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authorAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
commit675b4aa878f16291ce33fced48a2bc7425f635ae (patch)
tree409914df27a98f65adf866da669429c4de141b6f /src/Mobs/Zombiepigman.cpp
parentLineBlockTracer: Using the coord-based block faces. (diff)
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Diffstat (limited to 'src/Mobs/Zombiepigman.cpp')
-rw-r--r--src/Mobs/Zombiepigman.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/Mobs/Zombiepigman.cpp b/src/Mobs/Zombiepigman.cpp
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index 000000000..6ac89ed4c
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+++ b/src/Mobs/Zombiepigman.cpp
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+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Zombiepigman.h"
+#include "../World.h"
+
+
+
+
+
+cZombiePigman::cZombiePigman(void) :
+ super("ZombiePigman", mtZombiePigman, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8)
+{
+}
+
+
+
+
+
+void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+{
+ AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ROTTEN_FLESH);
+ AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GOLD_NUGGET);
+
+ // TODO: Rare drops
+}
+
+
+
+
+
+void cZombiePigman::KilledBy(cEntity * a_Killer)
+{
+ super::KilledBy(a_Killer);
+
+ if ((a_Killer != NULL) && (a_Killer->IsPlayer()))
+ {
+ // TODO: Anger all nearby zombie pigmen
+ // TODO: In vanilla, if one player angers ZPs, do they attack any nearby player, or only that one attacker?
+ }
+}
+
+
+
+