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author | TheJumper <maximilian.springer@web.de> | 2014-02-23 19:35:56 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-23 19:35:56 +0100 |
commit | 2f59517023765e8f5d5555adacafd146729ab071 (patch) | |
tree | bb5202265e994a69e16041a86e8199563ee6e940 /src/Mobs/Blaze.cpp | |
parent | Added static Enchantment Constants, Replaced cryptic Looting ID (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Blaze.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index bd16a36e2..ac42cf40b 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -19,9 +19,9 @@ cBlaze::cBlaze(void) : void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - if (a_Killer->IsA("cPlayer") || a_Killer->IsA("cWolf")) + if ((a_Killer != NULL) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) { - int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING); + int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD); } } |