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authorMattes D <github@xoft.cz>2019-09-29 14:59:24 +0200
committerGitHub <noreply@github.com>2019-09-29 14:59:24 +0200
commit365cbc6e1cea96741e26c9ce912b003f8fd2c62c (patch)
treef23682c47928597791c53f3a300b03494ffde417 /src/Mobs/Blaze.cpp
parentCactus can now grow and will be dropped if there is no place to grow. (diff)
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Diffstat (limited to 'src/Mobs/Blaze.cpp')
-rw-r--r--src/Mobs/Blaze.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index a48bfa886..4a4dd474f 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -40,7 +40,7 @@ bool cBlaze::Attack(std::chrono::milliseconds a_Dt)
Vector3d Speed = GetLookVector() * 20;
Speed.y = Speed.y + 1;
- auto FireCharge = cpp14::make_unique<cFireChargeEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
+ auto FireCharge = cpp14::make_unique<cFireChargeEntity>(this, GetPosition().addedY(1), Speed);
auto FireChargePtr = FireCharge.get();
if (!FireChargePtr->Initialize(std::move(FireCharge), *m_World))
{