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authorSamuel Barney <samjbarney@gmail.com>2014-08-26 01:26:00 +0200
committerSamuel Barney <samjbarney@gmail.com>2014-08-26 01:26:00 +0200
commitaa0b20e4043437c319e1fe83413878e3f034049c (patch)
tree8de8b02b0d8df4a435536ca2267740c149769a64 /src/Mobs/Components/AIAggresssiveComponent.cpp
parentAdded it to the AllComponents.h (diff)
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Diffstat (limited to 'src/Mobs/Components/AIAggresssiveComponent.cpp')
-rw-r--r--src/Mobs/Components/AIAggresssiveComponent.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/Mobs/Components/AIAggresssiveComponent.cpp b/src/Mobs/Components/AIAggresssiveComponent.cpp
deleted file mode 100644
index fd39e15fa..000000000
--- a/src/Mobs/Components/AIAggresssiveComponent.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include "AIAggressiveComponent.h"
-#include <iostream>
-
-#include "../Monster.h"
-
-
-cAIAggressiveComponent::cAIAggressiveComponent(cMonster * a_Monster) : cAIComponent(a_Monster), m_Target(NULL){}
-
-void cAIAggressiveComponent::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-}
-
-
-void cAIAggressiveComponent::Attack(float a_Dt)
-{
-}
-
-