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authorJulian Laubstein <julianlaubstein@yahoo.de>2016-02-06 11:37:34 +0100
committerJulian Laubstein <julianlaubstein@yahoo.de>2016-02-06 11:37:34 +0100
commit6fdd7194c81be7234a126bdc3b48f0291fce3567 (patch)
tree7d5ac74b7385ce4ebf77588d80549c884c2b993c /src/Protocol/Authenticator.h
parentMerge pull request #2958 from LogicParrot/fence (diff)
parentBulk clearing of whitespace (diff)
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Diffstat (limited to 'src/Protocol/Authenticator.h')
-rw-r--r--src/Protocol/Authenticator.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Protocol/Authenticator.h b/src/Protocol/Authenticator.h
index 845277569..a8c551fc7 100644
--- a/src/Protocol/Authenticator.h
+++ b/src/Protocol/Authenticator.h
@@ -50,7 +50,7 @@ public:
/** Stops the authenticator thread. The thread may be started and stopped repeatedly */
void Stop(void);
-
+
private:
class cUser
@@ -76,13 +76,13 @@ private:
/** The server that is to be contacted for auth / UUID conversions */
AString m_Server;
-
+
/** The URL to use for auth, without server part.
%USERNAME% will be replaced with actual user name.
%SERVERID% will be replaced with server's ID.
For example "/session/minecraft/hasJoined?username=%USERNAME%&serverId=%SERVERID%". */
AString m_Address;
-
+
AString m_PropertiesAddress;
bool m_ShouldAuthenticate;