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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2016-08-20 14:34:29 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2016-08-20 14:34:29 +0200
commit7175b9e435a54cff33914d21384625a445cc5cf0 (patch)
tree7feb44f1e8e4ed7ea4d5bf0ba1d173abd3417f34 /src/Mobs/Monster.cpp
parentAdded cWorld:SetSpawn() API and Lua binding (#3316) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Monster.cpp113
1 files changed, 43 insertions, 70 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 3b0fdd36c..738e5b983 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -123,7 +123,7 @@ cMonster::~cMonster()
void cMonster::Destroyed()
{
- SetTarget(nullptr); // Tell them we're no longer targeting them.
+ SetTarget(nullptr);
super::Destroyed();
}
@@ -912,47 +912,26 @@ int cMonster::GetSpawnDelay(cMonster::eFamily a_MobFamily)
-
-/** Sets the target. */
-void cMonster::SetTarget (cPawn * a_NewTarget)
+void cMonster::SetTarget(cPawn * a_NewTarget)
{
- ASSERT((a_NewTarget == nullptr) || (IsTicking()));
- if (m_Target == a_NewTarget)
- {
- return;
- }
- cPawn * OldTarget = m_Target;
- m_Target = a_NewTarget;
+ ASSERT((a_NewTarget == nullptr) || IsTicking());
- if (OldTarget != nullptr)
+ if (a_NewTarget == nullptr)
{
- // Notify the old target that we are no longer targeting it.
- OldTarget->NoLongerTargetingMe(this);
- }
-
- if (a_NewTarget != nullptr)
- {
- ASSERT(a_NewTarget->IsTicking());
- // Notify the new target that we are now targeting it.
- m_Target->TargetingMe(this);
+ m_Target = nullptr;
+ return;
}
+ ASSERT(a_NewTarget->IsTicking());
+ m_Target = a_NewTarget;
+ ASSERT(GetTarget() != nullptr);
}
-void cMonster::UnsafeUnsetTarget()
-{
- m_Target = nullptr;
-}
-
-
-
-
-
-cPawn * cMonster::GetTarget ()
+cPawn * cMonster::GetTarget()
{
return m_Target;
}
@@ -961,29 +940,25 @@ cPawn * cMonster::GetTarget ()
-cMonster * cMonster::NewMonsterFromType(eMonsterType a_MobType)
+std::unique_ptr<cMonster> cMonster::NewMonsterFromType(eMonsterType a_MobType)
{
cFastRandom Random;
- cMonster * toReturn = nullptr;
// Create the mob entity
switch (a_MobType)
{
case mtMagmaCube:
{
- toReturn = new cMagmaCube(1 << Random.NextInt(3)); // Size 1, 2 or 4
- break;
+ return cpp14::make_unique<cMagmaCube>(1 << Random.NextInt(3)); // Size 1, 2 or 4
}
case mtSlime:
{
- toReturn = new cSlime(1 << Random.NextInt(3)); // Size 1, 2 or 4
- break;
+ return cpp14::make_unique<cSlime>(1 << Random.NextInt(3)); // Size 1, 2 or 4
}
case mtSkeleton:
{
// TODO: Actual detection of spawning in Nether
- toReturn = new cSkeleton((Random.NextInt(1) == 0) ? false : true);
- break;
+ return cpp14::make_unique<cSkeleton>((Random.NextInt(1) == 0) ? false : true);
}
case mtVillager:
{
@@ -994,8 +969,7 @@ cMonster * cMonster::NewMonsterFromType(eMonsterType a_MobType)
VillagerType = 0;
}
- toReturn = new cVillager(static_cast<cVillager::eVillagerType>(VillagerType));
- break;
+ return cpp14::make_unique<cVillager>(static_cast<cVillager::eVillagerType>(VillagerType));
}
case mtHorse:
{
@@ -1011,42 +985,41 @@ cMonster * cMonster::NewMonsterFromType(eMonsterType a_MobType)
HorseType = 0;
}
- toReturn = new cHorse(HorseType, HorseColor, HorseStyle, HorseTameTimes);
- break;
+ return cpp14::make_unique<cHorse>(HorseType, HorseColor, HorseStyle, HorseTameTimes);
}
- case mtBat: toReturn = new cBat(); break;
- case mtBlaze: toReturn = new cBlaze(); break;
- case mtCaveSpider: toReturn = new cCaveSpider(); break;
- case mtChicken: toReturn = new cChicken(); break;
- case mtCow: toReturn = new cCow(); break;
- case mtCreeper: toReturn = new cCreeper(); break;
- case mtEnderDragon: toReturn = new cEnderDragon(); break;
- case mtEnderman: toReturn = new cEnderman(); break;
- case mtGhast: toReturn = new cGhast(); break;
- case mtGiant: toReturn = new cGiant(); break;
- case mtGuardian: toReturn = new cGuardian(); break;
- case mtIronGolem: toReturn = new cIronGolem(); break;
- case mtMooshroom: toReturn = new cMooshroom(); break;
- case mtOcelot: toReturn = new cOcelot(); break;
- case mtPig: toReturn = new cPig(); break;
- case mtRabbit: toReturn = new cRabbit(); break;
- case mtSheep: toReturn = new cSheep(); break;
- case mtSilverfish: toReturn = new cSilverfish(); break;
- case mtSnowGolem: toReturn = new cSnowGolem(); break;
- case mtSpider: toReturn = new cSpider(); break;
- case mtSquid: toReturn = new cSquid(); break;
- case mtWitch: toReturn = new cWitch(); break;
- case mtWither: toReturn = new cWither(); break;
- case mtWolf: toReturn = new cWolf(); break;
- case mtZombie: toReturn = new cZombie(false); break; // TODO: Infected zombie parameter
- case mtZombiePigman: toReturn = new cZombiePigman(); break;
+ case mtBat: return cpp14::make_unique<cBat>();
+ case mtBlaze: return cpp14::make_unique<cBlaze>();
+ case mtCaveSpider: return cpp14::make_unique<cCaveSpider>();
+ case mtChicken: return cpp14::make_unique<cChicken>();
+ case mtCow: return cpp14::make_unique<cCow>();
+ case mtCreeper: return cpp14::make_unique < cCreeper>();
+ case mtEnderDragon: return cpp14::make_unique<cEnderDragon>();
+ case mtEnderman: return cpp14::make_unique<cEnderman>();
+ case mtGhast: return cpp14::make_unique<cGhast>();
+ case mtGiant: return cpp14::make_unique<cGiant>();
+ case mtGuardian: return cpp14::make_unique<cGuardian>();
+ case mtIronGolem: return cpp14::make_unique<cIronGolem>();
+ case mtMooshroom: return cpp14::make_unique<cMooshroom>();
+ case mtOcelot: return cpp14::make_unique<cOcelot>();
+ case mtPig: return cpp14::make_unique<cPig>();
+ case mtRabbit: return cpp14::make_unique<cRabbit>();
+ case mtSheep: return cpp14::make_unique<cSheep>();
+ case mtSilverfish: return cpp14::make_unique<cSilverfish>();
+ case mtSnowGolem: return cpp14::make_unique<cSnowGolem>();
+ case mtSpider: return cpp14::make_unique<cSpider>();
+ case mtSquid: return cpp14::make_unique<cSquid>();
+ case mtWitch: return cpp14::make_unique<cWitch>();
+ case mtWither: return cpp14::make_unique<cWither>();
+ case mtWolf: return cpp14::make_unique<cWolf>();
+ case mtZombie: return cpp14::make_unique<cZombie>(false); // TODO: Infected zombie parameter
+ case mtZombiePigman: return cpp14::make_unique<cZombiePigman>();
default:
{
ASSERT(!"Unhandled mob type whilst trying to spawn mob!");
+ return nullptr;
}
}
- return toReturn;
}