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authorandrew <xdotftw@gmail.com>2014-02-18 19:50:08 +0100
committerandrew <xdotftw@gmail.com>2014-02-18 19:50:08 +0100
commit393ca0221dfdb6dabadcf293fea86a830453c938 (patch)
tree53a7eaf9eaf4b896e374e9c9ed24e66f1eb2fa64 /src/Map.cpp
parentMap item handler; Fixed several bugs (diff)
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Diffstat (limited to 'src/Map.cpp')
-rw-r--r--src/Map.cpp232
1 files changed, 209 insertions, 23 deletions
diff --git a/src/Map.cpp b/src/Map.cpp
index e85c23d3a..f32d232fa 100644
--- a/src/Map.cpp
+++ b/src/Map.cpp
@@ -14,6 +14,111 @@
+cMapDecorator::cMapDecorator(cMap * a_Map, eType a_Type, int a_X, int a_Z, unsigned int a_Rot)
+ : m_Map(a_Map)
+ , m_Type(a_Type)
+ , m_PixelX(a_X)
+ , m_PixelZ(a_Z)
+ , m_Rot(a_Rot)
+ , m_Player(NULL)
+{
+}
+
+
+
+
+
+cMapDecorator::cMapDecorator(cMap * a_Map, cPlayer * a_Player)
+ : m_Map(a_Map)
+ , m_Type(E_TYPE_PLAYER)
+ , m_Player(a_Player)
+{
+ Update();
+}
+
+
+
+
+
+template <typename T>
+T Clamp(T a_X, T a_Min, T a_Max)
+{
+ return std::min(std::max(a_X, a_Min), a_Max);
+}
+
+
+
+
+
+void cMapDecorator::Update(void)
+{
+ ASSERT(m_Map != NULL);
+ unsigned int PixelWidth = m_Map->GetPixelWidth();
+
+ int InsideWidth = (m_Map->GetWidth() / 2) - 1;
+ int InsideHeight = (m_Map->GetHeight() / 2) - 1;
+
+ if (m_Player)
+ {
+ int PixelX = (m_Player->GetPosX() - m_Map->GetCenterX()) / PixelWidth;
+ int PixelZ = (m_Player->GetPosZ() - m_Map->GetCenterZ()) / PixelWidth;
+
+ // Center of pixel
+ m_PixelX = (2 * PixelX) + 1;
+ m_PixelZ = (2 * PixelZ) + 1;
+
+ // 1px border
+ if ((PixelX > -InsideWidth) && (PixelX <= InsideWidth) && (PixelZ > -InsideHeight) && (PixelZ <= InsideHeight))
+ {
+ double Yaw = m_Player->GetYaw();
+
+ m_Rot = (Yaw * 16) / 360;
+
+ if (m_Map->GetDimension() == dimNether)
+ {
+ Int64 WorldAge = m_Player->GetWorld()->GetWorldAge();
+
+ // TODO 2014-02-18 xdot: Random rotations
+ }
+
+ m_Type = E_TYPE_PLAYER;
+ }
+ else
+ {
+ if ((abs(PixelX) > 320.0) || (abs(PixelZ) > 320.0))
+ {
+ // TODO 2014-02-18 xdot: Remove decorator
+ }
+
+ m_Rot = 0;
+
+ m_Type = E_TYPE_PLAYER_OUTSIDE;
+
+ // Move to border
+ if (PixelX <= -InsideWidth)
+ {
+ m_PixelX = (2 * -InsideWidth) + 1;
+ }
+ if (PixelZ <= -InsideHeight)
+ {
+ m_PixelZ = (2 * -InsideHeight) + 1;
+ }
+ if (PixelX > InsideWidth)
+ {
+ m_PixelX = (2 * InsideWidth) + 1;
+ }
+ if (PixelZ > InsideHeight)
+ {
+ m_PixelZ = (2 * InsideHeight) + 1;
+ }
+ }
+ }
+}
+
+
+
+
+
cMap::cMap(unsigned int a_ID, cWorld * a_World)
: m_ID(a_ID)
, m_Width(cChunkDef::Width * 8)
@@ -50,16 +155,6 @@ cMap::cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, un
-template <typename T>
-T Clamp(T a_X, T a_Min, T a_Max)
-{
- return std::min(std::max(a_X, a_Min), a_Max);
-}
-
-
-
-
-
void cMap::UpdateRadius(int a_PixelX, int a_PixelZ, unsigned int a_Radius)
{
int PixelRadius = a_Radius / GetPixelWidth();
@@ -174,33 +269,117 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z)
-void cMap::UpdateTrackedPlayers(void)
+void cMap::UpdateDecorators(void)
+{
+ for (cMapDecoratorList::iterator it = m_Decorators.begin(); it != m_Decorators.end(); ++it)
+ {
+ it->Update();
+ }
+}
+
+
+
+
+
+void cMap::UpdateClient(cPlayer * a_Player)
{
- cTrackedPlayerList NewList;
+ ASSERT(a_Player != NULL);
+ cClientHandle * Handle = a_Player->GetClientHandle();
- for (cTrackedPlayerList::iterator it = m_TrackedPlayers.begin(); it != m_TrackedPlayers.end(); ++it)
+ if (Handle == NULL)
{
- cPlayer * Player = *it;
+ return;
+ }
+
+ Int64 WorldAge = a_Player->GetWorld()->GetWorldAge();
- UpdateRadius(*Player, DEFAULT_RADIUS);
+ // Remove invalid clients
+ for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end();)
+ {
+ // Check if client is active
+ if (it->m_LastUpdate < WorldAge - 5)
+ {
+ // Remove associated decorators
+ for (cMapDecoratorList::iterator it2 = m_Decorators.begin(); it2 != m_Decorators.end();)
+ {
+ if (it2->GetPlayer()->GetClientHandle() == Handle)
+ {
+ // Erase decorator
+ cMapDecoratorList::iterator temp = it2;
+ ++it2;
+ m_Decorators.erase(temp);
+ }
+ else
+ {
+ ++it2;
+ }
+ }
- if (true)
+ // Erase client
+ cMapClientList::iterator temp = it;
+ ++it;
+ m_Clients.erase(temp);
+ }
+ else
{
- NewList.insert(Player);
+ ++it;
}
}
- std::swap(m_TrackedPlayers, NewList);
-}
+ // Linear search for client state
+ for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end(); ++it)
+ {
+ if (it->m_Handle == Handle)
+ {
+ it->m_LastUpdate = WorldAge;
+ if (it->m_SendInfo)
+ {
+ Handle->SendMapInfo(m_ID, m_Scale);
+ it->m_SendInfo = false;
+ return;
+ }
+ ++it->m_NextDecoratorUpdate;
-void cMap::AddTrackedPlayer(cPlayer * a_Player)
-{
- ASSERT(a_Player != NULL);
- m_TrackedPlayers.insert(a_Player);
+ if (it->m_NextDecoratorUpdate >= 4)
+ {
+ UpdateDecorators();
+
+ Handle->SendMapDecorators(m_ID, m_Decorators);
+
+ it->m_NextDecoratorUpdate = 0;
+ }
+ else
+ {
+ ++it->m_DataUpdate;
+
+ unsigned int Y = (it->m_DataUpdate * 11) % m_Width;
+
+ const Byte * Colors = &m_Data[Y * m_Height];
+
+ Handle->SendMapColumn(m_ID, Y, 0, Colors, m_Height);
+ }
+
+ return;
+ }
+ }
+
+ // New player, construct a new client state
+ cMapClient MapClient;
+
+ MapClient.m_LastUpdate = WorldAge;
+ MapClient.m_SendInfo = true;
+ MapClient.m_Handle = a_Player->GetClientHandle();
+
+ m_Clients.push_back(MapClient);
+
+ // Insert new decorator
+ cMapDecorator PlayerDecorator(this, a_Player);
+
+ m_Decorators.push_back(PlayerDecorator);
}
@@ -267,6 +446,11 @@ void cMap::SetScale(unsigned int a_Scale)
}
m_Scale = a_Scale;
+
+ for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end(); ++it)
+ {
+ it->m_SendInfo = true;
+ }
}
@@ -283,6 +467,8 @@ void cMap::SendTo(cClientHandle & a_Client)
a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height);
}
+
+ a_Client.SendMapDecorators(m_ID, m_Decorators);
}