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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-18 21:10:51 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-18 21:10:51 +0200
commit37140ae57835680d2c4fb3aa365082622d3a150e (patch)
tree89a636c74375b3c9f0fe77b20ecbadc693bd0989 /src/MobProximityCounter.h
parentMerge branch 'master' of https://github.com/mc-server/MCServer into portals (diff)
parentMonster fixes (diff)
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Diffstat (limited to 'src/MobProximityCounter.h')
-rw-r--r--src/MobProximityCounter.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/MobProximityCounter.h b/src/MobProximityCounter.h
index 79429eb60..cadfc48ae 100644
--- a/src/MobProximityCounter.h
+++ b/src/MobProximityCounter.h
@@ -27,11 +27,11 @@ protected :
cChunk& m_Chunk;
};
-public :
+public :
typedef std::map<cEntity*,sDistanceAndChunk> tMonsterToDistance;
typedef std::multimap<double,sMonsterAndChunk> tDistanceToMonster;
-protected :
+protected :
// this map is filled during collection phase, it will be later transformed into DistanceToMonster
tMonsterToDistance m_MonsterToDistance;
@@ -41,7 +41,7 @@ protected :
// this are the collected chunks. Used to determinate the number of elligible chunk for spawning.
std::set<cChunk*> m_EligibleForSpawnChunks;
-protected :
+protected :
// transform monsterToDistance map (that was usefull for collecting) into distanceToMonster
// that will be usefull for picking up.
void convertMaps();