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authorAlexander Harkness <me@bearbin.net>2018-01-14 19:44:45 +0100
committerpeterbell10 <peterbell10@live.co.uk>2018-01-14 19:44:45 +0100
commitad22922393c7982b885840960222de64ff96ad36 (patch)
treea028b7459f3c865f7e8bd563ae476c578763a9b1 /src/Mobs/Enderman.cpp
parentTravis: Remove gdb (#4140) (diff)
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Diffstat (limited to 'src/Mobs/Enderman.cpp')
-rw-r--r--src/Mobs/Enderman.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Enderman.cpp b/src/Mobs/Enderman.cpp
index b7013affd..01e13713d 100644
--- a/src/Mobs/Enderman.cpp
+++ b/src/Mobs/Enderman.cpp
@@ -193,10 +193,10 @@ void cEnderman::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
return;
}
- // Take damage when touching water, drowning damage seems to be most appropriate
+ // Take damage when wet, drowning damage seems to be most appropriate
if (
cChunkDef::IsValidHeight(POSY_TOINT) &&
- (GetWorld()->IsWeatherWetAtXYZ(GetPosition().Floor()) || IsSwimming())
+ (GetWorld()->IsWeatherWetAtXYZ(GetPosition().Floor()) || IsInWater())
)
{
EventLosePlayer();