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author | madmaxoft <github@xoft.cz> | 2014-07-31 23:17:49 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-31 23:17:49 +0200 |
commit | 6d02fce9a26d4272baea08dc58238321cca0183a (patch) | |
tree | 0109076ae52c67513259d7946a44b9f7b5a563fb /src/Protocol/Protocol16x.cpp | |
parent | Removed trailing whitespace. (diff) | |
parent | Merge pull request #1267 from mc-server/RoofedForest (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol16x.cpp')
-rw-r--r-- | src/Protocol/Protocol16x.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp index a163922c5..0d354a030 100644 --- a/src/Protocol/Protocol16x.cpp +++ b/src/Protocol/Protocol16x.cpp @@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void) -void cProtocol161::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks) +void cProtocol161::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) { // Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast - super::SendRespawn(a_World, a_ShouldIgnoreDimensionChecks); + super::SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks); SendPlayerMaxSpeed(); } |