Signature = static_cast<Json::Value>(*itr).get("signature", "").asString();
if (Signature.empty())
{
Pkt.WriteBool(false);
@@ -911,8 +911,8 @@ void cProtocol180::SendPlayerListAddPlayer(const cPlayer & a_Player)
}
}
- Pkt.WriteVarInt32((UInt32)a_Player.GetGameMode());
- Pkt.WriteVarInt32((UInt32)a_Player.GetClientHandle()->GetPing());
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetGameMode()));
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetClientHandle()->GetPing()));
Pkt.WriteBool(false);
}
@@ -942,7 +942,7 @@ void cProtocol180::SendPlayerListUpdateGameMode(const cPlayer & a_Player)
Pkt.WriteVarInt32(1);
Pkt.WriteVarInt32(1);
Pkt.WriteUUID(a_Player.GetUUID());
- Pkt.WriteVarInt32((UInt32)a_Player.GetGameMode());
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetGameMode()));
}
@@ -1095,7 +1095,7 @@ void cProtocol180::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
cPacketizer Pkt(*this, 0x1e);
Pkt.WriteVarInt32(a_Entity.GetUniqueID());
- Pkt.WriteBEUInt8(a_EffectID);
+ Pkt.WriteBEUInt8(static_cast<UInt8>(a_EffectID));
}
@@ -1124,9 +1124,9 @@ void cProtocol180::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimens
cPacketizer Pkt(*this, 0x07); // Respawn packet
cPlayer * Player = m_Client->GetPlayer();
- Pkt.WriteBEInt32((int)a_Dimension);
+ Pkt.WriteBEInt32(static_cast<Int32>(a_Dimension));
Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteBEUInt8((Byte)Player->GetEffectiveGameMode());
+ Pkt.WriteBEUInt8(static_cast<Byte>(Player->GetEffectiveGameMode()));
Pkt.WriteString("default");
m_LastSentDimension = a_Dimension;
}
@@ -1142,8 +1142,8 @@ void cProtocol180::SendExperience(void)
cPacketizer Pkt(*this, 0x1f); // Experience Packet
cPlayer * Player = m_Client->GetPlayer();
Pkt.WriteBEFloat(Player->GetXpPercentage());
- Pkt.WriteVarInt32((UInt32)Player->GetXpLevel());
- Pkt.WriteVarInt32((UInt32)Player->GetCurrentXp());
+ Pkt.WriteVarInt32(static_cast<UInt32>(Player->GetXpLevel()));
+ Pkt.WriteVarInt32(static_cast<UInt32>(Player->GetCurrentXp()));
}
@@ -1159,7 +1159,7 @@ void cProtocol180::SendExperienceOrb(const cExpOrb & a_ExpOrb)
Pkt.WriteFPInt(a_ExpOrb.GetPosX());
Pkt.WriteFPInt(a_ExpOrb.GetPosY());
Pkt.WriteFPInt(a_ExpOrb.GetPosZ());
- Pkt.WriteBEInt16(a_ExpOrb.GetReward());
+ Pkt.WriteBEInt16(static_cast<Int16>(a_ExpOrb.GetReward()));
}
@@ -1195,7 +1195,7 @@ void cProtocol180::SendScoreUpdate(const AString & a_Objective, const AString &
if (a_Mode != 1)
{
- Pkt.WriteVarInt32((UInt32) a_Score);
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Score));
}
}
@@ -1208,7 +1208,7 @@ void cProtocol180::SendDisplayObjective(const AString & a_Objective, cScoreboard
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x3d);
- Pkt.WriteBEUInt8((int) a_Display);
+ Pkt.WriteBEUInt8(static_cast<UInt8>(a_Display));
Pkt.WriteString(a_Objective);
}
@@ -1268,11 +1268,11 @@ void cProtocol180::SendSoundEffect(const AString & a_SoundName, double a_X, doub
cPacketizer Pkt(*this, 0x29); // Sound Effect packet
Pkt.WriteString(a_SoundName);
- Pkt.WriteBEInt32((int)(a_X * 8.0));
- Pkt.WriteBEInt32((int)(a_Y * 8.0));
- Pkt.WriteBEInt32((int)(a_Z * 8.0));
+ Pkt.WriteBEInt32(static_cast<Int32>(a_X * 8.0));
+ Pkt.WriteBEInt32(static_cast<Int32>(a_Y * 8.0));
+ Pkt.WriteBEInt32(static_cast<Int32>(a_Z * 8.0));
Pkt.WriteBEFloat(a_Volume);
- Pkt.WriteBEUInt8((Byte)(a_Pitch * 63));
+ Pkt.WriteBEUInt8(static_cast<Byte>(a_Pitch * 63));
}
@@ -1306,10 +1306,10 @@ void cProtocol180::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
Pkt.WriteFPInt(a_FallingBlock.GetPosZ());
Pkt.WriteByteAngle(a_FallingBlock.GetYaw());
Pkt.WriteByteAngle(a_FallingBlock.GetPitch());
- Pkt.WriteBEInt32(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 12));
- Pkt.WriteBEInt16((short)(a_FallingBlock.GetSpeedX() * 400));
- Pkt.WriteBEInt16((short)(a_FallingBlock.GetSpeedY() * 400));
- Pkt.WriteBEInt16((short)(a_FallingBlock.GetSpeedZ() * 400));
+ Pkt.WriteBEInt32(static_cast<Int32>(a_FallingBlock.GetBlockType()) | (static_cast<Int32>(a_FallingBlock.GetBlockMeta()) << 12));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedX() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedY() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedZ() * 400));
}
@@ -1322,16 +1322,16 @@ void cProtocol180::SendSpawnMob(const cMonster & a_Mob)
cPacketizer Pkt(*this, 0x0f); // Spawn Mob packet
Pkt.WriteVarInt32(a_Mob.GetUniqueID());
- Pkt.WriteBEUInt8((Byte)a_Mob.GetMobType());
+ Pkt.WriteBEUInt8(static_cast<Byte>(a_Mob.GetMobType()));
Pkt.WriteFPInt(a_Mob.GetPosX());
Pkt.WriteFPInt(a_Mob.GetPosY());
Pkt.WriteFPInt(a_Mob.GetPosZ());
Pkt.WriteByteAngle(a_Mob.GetPitch());
Pkt.WriteByteAngle(a_Mob.GetHeadYaw());
Pkt.WriteByteAngle(a_Mob.GetYaw());
- Pkt.WriteBEInt16((short)(a_Mob.GetSpeedX() * 400));
- Pkt.WriteBEInt16((short)(a_Mob.GetSpeedY() * 400));
- Pkt.WriteBEInt16((short)(a_Mob.GetSpeedZ() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Mob.GetSpeedX() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Mob.GetSpeedY() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Mob.GetSpeedZ() * 400));
WriteEntityMetadata(Pkt, a_Mob);
Pkt.WriteBEUInt8(0x7f); // Metadata terminator
}
@@ -1353,7 +1353,7 @@ void cProtocol180::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
cPacketizer Pkt(*this, 0xe); // Spawn Object packet
Pkt.WriteVarInt32(a_Entity.GetUniqueID());
- Pkt.WriteBEUInt8(a_ObjectType);
+ Pkt.WriteBEUInt8(static_cast<UInt8>(a_ObjectType));
Pkt.WriteFPInt(PosX);
Pkt.WriteFPInt(a_Entity.GetPosY());
Pkt.WriteFPInt(PosZ);
@@ -1362,9 +1362,9 @@ void cProtocol180::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
Pkt.WriteBEInt32(a_ObjectData);
if (a_ObjectData != 0)
{
- Pkt.WriteBEInt16((short)(a_Entity.GetSpeedX() * 400));
- Pkt.WriteBEInt16((short)(a_Entity.GetSpeedY() * 400));
- Pkt.WriteBEInt16((short)(a_Entity.GetSpeedZ() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedX() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedY() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedZ() * 400));
}
}
@@ -1378,7 +1378,7 @@ void cProtocol180::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
cPacketizer Pkt(*this, 0xe); // Spawn Object packet
Pkt.WriteVarInt32(a_Vehicle.GetUniqueID());
- Pkt.WriteBEUInt8(a_VehicleType);
+ Pkt.WriteBEUInt8(static_cast<UInt8>(a_VehicleType));
Pkt.WriteFPInt(a_Vehicle.GetPosX());
Pkt.WriteFPInt(a_Vehicle.GetPosY());
Pkt.WriteFPInt(a_Vehicle.GetPosZ());
@@ -1387,9 +1387,9 @@ void cProtocol180::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
Pkt.WriteBEInt32(a_VehicleSubType);
if (a_VehicleSubType != 0)
{
- Pkt.WriteBEInt16((short)(a_Vehicle.GetSpeedX() * 400));
- Pkt.WriteBEInt16((short)(a_Vehicle.GetSpeedY() * 400));
- Pkt.WriteBEInt16((short)(a_Vehicle.GetSpeedZ() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedX() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedY() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedZ() * 400));
}
}
@@ -1404,13 +1404,14 @@ void cProtocol180::SendStatistics(const cStatManager & a_Manager)
cPacketizer Pkt(*this, 0x37);
Pkt.WriteVarInt32(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only
- for (size_t i = 0; i < (size_t)statCount; ++i)
+ size_t Count = static_cast<size_t>(statCount);
+ for (size_t i = 0; i < Count; ++i)
{
- StatValue Value = a_Manager.GetValue((eStatistic) i);
- const AString & StatName = cStatInfo::GetName((eStatistic) i);
+ StatValue Value = a_Manager.GetValue(static_cast<eStatistic>(i));
+ const AString & StatName = cStatInfo::GetName(static_cast<eStatistic>(i));
Pkt.WriteString(StatName);
- Pkt.WriteVarInt32(Value);
+ Pkt.WriteVarInt32(static_cast<UInt32>(Value));
}
}
@@ -1423,7 +1424,7 @@ void cProtocol180::SendTabCompletionResults(const AStringVector & a_Results)
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x3a); // Tab-Complete packet
- Pkt.WriteVarInt32((int)a_Results.size());
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Results.size()));
for (AStringVector::const_iterator itr = a_Results.begin(), end = a_Results.end(); itr != end; ++itr)
{
@@ -1601,7 +1602,7 @@ void cProtocol180::SendWholeInventory(const cWindow & a_Window)
cPacketizer Pkt(*this, 0x30); // Window Items packet
Pkt.WriteBEInt8(a_Window.GetWindowID());
- Pkt.WriteBEInt16(a_Window.GetNumSlots());
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Window.GetNumSlots()));
cItems Slots;
a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
for (cItems::const_iterator itr = Slots.begin(), end = Slots.end(); itr != end; ++itr)
@@ -1652,7 +1653,7 @@ void cProtocol180::SendWindowOpen(const cWindow & a_Window)
}
default:
{
- Pkt.WriteBEInt8(a_Window.GetNumNonInventorySlots());
+ Pkt.WriteBEInt8(static_cast<Int8>(a_Window.GetNumNonInventorySlots()));
break;
}
}
@@ -1846,8 +1847,8 @@ void cProtocol180::AddReceivedData(const char * a_Data, size_t a_Size)
}
AString Hex;
CreateHexDump(Hex, a_Data, a_Size, 16);
- m_CommLogFile.Printf("Incoming data: %d (0x%x) bytes: \n%s\n",
- (unsigned)a_Size, (unsigned)a_Size, Hex.c_str()
+ m_CommLogFile.Printf("Incoming data: %u (0x%x) bytes: \n%s\n",
+ static_cast<unsigned>(a_Size), static_cast<unsigned>(a_Size), Hex.c_str()
);
m_CommLogFile.Flush();
}
@@ -1912,7 +1913,7 @@ void cProtocol180::AddReceivedData(const char * a_Data, size_t a_Size)
if (CompressedSize == 0)
{
// No compression was used, move directly
- VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen));
+ VERIFY(m_ReceivedData.ReadToByteBuffer(bb, static_cast<size_t>(PacketLen)));
}
else
{
@@ -2189,14 +2190,14 @@ void cProtocol180::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe
// Decrypt EncNonce using privkey
cRsaPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey();
Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)];
- int res = rsaDecryptor.Decrypt((const Byte *)EncNonce.data(), EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce));
+ int res = rsaDecryptor.Decrypt(reinterpret_cast<const Byte *>(EncNonce.data()), EncNonce.size(), reinterpret_cast<Byte *>(DecryptedNonce), sizeof(DecryptedNonce));
if (res != 4)
{
LOGD("Bad nonce length: got %d, exp %d", res, 4);
m_Client->Kick("Hacked client");
return;
}
- if (ntohl(DecryptedNonce[0]) != (unsigned)(uintptr_t)this)
+ if (ntohl(DecryptedNonce[0]) != (unsigned)(uintptr_t)this) // Cannot convert to c++ casts
{
LOGD("Bad nonce value");
m_Client->Kick("Hacked client");
@@ -2205,7 +2206,7 @@ void cProtocol180::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe
// Decrypt the symmetric encryption key using privkey:
Byte DecryptedKey[MAX_ENC_LEN];
- res = rsaDecryptor.Decrypt((const Byte *)EncKey.data(), EncKey.size(), DecryptedKey, sizeof(DecryptedKey));
+ res = rsaDecryptor.Decrypt(reinterpret_cast<const Byte *>(EncKey.data()), EncKey.size(), DecryptedKey, sizeof(DecryptedKey));
if (res != 16)
{
LOGD("Bad key length");
@@ -2243,10 +2244,10 @@ void cProtocol180::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer)
cPacketizer Pkt(*this, 0x01);
Pkt.WriteString(Server->GetServerID());
const AString & PubKeyDer = Server->GetPublicKeyDER();
- Pkt.WriteVarInt32((short)PubKeyDer.size());
+ Pkt.WriteVarInt32(static_cast<UInt32>(PubKeyDer.size()));
Pkt.WriteBuf(PubKeyDer.data(), PubKeyDer.size());
Pkt.WriteVarInt32(4);
- Pkt.WriteBEInt32((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
+ Pkt.WriteBEInt32((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :) Cannot convert to c++ casts
m_Client->SetUsername(Username);
return;
}
@@ -2405,7 +2406,7 @@ void cProtocol180::HandlePacketEntityAction(cByteBuffer & a_ByteBuffer)
void cProtocol180::HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer)
{
HANDLE_READ(a_ByteBuffer, ReadVarInt, UInt32, KeepAliveID);
- m_Client->HandleKeepAlive(static_cast<int>(KeepAliveID));
+ m_Client->HandleKeepAlive(static_cast<Int32>(KeepAliveID));
}
@@ -2771,8 +2772,8 @@ void cProtocol180::SendData(const char * a_Data, size_t a_Size)
while (a_Size > 0)
{
size_t NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
- m_Encryptor.ProcessData(Encrypted, (Byte *)a_Data, NumBytes);
- m_Client->SendData((const char *)Encrypted, NumBytes);
+ m_Encryptor.ProcessData(Encrypted, reinterpret_cast<Byte *>(const_cast<char*>(a_Data)), NumBytes);
+ m_Client->SendData(reinterpret_cast<const char *>(Encrypted), NumBytes);
a_Size -= NumBytes;
a_Data += NumBytes;
}
@@ -2877,7 +2878,7 @@ void cProtocol180::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
}
else if ((TagName == "Fireworks") || (TagName == "Explosion"))
{
- cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, (ENUM_ITEM_ID)a_Item.m_ItemType);
+ cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType));
}
break;
}
@@ -2907,9 +2908,9 @@ void cProtocol180::StartEncryption(const Byte * a_Key)
cSha1Checksum Checksum;
cServer * Server = cRoot::Get()->GetServer();
const AString & ServerID = Server->GetServerID();
- Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length());
+ Checksum.Update(reinterpret_cast<const Byte *>(ServerID.c_str()), ServerID.length());
Checksum.Update(a_Key, 16);
- Checksum.Update((const Byte *)Server->GetPublicKeyDER().data(), Server->GetPublicKeyDER().size());
+ Checksum.Update(reinterpret_cast<const Byte *>(Server->GetPublicKeyDER().data()), Server->GetPublicKeyDER().size());
Byte Digest[20];
Checksum.Finalize(Digest);
cSha1Checksum::DigestToJava(Digest, m_AuthServerID);
@@ -3045,7 +3046,7 @@ void cProtocol180::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item)
Writer.BeginCompound("display");
if (a_Item.m_ItemColor.IsValid())
{
- Writer.AddInt("color", static_cast<int>(a_Item.m_ItemColor.m_Color));
+ Writer.AddInt("color", static_cast<Int32>(a_Item.m_ItemColor.m_Color));
}
if (!a_Item.IsCustomNameEmpty())
@@ -3149,8 +3150,8 @@ void cProtocol180::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_
Writer.AddInt("x", FlowerPotEntity.GetPosX());
Writer.AddInt("y", FlowerPotEntity.GetPosY());
Writer.AddInt("z", FlowerPotEntity.GetPosZ());
- Writer.AddInt("Item", (Int32) FlowerPotEntity.GetItem().m_ItemType);
- Writer.AddInt("Data", (Int32) FlowerPotEntity.GetItem().m_ItemDamage);
+ Writer.AddInt("Item", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemType));
+ Writer.AddInt("Data", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemDamage));
Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
@@ -3324,7 +3325,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
}
a_Pkt.WriteBEUInt8(0x66);
- a_Pkt.WriteBEFloat(a_Mob.GetHealth());
+ a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth()));
switch (a_Mob.GetMobType())
{
@@ -3340,7 +3341,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
{
auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob);
a_Pkt.WriteBEUInt8(0x10);
- a_Pkt.WriteBEUInt8(Creeper.IsBlowing() ? 1 : -1);
+ a_Pkt.WriteBEUInt8(Creeper.IsBlowing() ? 1 : 0);
a_Pkt.WriteBEUInt8(0x11);
a_Pkt.WriteBEUInt8(Creeper.IsCharged() ? 1 : 0);
break;
@@ -3397,7 +3398,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(0x50); // Int at index 16
a_Pkt.WriteBEInt32(Flags);
a_Pkt.WriteBEUInt8(0x13); // Byte at index 19
- a_Pkt.WriteBEUInt8(Horse.GetHorseType());
+ a_Pkt.WriteBEUInt8(static_cast<UInt8>(Horse.GetHorseType()));
a_Pkt.WriteBEUInt8(0x54); // Int at index 20
int Appearance = 0;
Appearance = Horse.GetHorseColor();
@@ -3415,7 +3416,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
{
auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob);
a_Pkt.WriteBEUInt8(0x10);
- a_Pkt.WriteBEUInt8(MagmaCube.GetSize());
+ a_Pkt.WriteBEUInt8(static_cast<UInt8>(MagmaCube.GetSize()));
break;
} // case mtMagmaCube
@@ -3445,7 +3446,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(0x10);
Byte SheepMetadata = 0;
- SheepMetadata = Sheep.GetFurColor();
+ SheepMetadata = static_cast<Byte>(Sheep.GetFurColor());
if (Sheep.IsSheared())
{
SheepMetadata |= 0x10;
@@ -3477,7 +3478,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
{
auto & Slime = reinterpret_cast<const cSlime &>(a_Mob);
a_Pkt.WriteBEUInt8(0x10);
- a_Pkt.WriteBEUInt8(Slime.GetSize());
+ a_Pkt.WriteBEUInt8(static_cast<UInt8>(Slime.GetSize()));
break;
} // case mtSlime
@@ -3503,7 +3504,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
{
auto & Wither = reinterpret_cast<const cWither &>(a_Mob);
a_Pkt.WriteBEUInt8(0x54); // Int at index 20
- a_Pkt.WriteBEInt32(Wither.GetWitherInvulnerableTicks());
+ a_Pkt.WriteBEInt32(static_cast<Int32>(Wither.GetWitherInvulnerableTicks()));
a_Pkt.WriteBEUInt8(0x66); // Float at index 6
a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth()));
break;
@@ -3533,7 +3534,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(0x13);
a_Pkt.WriteBEUInt8(Wolf.IsBegging() ? 1 : 0);
a_Pkt.WriteBEUInt8(0x14);
- a_Pkt.WriteBEUInt8(Wolf.GetCollarColor());
+ a_Pkt.WriteBEUInt8(static_cast<UInt8>(Wolf.GetCollarColor()));
a_Pkt.WriteBEUInt8(0x0c);
a_Pkt.WriteBEInt8(Wolf.GetAge());
diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h
index 99774d242..02add5528 100644
--- a/src/Protocol/Protocol18x.h
+++ b/src/Protocol/Protocol18x.h
@@ -93,7 +93,7 @@ public:
virtual void SendHealth (void) override;
virtual void SendHideTitle (void) override;
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
+ virtual void SendKeepAlive (UInt32 a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendLoginSuccess (void) override;
virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 574875831..42c2eee0a 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -258,11 +258,11 @@ void cProtocolRecognizer::SendDisconnect(const AString & a_Reason)
{
// This is used when the client sends a server-ping, respond with the default packet:
static const int Packet = 0xff; // PACKET_DISCONNECT
- SendData((const char *)&Packet, 1); // WriteByte()
+ SendData(reinterpret_cast<const char *>(&Packet), 1); // WriteByte()
AString UTF16 = UTF8ToRawBEUTF16(a_Reason.c_str(), a_Reason.length());
- static const u_short Size = htons((u_short)(UTF16.size() / 2));
- SendData((const char *)&Size, 2); // WriteShort()
+ static const u_short Size = htons(static_cast<u_short>(UTF16.size() / 2));
+ SendData(reinterpret_cast<const char *>(&Size), 2); // WriteShort()
SendData(UTF16.data(), UTF16.size()); // WriteString()
}
}
@@ -440,7 +440,7 @@ void cProtocolRecognizer::SendInventorySlot(char a_WindowID, short a_SlotNum, co
-void cProtocolRecognizer::SendKeepAlive(int a_PingID)
+void cProtocolRecognizer::SendKeepAlive(UInt32 a_PingID)
{
ASSERT(m_Protocol != nullptr);
m_Protocol->SendKeepAlive(a_PingID);
@@ -986,13 +986,13 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void)
// Lengthed protocol, try if it has the entire initial handshake packet:
UInt32 PacketLen;
- UInt32 ReadSoFar = (UInt32)m_Buffer.GetReadableSpace();
+ UInt32 ReadSoFar = static_cast<UInt32>(m_Buffer.GetReadableSpace());
if (!m_Buffer.ReadVarInt(PacketLen))
{
// Not enough bytes for the packet length, keep waiting
return false;
}
- ReadSoFar -= (UInt32)m_Buffer.GetReadableSpace();
+ ReadSoFar -= static_cast<UInt32>(m_Buffer.GetReadableSpace());
if (!m_Buffer.CanReadBytes(PacketLen))
{
// Not enough bytes for the packet, keep waiting
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 491645cff..090e36799 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -81,7 +81,7 @@ public:
virtual void SendHealth (void) override;
virtual void SendHideTitle (void) override;
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendKeepAlive (int a_PingID) override;
+ virtual void SendKeepAlive (UInt32 a_PingID) override;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
virtual void SendLoginSuccess (void) override;
virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;