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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-12 16:21:07 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-12 16:21:07 +0200 |
commit | 29567c56107c86b70da130f995564beb2eaf424c (patch) | |
tree | be7b996042b28d8ebac0c7c665963d1d7e991600 /src/Protocol/Protocol16x.cpp | |
parent | Merge branch 'master' into portals (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol16x.cpp')
-rw-r--r-- | src/Protocol/Protocol16x.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp index 9e0f3f852..cc675c075 100644 --- a/src/Protocol/Protocol16x.cpp +++ b/src/Protocol/Protocol16x.cpp @@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void) -void cProtocol161::SendRespawn(const cWorld & a_World) +void cProtocol161::SendRespawn(eDimension a_Dimension) { // Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast - super::SendRespawn(a_World); + super::SendRespawn(a_Dimension); SendPlayerMaxSpeed(); } |