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author | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 16:12:05 +0200 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 16:12:05 +0200 |
commit | 77a36b58d8731821c88493742781cee0602d12ef (patch) | |
tree | 367ec7d2e9fe037b81721d62a94b01fa092d9227 /src/Mobs/Old Mobs/Blaze.cpp | |
parent | Fixed to make metadata work correctly. (diff) | |
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Diffstat (limited to 'src/Mobs/Old Mobs/Blaze.cpp')
-rw-r--r-- | src/Mobs/Old Mobs/Blaze.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/Mobs/Old Mobs/Blaze.cpp b/src/Mobs/Old Mobs/Blaze.cpp new file mode 100644 index 000000000..b4104d530 --- /dev/null +++ b/src/Mobs/Old Mobs/Blaze.cpp @@ -0,0 +1,57 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Blaze.h" +#include "../World.h" +#include "../Entities/FireChargeEntity.h" + + + + +cBlaze::cBlaze(void) : + super("Blaze", mtBlaze, "mob.blaze.hit", "mob.blaze.death", 0.6, 1.8) +{ +} + + + + + +void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer) +{ + if ((a_Killer != NULL) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) + { + int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD); + } +} + + + + + +void cBlaze::Attack(float a_Dt) +{ + m_AttackInterval += a_Dt * m_AttackRate; + + if (m_Target != NULL && m_AttackInterval > 3.0) + { + // Setting this higher gives us more wiggle room for attackrate + Vector3d Speed = GetLookVector() * 20; + Speed.y = Speed.y + 1; + cFireChargeEntity * FireCharge = new cFireChargeEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed); + if (FireCharge == NULL) + { + return; + } + if (!FireCharge->Initialize(*m_World)) + { + delete FireCharge; + FireCharge = NULL; + return; + } + m_World->BroadcastSpawnEntity(*FireCharge); + m_AttackInterval = 0.0; + // ToDo: Shoot 3 fireballs instead of 1. + } +} |