diff options
author | mathiascode <mathiascode@users.noreply.github.com> | 2017-02-21 16:11:28 +0100 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2017-02-21 16:11:28 +0100 |
commit | c89b20695df7d2a7afc85806d147e0b9ab1a23d1 (patch) | |
tree | 5561b8a92244eeb2043e5bc6f8053dcef73f4024 /src/Protocol/Protocol_1_11.cpp | |
parent | Changed fish launching mechanism (#3520) (diff) | |
download | cuberite-c89b20695df7d2a7afc85806d147e0b9ab1a23d1.tar cuberite-c89b20695df7d2a7afc85806d147e0b9ab1a23d1.tar.gz cuberite-c89b20695df7d2a7afc85806d147e0b9ab1a23d1.tar.bz2 cuberite-c89b20695df7d2a7afc85806d147e0b9ab1a23d1.tar.lz cuberite-c89b20695df7d2a7afc85806d147e0b9ab1a23d1.tar.xz cuberite-c89b20695df7d2a7afc85806d147e0b9ab1a23d1.tar.zst cuberite-c89b20695df7d2a7afc85806d147e0b9ab1a23d1.zip |
Diffstat (limited to 'src/Protocol/Protocol_1_11.cpp')
-rw-r--r-- | src/Protocol/Protocol_1_11.cpp | 65 |
1 files changed, 58 insertions, 7 deletions
diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp index 5d6eca508..6b5c207d3 100644 --- a/src/Protocol/Protocol_1_11.cpp +++ b/src/Protocol/Protocol_1_11.cpp @@ -36,7 +36,7 @@ Implements the 1.11 protocol classes: -cProtocol_1_11_0::cProtocol_1_11_0(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) : +cProtocol_1_11_0::cProtocol_1_11_0(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) : super(a_Client, a_ServerAddress, a_ServerPort, a_State) { } @@ -49,7 +49,7 @@ void cProtocol_1_11_0::SendCollectEntity(const cEntity & a_Entity, const cPlayer { ASSERT(m_State == 3); // In game mode? - cPacketizer Pkt(*this, 0x0d); // Collect Item packet + cPacketizer Pkt(*this, 0x48); // Collect Item packet Pkt.WriteVarInt32(a_Entity.GetUniqueID()); Pkt.WriteVarInt32(a_Player.GetUniqueID()); Pkt.WriteVarInt32(static_cast<UInt32>(a_Count)); @@ -87,12 +87,15 @@ void cProtocol_1_11_0::SendSpawnMob(const cMonster & a_Mob) { ASSERT(m_State == 3); // In game mode? - cPacketizer Pkt(*this, 0x0f); // Spawn Mob packet + cPacketizer Pkt(*this, 0x03); // Spawn Mob packet Pkt.WriteVarInt32(a_Mob.GetUniqueID()); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_Mob.GetUniqueID()); Pkt.WriteVarInt32(static_cast<UInt32>(a_Mob.GetMobType())); - Pkt.WriteFPInt(a_Mob.GetPosX()); - Pkt.WriteFPInt(a_Mob.GetPosY()); - Pkt.WriteFPInt(a_Mob.GetPosZ()); + Pkt.WriteBEDouble(a_Mob.GetPosX()); + Pkt.WriteBEDouble(a_Mob.GetPosY()); + Pkt.WriteBEDouble(a_Mob.GetPosZ()); Pkt.WriteByteAngle(a_Mob.GetPitch()); Pkt.WriteByteAngle(a_Mob.GetHeadYaw()); Pkt.WriteByteAngle(a_Mob.GetYaw()); @@ -100,7 +103,7 @@ void cProtocol_1_11_0::SendSpawnMob(const cMonster & a_Mob) Pkt.WriteBEInt16(static_cast<Int16>(a_Mob.GetSpeedY() * 400)); Pkt.WriteBEInt16(static_cast<Int16>(a_Mob.GetSpeedZ() * 400)); WriteEntityMetadata(Pkt, a_Mob); - Pkt.WriteBEUInt8(0x7f); // Metadata terminator + Pkt.WriteBEUInt8(0xff); // Metadata terminator } @@ -187,3 +190,51 @@ void cProtocol_1_11_0::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) +cProtocol_1_11_1::cProtocol_1_11_1(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) : + super(a_Client, a_ServerAddress, a_ServerPort, a_State) +{ +} + + + + + +void cProtocol_1_11_1::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) +{ + cServer * Server = cRoot::Get()->GetServer(); + AString ServerDescription = Server->GetDescription(); + int NumPlayers = Server->GetNumPlayers(); + int MaxPlayers = Server->GetMaxPlayers(); + AString Favicon = Server->GetFaviconData(); + cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon); + + // Version: + Json::Value Version; + Version["name"] = "Cuberite 1.11.1"; + Version["protocol"] = cProtocolRecognizer::PROTO_VERSION_1_11_1; + + // Players: + Json::Value Players; + Players["online"] = NumPlayers; + Players["max"] = MaxPlayers; + // TODO: Add "sample" + + // Description: + Json::Value Description; + Description["text"] = ServerDescription.c_str(); + + // Create the response: + Json::Value ResponseValue; + ResponseValue["version"] = Version; + ResponseValue["players"] = Players; + ResponseValue["description"] = Description; + if (!Favicon.empty()) + { + ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str()); + } + + // Serialize the response into a packet: + Json::FastWriter Writer; + cPacketizer Pkt(*this, 0x00); // Response packet + Pkt.WriteString(Writer.write(ResponseValue)); +} |