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authorTiger Wang <ziwei.tiger@outlook.com>2021-04-05 02:38:43 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-04-12 23:35:07 +0200
commit4cd49d7eca5f8fd53eb98577a1f218a5086704bb (patch)
tree09bf29a1d30a37445796ed70867f934435c4261f /src/Mobs/Monster.h
parentFixed generator for the Mega Taiga biome (#5129) (diff)
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Diffstat (limited to 'src/Mobs/Monster.h')
-rw-r--r--src/Mobs/Monster.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 830919c22..aca32e0ef 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -32,8 +32,7 @@ public:
mfAmbient = 2, // Bats
mfWater = 3, // Squid, Guardian
- mfNoSpawn,
- mfUnhandled, // Nothing. Be sure this is the last and the others are in order
+ mfNoSpawn
} ;
// tolua_end
@@ -187,11 +186,11 @@ public:
/** Returns the mob family based on the type */
static eFamily FamilyFromType(eMonsterType a_MobType);
- /** Returns the spawn delay (number of game ticks between spawn attempts) for the given mob family */
- static int GetSpawnDelay(cMonster::eFamily a_MobFamily);
-
// tolua_end
+ /** Returns the spawn delay (number of game ticks between spawn attempts) for the given mob family */
+ static cTickTime GetSpawnDelay(cMonster::eFamily a_MobFamily);
+
/** Translates the MobType enum to the vanilla nbt name */
static AString MobTypeToVanillaNBT(eMonsterType a_MobType);