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author | TheJumper <maximilian.springer@web.de> | 2014-02-23 19:44:58 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-23 19:50:51 +0100 |
commit | 2cc597372afddbd798c2a8c2e754b3f9c7a36038 (patch) | |
tree | bb5202265e994a69e16041a86e8199563ee6e940 /src/Mobs/Zombie.cpp | |
parent | BlockBed.cpp: Fixed Multiple people in one bed. (diff) | |
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Diffstat (limited to 'src/Mobs/Zombie.cpp')
-rw-r--r-- | src/Mobs/Zombie.cpp | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/src/Mobs/Zombie.cpp b/src/Mobs/Zombie.cpp index 27e8ed5fb..f19e096ee 100644 --- a/src/Mobs/Zombie.cpp +++ b/src/Mobs/Zombie.cpp @@ -23,9 +23,19 @@ cZombie::cZombie(bool a_IsVillagerZombie) : void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH); - - // TODO: Rare drops + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ROTTEN_FLESH); + cItems RareDrops; + RareDrops.Add(cItem(E_ITEM_IRON)); + RareDrops.Add(cItem(E_ITEM_CARROT)); + RareDrops.Add(cItem(E_ITEM_POTATO)); + AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); + AddRandomArmorDropItem(a_Drops, LootingLevel); + AddRandomWeaponDropItem(a_Drops, LootingLevel); } |