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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-07 18:07:14 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-19 06:05:22 +0100 |
commit | 83459d0d899786378e8304c92a5b79ddca92c62f (patch) | |
tree | 637e5302c5c5affc5f3c52d4c195cba5607aac30 /src/Mobs | |
parent | Merge pull request #3020 from cuberite/ice_block (diff) | |
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Diffstat (limited to 'src/Mobs')
-rw-r--r-- | src/Mobs/Monster.cpp | 6 | ||||
-rw-r--r-- | src/Mobs/PassiveMonster.cpp | 16 | ||||
-rw-r--r-- | src/Mobs/PassiveMonster.h | 2 |
3 files changed, 17 insertions, 7 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 28cb10238..fad54a00d 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -256,7 +256,7 @@ void cMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) } if ((GetTarget() != nullptr)) { - ASSERT(!GetTarget()->IsDestroyed()); + ASSERT(GetTarget()->IsTicking()); if (GetTarget()->IsPlayer()) { @@ -912,7 +912,7 @@ int cMonster::GetSpawnDelay(cMonster::eFamily a_MobFamily) /** Sets the target. */ void cMonster::SetTarget (cPawn * a_NewTarget) { - ASSERT((a_NewTarget == nullptr) || (!IsDestroyed())); + ASSERT((a_NewTarget == nullptr) || (IsTicking())); if (m_Target == a_NewTarget) { return; @@ -928,7 +928,7 @@ void cMonster::SetTarget (cPawn * a_NewTarget) if (a_NewTarget != nullptr) { - ASSERT(!a_NewTarget->IsDestroyed()); + ASSERT(a_NewTarget->IsTicking()); // Notify the new target that we are now targeting it. m_Target->TargetingMe(this); } diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp index 53288a54c..000f3d5a4 100644 --- a/src/Mobs/PassiveMonster.cpp +++ b/src/Mobs/PassiveMonster.cpp @@ -65,6 +65,18 @@ void cPassiveMonster::ResetLoveMode() +void cPassiveMonster::Destroyed() +{ + if (m_LovePartner != nullptr) + { + m_LovePartner->ResetLoveMode(); + } +} + + + + + void cPassiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); @@ -73,10 +85,6 @@ void cPassiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { CheckEventLostPlayer(); } - if ((m_LovePartner != nullptr) && m_LovePartner->IsDestroyed()) - { - m_LovePartner = nullptr; - } // if we have a partner, mate if (m_LovePartner != nullptr) diff --git a/src/Mobs/PassiveMonster.h b/src/Mobs/PassiveMonster.h index 1106ffb91..9a2627417 100644 --- a/src/Mobs/PassiveMonster.h +++ b/src/Mobs/PassiveMonster.h @@ -45,6 +45,8 @@ public: /** Returns whether the monster is tired of breeding and is in the cooldown state. */ bool IsInLoveCooldown() const { return (m_LoveCooldown > 0); } + virtual void Destroyed(void) override; + protected: /** The monster's breeding partner. */ cPassiveMonster * m_LovePartner; |