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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-23 17:06:27 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2020-09-25 11:07:01 +0200 |
commit | c53a0ba5f6f71da384a45a07685f8e25c3f91a29 (patch) | |
tree | bc8d016d1f5c5b5206b3b4f5580295bd91bb6099 /src/Physics | |
parent | Small cleanup in Jukeboxes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Physics/Explodinator.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/Physics/Explodinator.cpp b/src/Physics/Explodinator.cpp index c6f254cfc..ca8b82b9b 100644 --- a/src/Physics/Explodinator.cpp +++ b/src/Physics/Explodinator.cpp @@ -140,10 +140,7 @@ namespace Explodinator else if (Random.RandBool(1.f / a_Power)) { const auto DestroyedMeta = a_Chunk.GetMeta(a_Position); - a_Chunk.GetWorld()->SpawnItemPickups( - cBlockHandler::For(DestroyedBlock).ConvertToPickups(DestroyedMeta, a_Chunk.GetBlockEntityRel(a_Position)), - Absolute - ); + a_Chunk.GetWorld()->SpawnItemPickups(cBlockHandler::For(DestroyedBlock).ConvertToPickups(DestroyedMeta), Absolute); } else if (a_Fiery && Random.RandBool(1.f / 3.f)) // 33% chance of starting fires if it can start fires { |