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authorTycho <work.tycho+git@gmail.com>2014-06-14 18:19:28 +0200
committerTycho <work.tycho+git@gmail.com>2014-06-14 18:19:28 +0200
commit039c1a75f391b078f2b27a388e73bb203afed58e (patch)
treef4f213b794eb0c3a2713358c3d5bdd3f0b931486 /src/Protocol/Protocol16x.cpp
parentFixed bad merge (diff)
parentMerge pull request #1093 from mc-server/BindingsFix (diff)
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Diffstat (limited to 'src/Protocol/Protocol16x.cpp')
-rw-r--r--src/Protocol/Protocol16x.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp
index 714bf5e46..9e0f3f852 100644
--- a/src/Protocol/Protocol16x.cpp
+++ b/src/Protocol/Protocol16x.cpp
@@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void)
-void cProtocol161::SendRespawn(void)
+void cProtocol161::SendRespawn(const cWorld & a_World)
{
// Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast
- super::SendRespawn();
+ super::SendRespawn(a_World);
SendPlayerMaxSpeed();
}