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author | Dave Tucker <dave@dtucker.co.uk> | 2015-11-24 00:39:19 +0100 |
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committer | Dave Tucker <dave@dtucker.co.uk> | 2015-11-24 14:21:40 +0100 |
commit | 83870f9fc0e19da646f408a2d6636adfe4b5c002 (patch) | |
tree | d63858a16962f83d68620bc55c8efeed126874a6 /src/Protocol/Protocol17x.cpp | |
parent | Merge pull request #2645 from Gargaj/followedarray (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol17x.cpp')
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 08ff4b268..010e1a8ba 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -1163,13 +1163,13 @@ void cProtocol172::SendSoundEffect(const AString & a_SoundName, double a_X, doub -void cProtocol172::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) +void cProtocol172::SendSoundParticleEffect(const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) { ASSERT(m_State == 3); // In game mode? ASSERT((a_SrcY >= 0) && (a_SrcY < 256)); cPacketizer Pkt(*this, 0x28); // Effect packet - Pkt.WriteBEInt32(a_EffectID); + Pkt.WriteBEInt32(static_cast<int>(a_EffectID)); Pkt.WriteBEInt32(a_SrcX); Pkt.WriteBEUInt8(static_cast<Byte>(a_SrcY)); Pkt.WriteBEInt32(a_SrcZ); |