diff options
author | Mattes D <github@xoft.cz> | 2015-06-05 11:29:54 +0200 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2015-06-05 11:29:54 +0200 |
commit | 1ec9665118eb783fc2d927168d730dac408293aa (patch) | |
tree | 47fcca680125e07fce8ef1be676f6e7ec38d7a40 /src/LineBlockTracer.cpp | |
parent | Merge pull request #2069 from HaoTNN/master (diff) | |
download | cuberite-1ec9665118eb783fc2d927168d730dac408293aa.tar cuberite-1ec9665118eb783fc2d927168d730dac408293aa.tar.gz cuberite-1ec9665118eb783fc2d927168d730dac408293aa.tar.bz2 cuberite-1ec9665118eb783fc2d927168d730dac408293aa.tar.lz cuberite-1ec9665118eb783fc2d927168d730dac408293aa.tar.xz cuberite-1ec9665118eb783fc2d927168d730dac408293aa.tar.zst cuberite-1ec9665118eb783fc2d927168d730dac408293aa.zip |
Diffstat (limited to 'src/LineBlockTracer.cpp')
-rw-r--r-- | src/LineBlockTracer.cpp | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/src/LineBlockTracer.cpp b/src/LineBlockTracer.cpp index 315e8d082..587fa0e7c 100644 --- a/src/LineBlockTracer.cpp +++ b/src/LineBlockTracer.cpp @@ -154,38 +154,45 @@ bool cLineBlockTracer::MoveToNextBlock(void) { // Find out which of the current block's walls gets hit by the path: static const double EPS = 0.00001; - double Coeff = 1; - enum eDirection + enum { dirNONE, dirX, dirY, dirZ, } Direction = dirNONE; + + // Calculate the next YZ wall hit: + double Coeff = 1; if (std::abs(m_DiffX) > EPS) { double DestX = (m_DirX > 0) ? (m_CurrentX + 1) : m_CurrentX; - Coeff = (DestX - m_StartX) / m_DiffX; - if (Coeff <= 1) + double CoeffX = (DestX - m_StartX) / m_DiffX; + if (CoeffX <= 1) // We need to include equality for the last block in the trace { + Coeff = CoeffX; Direction = dirX; } } + + // If the next XZ wall hit is closer, use it instead: if (std::abs(m_DiffY) > EPS) { double DestY = (m_DirY > 0) ? (m_CurrentY + 1) : m_CurrentY; double CoeffY = (DestY - m_StartY) / m_DiffY; - if (CoeffY < Coeff) + if (CoeffY <= Coeff) // We need to include equality for the last block in the trace { Coeff = CoeffY; Direction = dirY; } } + + // If the next XY wall hit is closer, use it instead: if (std::abs(m_DiffZ) > EPS) { double DestZ = (m_DirZ > 0) ? (m_CurrentZ + 1) : m_CurrentZ; double CoeffZ = (DestZ - m_StartZ) / m_DiffZ; - if (CoeffZ < Coeff) + if (CoeffZ <= Coeff) // We need to include equality for the last block in the trace { Direction = dirZ; } |