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author | Mattes D <github@xoft.cz> | 2019-09-29 14:59:24 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-29 14:59:24 +0200 |
commit | 365cbc6e1cea96741e26c9ce912b003f8fd2c62c (patch) | |
tree | f23682c47928597791c53f3a300b03494ffde417 /src/Mobs/Skeleton.cpp | |
parent | Cactus can now grow and will be dropped if there is no place to grow. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Skeleton.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp index 4b8b1ab6a..374c4d969 100644 --- a/src/Mobs/Skeleton.cpp +++ b/src/Mobs/Skeleton.cpp @@ -57,7 +57,7 @@ bool cSkeleton::Attack(std::chrono::milliseconds a_Dt) Vector3d Speed = (GetTarget()->GetPosition() + Inaccuracy - GetPosition()) * 5; Speed.y += Random.RandInt(-1, 1); - auto Arrow = cpp14::make_unique<cArrowEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed); + auto Arrow = cpp14::make_unique<cArrowEntity>(this, GetPosition().addedY(1), Speed); auto ArrowPtr = Arrow.get(); if (!ArrowPtr->Initialize(std::move(Arrow), *m_World)) { |