diff options
author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-22 12:32:14 +0200 |
---|---|---|
committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-22 19:55:30 +0200 |
commit | c6cb521bf54bd90e5d60ce16ddf8be8a7a862957 (patch) | |
tree | dfb6e391b1769f12cbb3d62c621e93f27254bdb9 /src/Mobs/Behaviors | |
parent | cmakeLists (diff) | |
download | cuberite-c6cb521bf54bd90e5d60ce16ddf8be8a7a862957.tar cuberite-c6cb521bf54bd90e5d60ce16ddf8be8a7a862957.tar.gz cuberite-c6cb521bf54bd90e5d60ce16ddf8be8a7a862957.tar.bz2 cuberite-c6cb521bf54bd90e5d60ce16ddf8be8a7a862957.tar.lz cuberite-c6cb521bf54bd90e5d60ce16ddf8be8a7a862957.tar.xz cuberite-c6cb521bf54bd90e5d60ce16ddf8be8a7a862957.tar.zst cuberite-c6cb521bf54bd90e5d60ce16ddf8be8a7a862957.zip |
Diffstat (limited to 'src/Mobs/Behaviors')
-rw-r--r-- | src/Mobs/Behaviors/BehaviorAggressive.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/Mobs/Behaviors/BehaviorAggressive.h b/src/Mobs/Behaviors/BehaviorAggressive.h index 43747d0e2..0235aa99b 100644 --- a/src/Mobs/Behaviors/BehaviorAggressive.h +++ b/src/Mobs/Behaviors/BehaviorAggressive.h @@ -9,23 +9,23 @@ class cBehaviorAggressive { public: - cBehaviorAggressive(cMonster * a_Parent, int a_MinimumLight); + cBehaviorAggressive(cMonster * a_Parent, int a_MinimumLight); - // cBehaviorAggressive(cMonster * a_Parent, bool a_HatesPlayer); - // TODO agression toward specific players, and specific mobtypes, etc - // Agression under specific conditions (nighttime, etc) + // cBehaviorAggressive(cMonster * a_Parent, bool a_HatesPlayer); + // TODO agression toward specific players, and specific mobtypes, etc + // Agression under specific conditions (nighttime, etc) - // Functions our host Monster should invoke: - bool ActiveTick(); - void Destroyed(); + // Functions our host Monster should invoke: + bool ActiveTick(); + void Destroyed(); private: - cPawn * FindNewTarget(); + cPawn * FindNewTarget(); - // Our parent - cMonster * m_Parent; - cBehaviorChaser * m_ParentChaser; + // Our parent + cMonster * m_Parent; + cBehaviorChaser * m_ParentChaser; - // The mob we want to attack - cPawn * m_Target; + // The mob we want to attack + cPawn * m_Target; }; |