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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-12-18 21:48:32 +0100 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-12-21 14:52:23 +0100 |
commit | 47c0b48bfd5df90cf889574c5634542d2aaa8873 (patch) | |
tree | a45252c6fa1add902671ea07eebf2bd49f0bec85 /src/Mobs/Monster.h | |
parent | Chunk: use FAST_FLOOR_DIV (diff) | |
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Diffstat (limited to 'src/Mobs/Monster.h')
-rw-r--r-- | src/Mobs/Monster.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index edd0a96c3..aeb8a3bf9 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -117,7 +117,7 @@ public: virtual bool IsUndead(void); virtual void EventLosePlayer(void); - virtual void CheckEventLostPlayer(void); + virtual void CheckEventLostPlayer(std::chrono::milliseconds a_Dt); virtual void InStateIdle (std::chrono::milliseconds a_Dt, cChunk & a_Chunk); virtual void InStateChasing (std::chrono::milliseconds a_Dt, cChunk & a_Chunk); @@ -313,6 +313,7 @@ protected: double m_AttackRange; int m_AttackCoolDownTicksLeft; int m_SightDistance; + std::chrono::milliseconds m_LoseSightAbandonTargetTimer; float m_DropChanceWeapon; float m_DropChanceHelmet; |