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authorMattes D <github@xoft.cz>2014-07-17 11:23:09 +0200
committerMattes D <github@xoft.cz>2014-07-17 11:23:09 +0200
commitec77cf1b06c3008a3c9046a6e0b6a85b0629dba4 (patch)
treee2a6e048422755b6a5b04c0fbe3afd0bfbf1c700 /src/Mobs/Monster.cpp
parentMerge pull request #1193 from mc-server/deathmessages (diff)
parentFixed 3 MSVC warnings in SplashPotionEntity. (diff)
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Diffstat (limited to 'src/Mobs/Monster.cpp')
-rw-r--r--src/Mobs/Monster.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 73bbf217b..e36634c73 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -435,6 +435,7 @@ void cMonster::HandleFalling()
+
int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ)
{
int PosY = POSY_TOINT;
@@ -706,6 +707,25 @@ void cMonster::GetMonsterConfig(const AString & a_Name)
+bool cMonster::IsUndead(void)
+{
+ switch (GetMobType())
+ {
+ case mtZombie:
+ case mtZombiePigman:
+ case mtSkeleton:
+ case mtWither:
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
AString cMonster::MobTypeToString(cMonster::eType a_MobType)
{
// Mob types aren't sorted, so we need to search linearly: