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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-20 15:50:52 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-20 15:50:52 +0200 |
commit | 68cced73afe546328cf94ed07c57deee47bfadec (patch) | |
tree | 88be88e3fd4a208b9849e526f1877caa44058ab5 /src/Physics/Explodinator.cpp | |
parent | Added armor and shulker box cleaning (#4875) (diff) | |
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Diffstat (limited to 'src/Physics/Explodinator.cpp')
-rw-r--r-- | src/Physics/Explodinator.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Physics/Explodinator.cpp b/src/Physics/Explodinator.cpp index 3bfb78611..c6f254cfc 100644 --- a/src/Physics/Explodinator.cpp +++ b/src/Physics/Explodinator.cpp @@ -111,7 +111,7 @@ namespace Explodinator a_Chunk.SetBlock(a_RelativePosition, a_NewBlock, 0); cChunkInterface Interface(a_World.GetChunkMap()); - cBlockInfo::GetHandler(a_DestroyedBlock)->OnBroken(Interface, a_World, a_AbsolutePosition, a_DestroyedBlock, DestroyedMeta); + cBlockHandler::For(a_DestroyedBlock).OnBroken(Interface, a_World, a_AbsolutePosition, a_DestroyedBlock, DestroyedMeta); } /** Sets the block at the given Position to air, updates surroundings, and spawns pickups, fire, shrapnel according to Minecraft rules. @@ -141,7 +141,7 @@ namespace Explodinator { const auto DestroyedMeta = a_Chunk.GetMeta(a_Position); a_Chunk.GetWorld()->SpawnItemPickups( - cBlockInfo::GetHandler(DestroyedBlock)->ConvertToPickups(DestroyedMeta, a_Chunk.GetBlockEntityRel(a_Position)), + cBlockHandler::For(DestroyedBlock).ConvertToPickups(DestroyedMeta, a_Chunk.GetBlockEntityRel(a_Position)), Absolute ); } |