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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-04-24 19:57:25 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-04-24 19:57:25 +0200 |
commit | 48904ae201a38c4b6e018567976c00c40c2829c9 (patch) | |
tree | dfba8600b7f48e09c3c1d752b1cce1b4a45c8ea8 /src/Protocol/Protocol132.cpp | |
parent | Some change to Entity.cpp (diff) | |
parent | The new leaves don't decay anymore. (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol132.cpp')
-rw-r--r-- | src/Protocol/Protocol132.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index ce5942a5c..53d8c1561 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -408,7 +408,8 @@ void cProtocol132::SendWholeInventory(const cWindow & a_Window) super::SendWholeInventory(a_Window); // Send the player inventory and hotbar: - const cInventory & Inventory = m_Client->GetPlayer()->GetInventory(); + cPlayer * Player = m_Client->GetPlayer(); + const cInventory & Inventory = Player->GetInventory(); int BaseOffset = a_Window.GetNumSlots() - (cInventory::invNumSlots - cInventory::invInventoryOffset); // Number of non-inventory slots char WindowID = a_Window.GetWindowID(); for (short i = 0; i < cInventory::invInventoryCount; i++) @@ -422,7 +423,7 @@ void cProtocol132::SendWholeInventory(const cWindow & a_Window) } // for i - Hotbar[] // Send even the item being dragged: - SendInventorySlot(-1, -1, m_Client->GetPlayer()->GetDraggingItem()); + SendInventorySlot(-1, -1, Player->GetDraggingItem()); } @@ -800,10 +801,12 @@ void cProtocol132::SendCompass(const cWorld & a_World) void cProtocol132::SendEncryptionKeyRequest(void) { cCSLock Lock(m_CSPacket); + cServer * Server = cRoot::Get()->GetServer(); WriteByte(0xfd); - WriteString(cRoot::Get()->GetServer()->GetServerID()); - WriteShort((short)(cRoot::Get()->GetServer()->GetPublicKeyDER().size())); - SendData(cRoot::Get()->GetServer()->GetPublicKeyDER().data(), cRoot::Get()->GetServer()->GetPublicKeyDER().size()); + WriteString(Server->GetServerID()); + const AString & PublicKeyDER = Server->GetPublicKeyDER(); + WriteShort((short)(PublicKeyDER.size())); + SendData(PublicKeyDER.data(), PublicKeyDER.size()); WriteShort(4); WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :) Flush(); @@ -874,10 +877,11 @@ void cProtocol132::StartEncryption(const Byte * a_Key) // Prepare the m_AuthServerID: cSHA1Checksum Checksum; - AString ServerID = cRoot::Get()->GetServer()->GetServerID(); + cServer * Server = cRoot::Get()->GetServer(); + AString ServerID = Server->GetServerID(); Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length()); Checksum.Update(a_Key, 16); - Checksum.Update((const Byte *)cRoot::Get()->GetServer()->GetPublicKeyDER().data(), cRoot::Get()->GetServer()->GetPublicKeyDER().size()); + Checksum.Update((const Byte *)Server->GetPublicKeyDER().data(), Server->GetPublicKeyDER().size()); Byte Digest[20]; Checksum.Finalize(Digest); cSHA1Checksum::DigestToJava(Digest, m_AuthServerID); |